Almighty Game Designer (Almighty Video Game Designer)

Chapter 1039: Amazing "crossing game" (one more)

The discussion on "Iron Man" on the Internet was in a flash, and the work of the "crossing game" scorpion triggered a big discussion about the "traveling experience".

Many players who bought "Iron Man" all posted on the Internet to discuss the experience of this game, because they found that this game has many obvious differences compared with the previous generation vr game!

“This suit is so cool! Can you bring it to the seaside mansion yourself?”

"The game is cool and bursting, but unfortunately it is a short time, only six hours, a little pity. To tell the truth, the motivation for the two-week pass is not too big. The main selling point of this game is still cool, and the research coat is cool. The battle is cool, and the girl is cool. Oh, I am so drunk with the affectionate kiss of the little pepper..."

"I think the game is still good. I don't mind having a lot of games for such a cool game. But what makes me a little dissatisfied is that the battle scene is a bit less."

"This is similar to "Detroit: Changing People", not the main battle, the battle is just one aspect of this game. Other content is also very fun, awards, speeches, senators, cars, even I feel myself It’s especially fun to make the armor and learn to fly."

“It’s also very exciting to make the elements of myself! I’m still struggling with how to solve the problem of palladium poisoning. The puzzle content is not complicated, but it’s full of drama!”

"And I also experienced the f1 car, and the suitcase version of the suit, it is a genius design!"

"The last half-hour battle is very cool! First, chasing in the air, then robot wars, and finally killing the oversized boss, it is all in one go!"

“Yes, I think it’s right! And the ‘experience mode’ activated after the customs clearance is even better.”

"Yeah, after playing the experience mode, I found out that I was too conservative. In the face of the beautiful female reporter Christina, I just talked to her and let her go back. However, Tony went straight to the sentence, 'I want to When you come to a few sleepless nights, you will directly go home. If you give me hundreds of millions of dollars, I will still be a singer..."

......

The "experience mode" that players are discussing is a new game mode that can be selected after the customs clearance.

In this game mode, the player will completely hand over the control of the body, and Tony Stark will complete the whole story. Players can choose the first person experience, or choose the movie perspective to enjoy a vr movie that is automatically edited by the system.

In this mode, Tony Stark's personal charm has been fully revealed, and the "conservative" players have opened their eyes.

Of course, this kind of experience is enough once, and players still prefer to play Stark as they please, or to be themselves in the world of Iron Man.

While marveling at the high degree of freedom of the Iron Man game, players also found that the game's npc is different from other games.

In combat, those enemies will take a completely unexpected way of fighting.

For example, in the checkpoint of the terrorists, at first, there will be individual terrorists who do not know how to shoot, and then there will be terrorists hiding behind the bunkers, or taking hostages, or simply running away...

The mission of this mission is to destroy all the terrorists and all the weapons, so if there are terrorists who have reached the corner, they will often be very troublesome.

Moreover, when the player pulls out the scary trembling terrorists from the corner, some will be trembling and shouting, and some will shoot directly insanely, everyone has Different reactions are very real.

Every time the player enters this scene, they almost encounter a completely unknown situation.

If the combat module is not enough to highlight the speciality of the npc, then the other plots outside the battle will make this new npc intelligent system stand out.

At the press conference, I talked to reporters, the Senate Military Committee and the Senate, and flirted with the beautiful girls at the party... The biggest feature of Iron Man compared to the previous game is that the player will no longer passively let the character Speak to yourself, but really become a role, and communicate with npc.

The reaction of npc is completely human level. Some people even tried to insult Christina or kissed the little peppers at the beginning. The result of the former was sarcasm by Christina, while the latter made the small peppers deliberately alienate Tony for a long time until the middle of the plot. The relationship between the two has gradually eased.

Even the different wording of each sentence of the player may cause different reactions of npc. Sometimes deliberately speaking in a harsh tone, these npcs can also be heard!

Players finally understand why it is called a “crossing game” because this experience is completely indistinguishable from crossing!

Feedback from vision, hearing, touch, taste, action, language, and surroundings...

These factors are all too perfect, and how do players do in the real world, as well as in the virtual world, this is "crossing."

The last difficulty of the vr game, "conversation", was also broken.

Of course, it may be a bit wrong to say "the last difficulty", because from the current game content of "Iron Man", this "crossing game" still has a heavy shackle, that is, the story line.

As mentioned before, "Iron Man" is essentially a box game. In each small story, the player seems to be highly free, but in fact he can't deviate from the main line of the whole story. It is not completely arbitrary.

But this is also understandable.

First, this is just the primary form of “crossing the game”. It is a bold attempt and there is room for further progress in the future.

Second, the story line and the degree of freedom, there are inherently irreconcilable contradictions, and it is impossible to fully take into account.

If you have prepared a very good story line for the player in advance, you must ensure that the player can't deviate too much, otherwise he will not experience the wonderful features of this story line.

Therefore, each type of game also has its own limits, there is no all-encompassing, perfect game.

In any case, "Iron Man" this game will achieve the double success of word of mouth, sales, it is an indisputable fact, although in terms of word of mouth, long-term play and profound plots can not match the gta before landing matrix game cabin But as the first "crossing game", it has a very significant historical significance.