Almighty Game Designer (Almighty Video Game Designer)

Chapter 210: Greatly popular (four more)

Soon, the evaluation of "Famine" has increased.

"I found the content of this game to be quite rich, although I was a little confused when I first got started, but after I really played it, it was especially easy to indulge."

“I was still wondering at the beginning, so how do you do the sandbox in the end? I didn’t expect Chen Mo to really make a particularly rich sandbox game!”

"I didn't ignite the first night, I am a person who hangs inexplicably..."

"Upstairs +1, the first life, because there was no fire at night, attacked by unknown creatures, died. The second life, lived for ten days, ate food, died. The third life, lived for eleven days In the night, he was attacked by wild boars and died. The fourth life, caught the birds, found the pig village, fed the pigs with spider meat, got the friendship of the pigs, and began to build a home to plan the future. The result was too many spiders. The pigs of the flesh began to violently mutate and died."

"To tell the truth, this game is just a bit unfriendly to the novice, and it feels inexplicably hung up. There are too many dangers in the wild!"

"To play this game, you must always remember a little, nozuonodie..."

"The game is unexpectedly very good, it is easy to indulge, but I have a problem, people eat so much every day, why not produce the stool? Why do I have to go to the animal's stool? It is strongly recommended to produce and sell!"

“It looks like a small game, but it’s actually very time consuming and very playable! It takes at least ten hours to explore, and there are all kinds of wonderful and exciting tests in the process of exploration! I think it’s the best. The point is that instead of doing it all in the real world, I have done a lot of strange creatures to make the difficulty of survival improve!"

"To tell the truth, I have never starved to death. I don't know why this game is called "Famine." I think it might be more appropriate to call "Wilson's One Hundred Ways to Die."

"I really like this picture style. Although it is 2D card ventilation, after seeing the 3D picture, I feel that this style is very interesting, and it is more nostalgic and fresher."

“Although it is a small production, it is also a small production with sincerity!”

"I found that Chen Mo left the mod interface as before. I want to try to do some fun mods, such as how to make a personal mod? Move Alsace in, the skill is to eat the body! 2333"

"And this game has an online mode, a few good friends play different roles together, and support each other to survive, this feeling is great!"

......

Although the download of "Famine" was not very high at the beginning, the score reached 9.5 points that broke through the sky!

The players who mainly buy "Famine" are basically hard-core fans of Chen Mo, and they have a natural affection for this kind of survival and sandbox games, so these people's evaluation of "Famine" is definitely very high. of.

During the time just on the shelves, "Famine" is still a relatively niche game. After all, it has not undergone such a large-scale publicity. Its own style and gameplay are not popular games, so sales have not exploded. .

However, there are Thunder game platforms and Chen Mo’s reputation here. The 24-hour sales of “Famine” is also very good, reaching 24,000.

Moreover, this number is constantly rising, and sales in the first month are expected to reach around 2 million.

After all, "Famine" is a very playable game, and because of its obvious style and outstanding reputation, it is very diffuse.

Although this sales volume is not as good as the "Lifeline" at the time, but after all, the game body is 20 times more expensive than the lifeline, so the sales are lower and normal.

In the past life, after the "Famine" was registered in China, the sales volume reached 5 million in the first month. Of course, this has the strong promotion ability of the TGP platform, and the reputation of "Famine" on STEAM.

In the parallel world, Chen Mo's "Famine" is a brand new game. It is normal to start slowly in the early stage. When the players fully participate, the game will play its true power.

With the release of sales and ratings, players react differently.

"Great! I seem to see Chen Mo, who made "Plants vs. Zombies" in the past, perfect creativity, rich gameplay, and can be made into classics like a small game! This is Chen Mo in my impression! ”

"Yeah, Chen Mo is no longer doing a gold game to waste his talent! It is a violent thing!"

"I also said that Chen Mo did not go to the updated version of Diablo, now I don't ask, Chen Mo, you don't update it, you can make a game of "Famine", I forgive. is you!"

"But it's a pity, Chen Mo, you can't like the old and tired, "Diablo" is waiting for you to save!"

"Yeah, you have to think about how we feel about it!"

""Warcraft" players shivered, but Chen Mo only has one... If there are seven or eight Chen Mo together to develop games, it would be fine."

......

Players who like "Famine" praise the game.

Players who are not used to this game are looking forward to Chen Mo to develop other games.

The players of Diablo are also looking forward to Chen Mo to develop DLC.

All players can't wait for Chen Mo to learn to split the body and take care of all the players' feelings.

After all, Chen Mo has developed so many games, and his player base is already very large.

There are casual gamers who like Plants vs. Zombies and Lifeline.

There are Western fantasy gamers who like "Warcraft" and "Diablo".

There are Chinese style gamers who like "Wulin Group Heroes".

There are players who like "My name is MT" and "Yin Yang Shi".

It’s hard to adjust, and the taste difference between these players is very significant. It’s impossible for Chen Mo to make a game that is all-inclusive and takes care of all players’ tastes.

Therefore, these players can only look forward and look forward to Chen Mo's next plan.

......

For the game "Famine", the industry's attention is more than the average player.

After Chen Mo developed "Diablo" for all the designers who looked down on the third person RPG, no one dared to despise Chen Mo.

Whenever Chen Mo enters a new game field, he will make some types of games that look ridiculous and completely different from the convention.

For example, "completely free" card game "My name is MT".

For example, the third-person view of the stand-alone game "Diablo."

However, it seems to be successful every time, and each time it will subvert the common sense in the industry.

Everyone has to admit that Chen Mo seems to have not made a mistake so far, and using ordinary people's thinking to measure his behavior often fails.