Age of Adepts

Chapter 487: Rare rune

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After sixty-seven years of tempering, Glim is only one step away from the second.

But this step has a taste of the world.

If this is not the case, his spiritual origin will shrink because of the ritual counterattack. When the potential of the body is exhausted, it is very difficult to recover such damage.

In the wizarding world, the 1st-level wizard can be called a lot of hair, but the middle of the mainland can be gathered together to gather two or three thousand first-order wizards. The three major wizarding organizations are even above the mainland, so the total number of wizards in the wizard world is absolutely more than 100,000.

Among the 100,000 sorcerers, it is possible to advance to the second-order super-2000. Among the 2,000 second-order wizards, less than 300 people can advance to the third-order. As for the 4th order, it is under 50.

With such a harsh environment, why can the wizarding world become a giant in the world of planes? It depends on the accumulation of years and years.

As long as the wizard inheritance system is sound and the wizard resources are sufficient, the 4th-order wizard will always have it. Even the great wizards who have surpassed the 4th order will continue to emerge. As the strength of wizards grows, the lifespan of high-ranking wizards is also expansive.

Because of the different races, the witchcraft of the study is different, the direction of evolution is different, and the life of the wizards is not a fixed number. But for a long time, the wizard system has compiled a rough range of human wizards.

The basic human life of the wizarding world is about 120 years, while the life of the first-order wizard is 200-300 years, the life of the second-order wizard is 300-500 years, the third-order wizard is 700-800 years, and the fourth-order wizard is thousands of years... ...

This is just a basic value for a simple estimate. With racial differences and witchcraft energy erosion, there will be a lot of ups and downs when it comes to individuals.

Just like Mary, although she is only a 1st-level wizard, she is taking the vampire branch of the blood wizard. The vampire family is also known as a typical long-lived species, so it is not a problem to easily live a seven or eight hundred years.

The mechanical wizard Sabrina under Grim is a mechanical allogeneic branch of the blood wizard. Because mechanical allografts must rely on a large number of blending agents to maintain balance, they have a lifespan of 1/3 or 1/4 less than normal wizards.

However, in exchange for a powerful attack ability, it is also worth it!

As for the wizards who play magical elements like Grimm, if you don't want to improve the elemental affinity of the ontology after the wizard, then the magic elements used for a long time will inevitably erode the original life energy system. Therefore, elemental body is the only way for them to evade elemental erosion.

However, most of the wizards are step by step to complete the body elementization after the promotion of the wizard, so their basic life expectancy is obviously not comparable to the Grimm who completed the body elementization during the apprenticeship.

From the 1st to the 2nd, in fact, it is more from the element controller to the rule master.

The 1st-level wizard may still use personal talent and witchcraft ability to ignite the free elemental energy in space to achieve the effect of magnifying the power of witchcraft. The second-order wizards, in fact, are more inclined to use the power of the plane law to tilt the elements of the target area.

It is only the plane law that the second-order wizards can touch. It is superficial, and it is not a true rule master. Even those 3rd-level wizards are only slightly better than the 2nd order, and they are not well-controlled.

Above the wizarding continent, only the 4th-level wizard is a group of people who really control the law of planes.

The 5th-level wizard, who has already jumped out of the world of the plane, has a deeper understanding of the rules of the world, so from the 5th-level wizard, they are qualified to call themselves rule wizards. Below the 5th order, the 1st to 4th stage wizards can only wait for themselves to be elemental wizards.

However, with the gradual development of the wizarding world, the current 4th-level wizarding base strength is also steadily improving. Many wizards have begun to intentionally or unintentionally classify them as rule wizards.

It is precisely because the strength gap between each level of the wizarding world is too large, so no wizard can hold a golden ceremony to achieve success. The failure of the golden order to bring to the wizard can only be the damage to the spiritual source and the mental strength shrinking. Although these can be raised through long-term conditioning, but the psychological blow to the wizard is unprecedentedly serious.

Moreover, the life of the wizard is limited, and even if it goes all the way, it is impossible to give him enough time to repeatedly attack the next class. So why the wizarding family favors those ‘young’ wizards, one of the main reasons is that they have the cost of failing to return!

Therefore, even if it has reached the threshold of the second-order promotion, Grimm is still collecting the necessary resources and knowledge very calmly, and strives to improve the success rate of the promotion. And his biggest advantage now is that after so long finishing and induction, the 28 singular runes brought back from the Cavaliers have been successfully analyzed.

Among them, the most useful for him is the three runes related to the fire element.

Variation fire rune burst!

Rare fire rune cold flame!

Rare fire rune poison fire!

The burst rune is just like its name, and it really bursts. As long as it is a region rich in fire, Grim's spiritual consciousness can be swept like an elemental fireball.

The cold flame rune is a very clever use of flame energy. When the operator tries to remove the temperature in the elemental flame, it can even reach the level of zero and two Baidu as the internal temperature of the flame decreases.

In this case, although it is still a flame, it can cause a strange freezing effect.

And after the Glim test, the cold flame has a higher penetration and spell penetration than the high temperature flame, and is more suitable for breaking the element protection and energy shield.

The poisonous fire rune is a kind of heterogeneous energy in the elemental flame, which causes a similar poisoning effect. This poison is different from ordinary biotoxins, plant toxins, mineral toxins and other toxins and is an energy toxin.

As long as the target can't isolate the energy flow in the body, then he can't stop the rapid spread of energy toxins. For those who lack coping, energy toxins are almost unsolvable!

These runes have been etched into their own conscious core by Glim. So even if Glim's cognition of them is primitive and obscured, it does not delay him to use them as he pleases. The reason why this happens is entirely the credit of the chip.

Seriously, the ‘people’ who completely ridiculed these runes are not Grim, but chips. Glim is just a capitalist who has plagiarized the fruits of chip labor.

Speaking of the literary knowledge represented by each of these runes, Glim can only read the data transmitted by the script into his brain. But the true meaning behind these things and the spiritual perceptions in the process of parsing are both fascinating and illusory, and it is difficult to describe and portray them with a simple language system.

The integration of the three fire runes also allowed three different flame pedigrees in front of Grem: the burst system, the cold flame system and the poisonous fire system. The appearance of each pedigree greatly enriches Grim's flame witchcraft form and witchcraft attack.

After the second stage of promotion, Glim will even take time to build a complete list of witchcraft for each lineage. In this way, Grimm is equal to the establishment of three completely different fire witch entry systems, and the resulting feedback from the plane is bound to be very impressive.

In addition to the fire runes, Grimm has 25 other cursive runes of other pedigrees, all of which belong to the same level of rare knowledge. In view of their great auxiliary role for the wizard, Glim chose to open part of it to the wizards of his camp.

Among them, Alice, who is far away from the tower of the destiny of the North, obtained the rune of ‘dream’ and gave her the singular ability to control other people's dreams at will.

The poisonous venom has won the ‘Viciously Toxic’ rune, so that the poisonous witchcraft she casts in the future can be instantly dissipated and all the damage accumulated in the early stage can be erupted while being dispelled or treated. This kind of rune effect is perfect for those who are not sure!

The blood queen Mary is even more fierce, and she has obtained two runes of ‘phantom’ and ‘shadow’.

The Phantom Rune allows Mary to create 2 phantoms when moving at high speeds. Each phantom lasts 3 seconds and has 35% of Mary's attack ability, while the skill's buffer time is 7 seconds.

The Shadow Rune allows Mary to sync with a shadow attack when attacking an enemy.

In this way, any attack by Mary will be accompanied by a double attribute attack of bloodlines and shadows. If a physical attack is added, it will be a three-attribute attack.

Although the attack power is not necessarily high, it is absolutely difficult.

After all, shadow attacks often ignore defenses!

Meryl is a typical academic wizard who is not good at fighting, so she can't find a suitable rune if she picks it up. Grem can only send a ‘smart’ rune.

In this way, she has the ability to remember and gain knowledge clues anytime, anywhere.

In fact, this ability to identify strange things is really amazing!

No matter what item falls in her hand, as long as she looks at her eyes for more than 5 seconds, she can get a hint of vague information from the plane law. This is simply a hanging treasurer!

Gege Witch is a herbalist who specializes in making witchcraft, so Grim gave him a ‘decomposition’ rune. This rune breaks down any witchcraft material into tiny, more pure energy crystals.

Only this process must rely on the alchemy laboratory, but also the auxiliary of the array, so it can not be used in battle!

The last one to get the rune was the mechanical wizard Sabrina, who got a ‘sturdy’ rune that allowed her to gain double stiffness. Since this rune can only be applied to metallic materials, only she is suitable for the wizard.