Almighty Game Designer (Almighty Video Game Designer)

Chapter 600: Death mode (one more)

In addition to the console mode and the plot, the players are most concerned about the two new games of the new opening, one is the dead mode, and the other is the random prop mode.

When the "Dark Soul" was just released, everyone was basically in the customs for a week, so there was no time to experience these two new models.

After many players cleared the week of "The Soul of Darkness", they began to pursue the challenge of higher difficulty.

At this time, in the "Dark Soul" player group, many people are agreeing to play the death mode in "The Soul of Darkness".

The organizer is a veteran of the "Dark Soul" in the group, Lao Qin. The conditions for participation must be the clearance of the "Dark Soul" eight-week, and the "Dark Soul" prequel.

This requirement is actually very strict, because the "Dark Soul" eight-week is basically the difficulty of capping, and it is all the difficulty in the customs.

As for the week before the "Dark Soul", it is also a difficult achievement. After all, it has not been long since the release, and it is possible to thoroughly understand the various maps and clear all kinds of disgusting levels in such a short time. It is enough to prove that these people are experienced players.

The reason for setting such a high requirement is mainly because senior players in several groups, including Lao Qin, have experienced the mode of death beforehand.

After the experience, they came to a conclusion that the current mode is a veritable mode of death, and it will only be delayed if the senior player enters.

Before Chen Mo said when he sent Weibo, the blood volume, attack desire and ai of the boss in the dead mode will be comprehensively enhanced, but how to enhance it is not clear.

After going online, Lao Qin himself experimented with the "Dark Soul" game and found that he could not beat it!

On the one hand, the blood volume of the boss is particularly large, although it will be adjusted according to the number of people, but the blood volume of a single person is also two to three times higher than the blood volume of the eight-week target salary. As for the five-person team or the ten-member team, the blood volume is estimated to be too high to read.

On the other hand, the attack power, health, and toughness of the boss have been comprehensively strengthened, and even the forward and backward swings of the move have been changed.

Some boss skills that can be eaten hard before, now hard to eat will be taken by the boss after two hard to take away; it is difficult to completely use the roll to avoid, because the boss can use more more fancy tricks, such as not dead The team boss can directly pick up a street dance after the sprint, a veritable mad dog mode.

The result of this is that the player's grasp of the hard time of the boss will become more difficult, on the other hand, it is even more difficult to execute the execution of the boss.

In addition, the boss's ai has been fully enhanced, the previous bosses are stupidly active, players can first lift the shield to observe the boss's actions, and then carefully deal with the backhand.

But now the boss will even wait and see, slowly approaching, grabbing the player's flaws before decisively shot. This gives Lao Qin the feeling that he is playing the arena. It seems that the other party is a living person, he will judge his weapon characteristics and adopt a targeted combat strategy.

After a general experiment, Lao Qin basically determined the difficulty rules of the death mode. Although the blood volume and various attributes of the boss are relatively low in one person's case, the difficulty is the highest.

Obviously, the more people there are, the more chaotic the scene will be, the more targeted the boss will be, and the players may also make some operational mistakes due to communication and coordination problems.

If there is no certain tacit understanding, it is easy to be beaten by a boss.

However, after all, the multiplayer mode can perform their own duties, and even have a long-range match, so it will be easier to play. Of course, the premise is that these ten people must be very playful. As long as there is a trailing leg, they may be able to bury the good situation.

However, if the single player is challenged by the dead mode, the scene is very open and there is no problem with the above. Therefore, Chen Mo should deliberately increase the difficulty of this mode.

That is to say, in the case that everyone will play and cooperate well, the number of people will be as good as possible. If you can get together ten big cockroaches that are very fun to play, then the chances of passing the death mode will be relatively improved.

Of course, the death mode is a veritable mode of death, no matter how many people, it is difficult to pass.

At present, these players who are dead-and-death mode are basically killing the boss of "The Soul of the Darkness". Basically no one is trying to preside the "Soul of Darkness". Because everyone's equipment in "The Soul of Darkness" has basically graduated, the challenge is more likely to pass.

Challenge the boss, there is no limit in time, but once you die, you can't resurrect, you can only lie in the same place, waiting for others to end the battle.

And for every person who dies, the boss will enter a temporary violent state in a short period of time, the desire for attack will be greatly improved, and the hard state will be greatly shortened when attacked.

Once you die, there will be a chain reaction. If you die two in a short period of time, then the violent state of the boss will be superimposed, which is basically equal to destroying the group.

This is a very demanding condition, and all players who are required to participate in the death mode must be masters. As long as there is a trailing leg, it is better not to bring it.

Lao Qin also spent a lot of effort in the group to find eight more suitable candidates, can only form a nine-member group.

No way, his request is indeed a bit high, it is very difficult to find these people.

The nine-member group that is put together is also a talented person. Wang Laji, a loyal follower of the Sun Knight and the Great Sword God, has a astigmatism that is good at studying and is known as a self-propelled Raiders. Others are also all customs. Eight-week purpose ashes player.

"Stunned, you **** male, we can actually get together a nine-member group. This time we are going to fight the death mode of the undead team, I feel so mysterious. Then everyone will follow my arrangement to assign task."

Lao Qin first arranged the boss's play and the division of labor in the group.

This time they want to challenge the undead team of Français. The reason why I chose this boss is because Lao Qin himself tried it before. It seems to be one of the best bosses to play...

In the dead mode, Guda, the attributes are greatly enhanced, the bounce will become extremely difficult; and in the second stage of the human pus, the attack is particularly strange, and the damage is very high, accidentally will be second.

The ice dog is no longer the one that can be passed without a break. When the ice dog is subjected to frequent squatting attacks, it will have a regular map of a wide range of dog carts, and will also choose a place where people are jumping, with the frosting damage caused by the sledgehammer.

Thinking about it, Lao Qin chose the Fringe Undead as the first land reclamation boss. Because in the dead mode, the **** undead team has not been strengthened so abnormal, the change of the move is not large, and it is a relatively good boss.

Of course, this is all guessing. After all, until now, no boss with a dead mode has been killed.