4.6 Billion Year Symphony of Evolution

v6 Chapter 1536: Biological in engineering

It is said that in the great works, there are collections of countless creatures.

These creations are all objects without life, such as buildings, daily necessities, vehicles, weapons, etc., but there are no creatures.

However, it seems that this statement is not completely accurate, because a lot of creatures have been found in a hidden project location.

And these creatures are not developing themselves, they are cultivated by...

However, the training program has a little problem.

"It seems that there is more than one problem."

Scholars are now on a ... aircraft, accompanied by the roar of the aircraft, the jungle below is also constantly retreating.

It now ‘borrows’ an aircraft and flies out of the city. This time the aircraft is warplane-shaped, flying faster than the previous one, and flying farther.

On the way to flight, scholars saw not only the things of the jungle, but also a lot of ... creatures, such as now underneath, there are many virtual people running.

Yes, these are indeed virtual people, but they look like wildlife, they run in the dark woodland and make a sharp scream of the aircraft that the scholars have opened.

If you see them earlier, scholars will be very confused, but now scholars are generally clear about the fungus here... and the odd cloths, and all sorts of weird situations.

The pipelines that scholars have seen in cities before have also extended to this position. In fact, it is mainly the biological ecology caused by these pipelines.

And these pipes... are the creators.

To be precise is not the true creator, but the ‘simulation creator’.

The transpiration usually records only the creature's made items, ignoring the creatures that made the items, but this rule is not completely accurate, or the transpiration is not fully respected.

The transpiration does not care whether there are living things in the project, or as long as these creatures do not affect their engineering itself, even if the organism grows arbitrarily, the transpiration will not be managed.

This place is such a place... The creatures here are constantly growing in the project site, and the transpirations don't pay much attention to it.

Moreover, the main reason for the growth of the creatures here is related to the transpirations themselves, who have been recording many biological creations.

It also includes the creation of the creator, but there is a small problem here, that is, the creators do not seem to create anything, they only create creatures, or most creators like this.

When tranpers record the creatures of creation and build up works in the void, they should also encounter creators.

It is possible that the tranfers noticed them and thought that the creators should be recorded in great works, but... the tranfers strictly adhere to the rules of not making creatures at this point in the construction process.

For the creators who only make creatures, they can't add the creation of the creator to the great project. The tranfers therefore think of a more peculiar way to record.

They are not recording a creature created by the creator, or the creator itself, but recording the creator's behavior of creating a biological ecology.

In order to imitate the creator's process of creating ecology, the vagrants have created something that should be considered a 'device'.

That is the pipes that scholars have seen before.

It is centered on the city of the imaginary people, but not only in the city, but in the underground of the entire forest. This whole installation is also one of the ‘collectors’ in the project of the tranfer.

This thing, which itself mimics the creator's creation of ecology, releases some ... signals, or matter, to influence the surrounding creatures, so that the creatures evolve and develop according to its 'expectations'.

This is the result of this environment.

The influence of this thing is very powerful. It can be seen that not only the creatures like the virtual people, but also the fungi grow into a plant-like form under this influence, and it does not infect everything.

Even ... the robbers will be affected.

Accurately speaking, it is a mechanical worm. It is said that after the worm has actually entered the hidden project site, it has... disconnected.

After controlling the real buzzer of this mechanical body at a distance and disconnecting it, the mechanical body will activate a system to replace the operation with a smart like the character of the robber.

It is intelligent rather than real roaring worms to meet with scholars here, but because of the same personality, I didn't see much difference at first.

However, this intelligence still shows some eccentricities, mainly because it is affected by the 'simulation creator device'.

The affected robbers will consider themselves to be part of the ecology, and the exact positioning should be... 'small machinery that likes to eat omelettes'.

However, because it is mechanical, it can't eat omelettes. If it is eaten hard, it will get stuck. These are the identities and behaviors set by the simulation device.

In fact, it won't get stuck when it eats the omelet. Before the scholar saw it stuck, it was necessary because it was set by the device.

After leaving the city, the impact was reduced, and the robbers recovered some normality because the simulator was centered on the city.

Restoring some normal robbers, I want to use the brainwaves to investigate the Chibbug, but when it releases the brainwaves, it connects to the analog device transmitter in the city.

It is still unclear why the connection is made, but the scholar mainly returned to the city to find the analog device because of this.

But after returning to the city, the robbers were once again affected and completely controlled, and then they attacked the threatening device scholars.

Although there is no real offense, just yelling at the side.

Later, Lin's pompon appeared, connecting the mechanical robbers with the real robbers, so it completely recovered.

Simply put, the specific situation is like this.

There are other questions, and the scholars are almost clear.

The ecology generated by this simulation device, itself...is very strange.

Because simulation is not a true creator, it does not have the mentality to specifically construct what ecology, and perhaps the transpires only set a set of the most basic ecological solutions.

In this ecological scenario, it sets a 'location' for each creature in it.

The creatures who come here will sit in this position under the influence of it and follow the set action.

If there is a lack of suitable creatures in some locations, it will 'twist' some of the creatures into a suitable look. (To be continued.)