Almighty Game Designer (Almighty Video Game Designer)

Chapter 724: Harsh picture and detail (one more)

The development of "Uncharted Waters" is going smoothly, but it still takes a while to finish the work.

Before the actual production of the vr version of "Uncharted Waters" was completed, even Chen Mo himself did not know how far the final product of the game could be.

If it is only to reach the level of past life, it is not difficult. After all, the parallel world has higher levels of technology. In the past, it is said that it will achieve the "ps4 strongest picture quality" picture level, and it will be faster and easier to do in this world. .

However, Chen Mo wants to achieve the "strongest picture quality" in the vr game compartment, which is more challenging.

However, as of now, the progress is very smooth.

......

While the propaganda battles of the two games, Lost Treasure and Uncharted Waters, are in full swing, players have learned more about the details of these two games through more and more information.

Some players are very keen to find that although Chen Mo has released a lot of original paintings and videos, all the promotional materials seem to be promoting the same theme.

Picture.

Picture.

Still the picture.

All the promotional materials and slogans are instilling in the facts that the "Uncharted Waters" is likely to be the best vr game to date.

Many players have some doubts. Is this Chen Mou planning to use the screen as the main selling point?

Whether it's a movie or a game, the picture is of course important, but obviously the picture is not all.

Others, such as storytelling, character portrayal, gameplay, operational feedback, etc., are all key factors in determining the pros and cons of a game.

Just like some movies with empty pictures but inconspicuous movies, if a game has a good picture and other aspects are unremarkable, it is difficult to achieve a classic.

Many players have some worrying worries. Why has Chen Mo been emphasizing the picture, and the other parts are not mentioned?

Is it because the game is out of the picture, is there anything else that is good to blow?

Or is Chen Mo so confident that he can hang everything by the picture alone?

......

Motion capture studio.

Chen Mo is explaining the story to a foreign actor who plays Nathan Drake.

"Elena is talking to you at this time, but your thoughts are all elsewhere, so some are absent-minded. But the absent-mindedness you just showed is a bit too deliberate, as if you were deliberately ignoring Elena."

"Yes, to be more natural, you can look at the bowl and fork in your hand, nod your head, and shift your gaze to the picture on the wall, then slowly walk away..."

There are several translations at the scene of the motion capture to ensure that the domestic action personnel and these foreign actors can communicate very smoothly.

Because "Uncharted Waters" itself is a foreign subject, and the characters are all spoken in English, so it will be more original in English.

Of course, there will also be a Chinese version, but the Chinese version is directly dubbed, and there is no longer a motion capture process.

After all, a guy who looks like a foreigner speaks a mouthful of Mandarin in a Chinese mouth, and it seems too illegal.

These foreign actors are not big stars, but they are all senior actors specializing in game role-playing. Several of them are graduates from foreign universities, and there is no problem in acting.

However, after all, the role-playing in the game is completely different from that in the movie, so sometimes Chen Mo will still make some suggestions.

The game itself is made in chapters, and it doesn't follow the rules of the game. Just like making a movie, you can shoot it first and then edit it at the end.

It is also worth mentioning that this time, Chen Mo also specially recruited some professionals who climbed, dive, and survived in the wild to make special motion capture.

At the scene of the motion capture studio, there is an indoor rock climbing equipment. These professionals wear the full set of motion capture equipment and jump on the rock climbing equipment, which is as flexible as a monkey.

These moves will all be Nathan Drake's actions in the game, showing his professionalism as an adventurer.

In addition, more complex motion systems have been created in running, moving shots, looking for shelters, blind spots, and more. Depending on where Nathan is, the bunker and the enemy, the character will choose the most appropriate shooting action.

Even if the player is stupid, Nathan will show the demolition team as much as possible, no, the professional qualities of the adventurer, not to do nothing in the same place.

In the process of developing "Uncharted Waters", Chen Mo has been emphasizing details and details.

People including the entire project team have also been infected, racking their brains to add everything that can make the game more realistic.

The effect of Chen Mo’s hope is that the player can’t see any sense of violation in a scene, as if they should be like that.

......

In the eyes of global players, "Lost Treasures" and "Uncharted Waters" have announced the trial and release dates.

The Lost Treasure is tentatively scheduled for trial on July 23 and will be available for sale on August 1.

The "Uncharted Waters" is scheduled to be played on July 14 and will be released on July 22.

When this time comes out, ga is forced, what do you mean? Why are Thunders more entertaining than we are?

Not reasonable!

The capacity of the two games should be similar, and the "Uncharted Waters" may be even bigger.

"Lost Treasure" has a ready-made script, with the plot support provided by the original author, while "Uncharted Waters" is a completely original plot.

From the information released, the picture of Lost Treasure is worse than The Mysterious Sea.

Moreover, first of all, "Lost Treasures" released the news of research and development, "Uncharted Waters" announced the development. In other words, the development time of Lost Treasure is obviously longer.

Ga feels that in order to keep up with the progress, the R&D time has been compressed again and again. How does Chen Mo do faster than them, even a week faster? !

It should be known that ga was able to finalize the final game script, but it was a lot of times. The designers and the original authors had an in-depth and intense exchange, and finally finalized.

Is the "Uncharted Waters" here, the script does not have to be changed?

This time makes ga very painful, although it is only a week, but after all, there is a pre-emptive effect.

After this period of warm-up, the players' expectations for the two games have reached the peak, and the results are waiting to be, "Uncharted Waters" first come out, and it is a whole week earlier than "Lost Treasure"...

The result can be imagined.

Ga is speechless, but there is no way. After all, the development progress is not something that I want to mention, let alone mention it for 7 days.

I can only pray that "Uncharted Waters" is rushing because of the progress of the development and the lack of quality of the game.