Almighty Game Designer (Almighty Video Game Designer)

Chapter 200: New version and new game (four more)

Chen Mo began to explain some basic information about the new version.

"The new version is called 'The Soul of the Soul'. This time, the game content is mainly added two new professions, the Holy Father and the Necromancer. In addition, in the plot section of the game, a whole story chapter is added. In the end, the protagonist will enter the chaos and fight against the final BOSS."

"There are also branch plots, including jewelers, old greed, blacksmiths and three mercenaries, all of which have their own branch plots."

"Of course, the plot is mainly to enrich the content of the new version, the main changes are not here."

“After that, there are some additional additional systems, including enchantment, peak level, expert mode, etc. These things are good for everyone to look at the concept draft, it is not difficult to do.”

"The most important thing is to extend the two new ways of playing time for players. It is expected that these two new games will continue the game life of Diablo for at least one or two years."

"The secret system and the season system."

"The so-called secret system is that we give players a most efficient way to brush."

"In fact, the players have not played any drama at this stage. All they want is brushing. As for the brush, it doesn't matter at all. So we use the secret system to give them a shortcut to save them. time."

"The season system is equivalent to the ladder. The way to climb the ladder is different from Warcraft. Considering that in this game, the role played first has many advantages over the character played later, so when the new season is opened, Everyone must start at 0, in order to ensure that all players are on the same starting line."

"The entire season is about 3 to 6 months. At specific times, we can adjust freely according to the player's progress."

"The general situation is like this. Do you have any questions?"

After Chen Mo finished speaking, he observed the reaction of everyone.

Everyone looks at each other. Obviously, most people's interest in new plots and new careers far exceeds this inexplicable mystery system and season system.

Su Yuyu said: "Hey, the manager, the new plot chapter and the new career, this must be done, there is no doubt. Regarding the secret mode and the season mode, I am a bit skeptical, can this really extend the life of the game? I also I thought you would open the game editor to the players like Plants vs. Zombies and Warcraft."

Others have nodded, obviously they are the same ideas as Su Yuyu, but they are not very embarrassed to say it.

Chen Mo smiled: "Not the same, the core fun of Diablo is the brush, and the maps are randomly generated. Even if they are open to the players, they can't make any new tricks."

“Everyone has to figure out why the players are tired now? Because they lost their goals.”

“That is to say, players are currently addicted to brushing, just because they are not tired yet, and for those who have already brushed out the key equipment, but the next step is to improve, they don’t know what to do. This is the most deadly problem."

"The season and the ladder are a kind of competition mechanism, which allows players to compare each other and give players a clear goal. The secret system is an aid, allowing players to omit those cumbersome steps and go to the highest efficiency. Brush to minimize their irritability."

"As for you to ask, is there a way to extend the life of Diablo once and for all like the Warcraft editor? I can only regret to tell you, no. Because this is a brush game, now All the **** players are left behind, and we have to take care of the feelings of these people."

"Is there any doubt?" Chen Mo looked at everyone.

Obviously everyone still has some doubts, but most people have already understood Chen Mo’s intentions.

As for whether this intention is correct, no one will go to argue with Chen Mo because he is the boss. As long as the boss knows what he is doing, it will do.

After seeing everyone understands, Chen Mo continued to open the next document.

"Famine" design concept draft.

At the top of the concept draft is a relatively simple concept map. The messy, pale-skinned villain is sitting next to the fire, surrounded by trees, grass and fierce spiders.

On the moon in the upper right corner, there are two strange words: famine.

Seeing this name and this concept map, everyone is aggressive.

"Famine? Hey, is the famine of starving people?"

"The style of this picture is too strange. How do you feel like the style of an independent game?"

"Yeah, unlike commercial games, I feel very small at first glance."

"The store manager is making enough money, have to play tickets?"

"Let's see what the manager says."

Everyone is waiting for Chen Mo’s explanation.

Chen Mo explained: "First of all, as everyone guessed, the nature of this game is somewhat similar to an indie game. I have already said that this game is for everyone to practice, adjust the mood, very good."

"Simply summarize the gameplay of this game. This is a wild wild game. The rules in this world are ridiculous. Technology, magic and singular creatures coexist. Of course, there is inherent rule logic."

"The only goal is to live, a bit like the survival mode of some games. The difference is that we have to make a very rich prop system, players can collect stones, branches, tool hunting, and finally build their own Camp, step by step from scratch."

"You can think of it as a sandbox game."

"Of course, as a survival game, the protagonist is always faced with a variety of threats, including darkness, climate, monsters, etc. If you accidentally die."

"In this game, we have to try to reproduce the state of a helpless person in the wilderness. He may die of hunger and death, or he may survive stubbornly. Everything depends on the player's behavior."

"The general concept is like this. Do you have any questions?"

Chen Mo looked at everyone.

Su Yuyu said: "I feel like a good game, I am very interested."

Qian Yan frowned: "The manager, I don't quite understand, where is the selling point of this game? Although this looks like a very cool game, it always feels very small and can't sell a lot."

Chen Mo replied: "It doesn't make sense to speculate on the sales before the game is made. The game's core driving force is 'survival', and every player must try their best in this absurd. Survive in the world, and live better and better."

"This desire to survive, and to explore and collect in the open world for survival, is a very interesting way of playing."

"As for whether it is a special minority or not, it is not important. You can use the mindset of playing the ticket to develop this game, but enjoy the process."