Age of Adepts

Chapter 1074: Exodar Camp

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Outside the domain.

For the vast majority of wizards, the outside world is a twisted and grotesque place.

Just as the plane world is an isolated island nestled in the vast sea, filling the void between them is the endless energy tide. This magical energy filled with the void of the plane is not calm and waveless, but rises and falls like the tide of the sea, and it is uncertain.

Even in many places, it is possible to pick up huge energy storms that range from millions of miles.

In these raging areas of the Netherstorm, the energy intensity is tens of thousands or even hundreds of thousands of degrees. Ordinary matter, even the strongest metal in the plane, is instantly thrown into the inside by the energy tide to become fine particles that are difficult to distinguish with the naked eye, and then thrown into any corner of the multiverse.

However, there are always some wizards who have found their vitality in the midst of the crisis, and then set up a solid camp in the eyes of these Netherstorms.

The wizards who have not been to the outside world think that they must be very crowded and barren. Only when they really arrive here will they be surprised to find that this is a new world and a vibrant place.

The great wizards who moved out of the wizarding world in the past have created more than one domain outside, and the Essoda camp is undoubtedly the most famous and the largest.

In a huge emptiness storm that stretches for more than three million kilometers, there is a quiescent quiescent zone that will cover 20,000 miles. Although it can't be as calm as the interior of the plane, it is much better than the hundreds of thousands of degrees of energy booming outside the raging area.

And here is not empty.

Among the small tides that are twisted into the void, there are huge stones that are barren and ridiculous. These stones are large and small, large ones are as big as a kingdom, and small ones are enough to carry a human city of 20,000 to 30,000.

Most of the stones are uninhabited, and only a few large enough stones in the core area have mud, trees, grass, swamps, lakes and, of course, essential wizard camps.

The surrounding area of ​​the boulder holds up a large-scale magic mask that blocks the ubiquitous void energy, which provides a barely viable space for the fragile ecosystem above the boulder.

And the uninhabited boulders are solitary in the turbulent energy tide, the soft soil and fragile plants are swept away by the hurricane, leaving only the extremely hard metal mines and able to withstand A strange rock that lives in energy.

They floated in the darkness without helplessness. Only when the hurricane blew on the riddled mountains and splashed the dazzling streamer, will it be a glimpse of the skinny but sharp and revealing The body of the horror.

Esoda is both the name of this storm eye and the name of the great wizard camp on the central boulder.

There are about 110,000 permanent residents living in the Exodar camp, and the number of wizards is only 3,000. The rest are slaves and slaves that the wizards have seized from various planes.

You know, if you want to live safely in the Exodar camp, you can't do it without the 2nd or 2nd order. Therefore, the number of 3000 wizards sounds very small, but it can be true, but it is also an extremely powerful wizard power.

Inside the wizarding world plane, the 2nd order is the backbone, the 3rd order is the core power, and the 4th order is the deterrent force of terror. Here, in this place full of distortion, grotesque and energy tides, the 2nd order can only be regarded as a baby to be fed, the 3rd order is barely squeezed into the ranks of the recruits, and the 4th order can serve as a qualified cannon fodder.

Seriously speaking, this is the world of the great wizards, and they have also developed training camps for the novice wizards who have just stepped out of the plane.

Outside the non-specific planes, there are completely different ways of fighting and fighting.

It is like a giant giant, which may be invincible on land, but once it falls into the water, it can be easily killed by a weak woman with no hands.

And the danger outside the domain is especially true!

Undetectable energy dark tides, terrible void black holes, appearances of deadly demon areas, places where the stars are inhabited... These terrible places, even for the 4th-level wizards, are extremely dangerous, one will be careless Fallen into it.

The Exodar camp is located on the largest of the suspended boulders.

The surface area of ​​the entire boulder has reached more than 7,000 kilometers, and it is no weaker than those on the mainland.

It has not only soft land, fragrant meadows, small lakes and rivers, but also undulating mountains and magnificent canyons and basins. The most famous witch camp is stationed on a vast plain.

Just stepping into the camp, I saw the tower of the wizard.

There is a shadow tower wrapped in a strange black smoke; there is a tower of thunder, with a layer of electric light, and a tower of storms wrapped around the wind and cold wind... Of course, more It's still the high-pitched knowledge tower!

Here, only the 4th-order wizards are allowed to build their own towers.

So, in the camp of Exodar, a tall tower means a big wizard.

The towers here are dense and dense, and there are as many as two or three hundred!

As for the wizards below the 4th order, they either go inside the tower of a great wizard or open a small territory independently. If there is nothing, it will only be able to live on the streets.

Due to the special environment outside the domain, ordinary creatures cannot survive here.

Therefore, the guy who can stay in the camp of Exodar is not a terrible strongman from a sub-planet or an alien creature with a strange ability. Although the wizards are the rulers and managers here, those who are the 2nd and 3rd ‘little guys’ walking, still have to be very careful to avoid becoming the stalker’s target.

Glim came to this extraterrestrial world three years before the mandatory mission.

As far as he knows, there are as many as seven similar camps established by the big wizards outside the domain. The managers are all played by some 7th-level wizards. The 8th and 9th-level wizards who truly represent the identity of the wizard camp have their own secret space and will not be crowded in such a barren and distorted space.

When Grim came directly to the Exodar camp through the strange ultra-long-range transmission array in Klingsberg, it was immediately shocked by the completely strange living environment here.

The resources here are rich, the species is noisy, the dangers are numerous, and almost everywhere is beyond his imagination.

If the interior of the plane is a near-mature and enjoyable lifestyle, then here is the same as the original life of the **** and bloody. But of course, Ru Mao and blood are still the middle and high level wizards, and the 4th-level wizards like him already have enough identities and qualifications to stay in the wizard towers.

In addition to the three major forces, the Tallinn Tallinn Association has the strongest loose alliance and a large wizard tower in the Exodar camp. And the host of this tower is the 5th-order wizard Sainz who stepped out of the wizarding world 1300 years ago.

As a sorcerer from Tallinn, after entering the domain, Sainz has been living in this tower, receiving and managing a group of small guys who run to experience life outside the domain.

Of course, Sainz is not the most powerful of the sorcerers of Tallinn.

On the contrary, he is actually the weakest of all the sorcerers of Tallinn.

In the last few thousand years, five large wizards have arrived in the outlying areas of Tallinn. And with the step by step improvement of their strength, they have left this barren and crowded area, and placed a hidden secret nest in other places.

Only when Sainz has passed the millennium, it is still a 5th-order identity, and there is no progress in its strength. Therefore, they can only stay helpless in the camp of Exodar, and act as an umbrella for a batch of novice wizards.

............

The vertigo transmitted by the ultra-long-range cross-plane can not be calm for a long time.

It wasn't until a quarter of an hour later that Grimm had pressed the heart's boring and instigating with the help of the chip, and began to blink and slowly look at this simple and rough transfer room.

What appeared in front of Greem was a lean and dry old man wearing a weird groudy that couldn't tell the original color. The black and white short hair roots were erected, and the unkemptness seemed like a weed.

His face was full of deep wrinkles, and the strange red-headed nose stood tall, and the front was slightly bent down a strange arc. If it wasn't for the horrible and restrained energy atmosphere that reminded him of his identity, I am afraid that Grimm could easily regard him as a low-level wizard who could only eat and die.

When Glim swayed out of the transmission, the old wizard raised his nose and sniffed, finally screaming.

"Fried, this **** bastard, will more and more perfuse me. Let him send a skilled wizard to come over, he dared to send me the new class guy. Hey, it seems that he does not want to get this A hundred years of resources share..."

"You are the adult of Sainz? I am..." Grimm apparently saw the legendary big wizard at close range for the first time, and quickly came over and bowed, it was like introducing himself.

"Okay, you don't have to talk nonsense. I don't know what way Fried's kid used to trick you. When you get here, you can only accept it. Go to Room 706, which is your residence for the time being. If you don't understand anything, go find a guy named Martin, don't bother me anymore..."

After all, not waiting for Grimm to ask, the dirty old guy who was not so good would leave with anger.

However, while he was still walking, he was singularly screaming: "Weirdly, this new kid is quite good, and he has spent the stun of remote transmission so quickly. I hope he can live to the beginning of the mission... ..."

Almost in a flash, the old guy turned a corner and disappeared into front of Gree.

Glim snarled and raised his right hand. After a long time, it was unable to hang down.

Sure enough, it is not outside the domain, not only the environment is weird, even the wizard is more than a grotesque!

Glim suddenly had an inexplicable headache...