Almighty Game Designer (Almighty Video Game Designer)

Chapter 852: The churn rate is too high (two more)

"This... what is this ghost??"

The old p is completely invincible. This strange scene, combined with the sound of a long knife and a knives, completely exceeds the cognitive range of normal humans, plus super-high-definition images, a thrilling environment and realistic The sound effects, the extreme truth and the extremely ridiculous two feelings are intertwined, leaving the old p completely in place, flooded, and overwhelmed.

After a while, the old p reacted, next to an abandoned wardrobe, the old p rushed into it.

"咚", "咚"...

The giant triangle head is still scrupulously wielding a long knife, one of which has been cut into pieces of meat, and the other four feet have been cut. Half body.

The triangle head leaned down, grabbed one foot of the four-legged wreck with his left hand, and dragged the long knife with his right hand, stepping down the stairs step by step.

The old p feels that his heart is jumping in the thump, and every step of the triangle can hear the heavy sound of his foot on the floor, the body and the long knife are dragging on the ground, rubbing the floor in the long knife. At the same time as the screaming screams, the half-legged body of the four-footed monster left a long and long blood on the ground...

The ear of the old p echoed the violent gasping and rapid heartbeat of the male protagonist, and his own situation was not much better.

Although I know that the game does not collect the player's voice, the old p still subconsciously can't even breathe the atmosphere, and even dare not make any sound.

He is very clear that now is the stage of resignation. If this triangular head really found him... just relying on his current pistol and dozens of bullets, it is not enough to tickle this monster.

But...this should be just an ordinary scary story? probably?

The old p looks through the gap in the closet, the outside is very dark, only a little bit of light, and judging from the sound of the triangle head, it is approaching the closet step by step...

Suddenly, the sound stopped.

However, the gap in front of the old p is also black.

"..."

The old p heart quickly mentioned the eyes of the blind, although the field of vision was dark, but he knew that the triangle head was outside the closet, and stood there quietly...

Ten seconds.

Thirty seconds.

One minute.

The old p feels that this minute is as long as the end of the world, and there is still no sound coming from outside, but he still does not dare to move, can only kneel in place, shivering...

Finally, outside the footsteps of the triangle and the sound of the iron knife rubbing the ground, the sound of the iron knife and the body dragging on the stairs came away after a while.

The old p was hidden in the closet for a long time, and until he couldn’t hear any more business, he carefully drilled out of the closet.

Blood stains are everywhere.

In front of the closet, there is a large pool of blood in the place where the triangle head stops. In the room, there is a piece of meat scattered around the ground. On the walls and on the ceiling, there are splashes of blood everywhere, as if there are some bits of minced meat.

Seeing the broken meat on the ground, the male lead could not help but bend straight down and began to retching.

The old p also felt a tumbling in his stomach, but fortunately he was a very strong person, suppressed for a long time, and finally pressed down.

"No, the audience, the value of san has lost, let's play again tomorrow..."

The old p did not look at the barrage again this time, and the speed of light returned directly to the game.

......

Those who did not believe in evil and once again entered "Silent Hill", they were quickly educated again.

The outer scene of the town is the first scene, only the "insert pocket" and the diffuse fog.

The apartment is the second scene. From here, the players will start to encounter the door-to-door killing, the lights-out and the key monster triangle in Silent Hill.

Especially mad, from the apartment scene, there are more complicated puzzles in Silent Hill.

For example, on the road of the player's must, there is a clock, only the clock can be pushed to continue to the next scene. If you want to push the clock off, the player must reach out to the key in the green water hole, open the cover outside the clock, and then guess through the information on the wall and a poem on a corner note. The mystery message, adjusting the hour, minute and second hands to the correct number, can push the clock.

If it is in other games, then this puzzle is not difficult, but it is in a horror game...

The structure of the apartment is very compact, and the room and the room are basically the same. Players must explore each room in the dark with the faint light of the flashlight, remember the structure of the apartment, and suddenly encounter hidden in the shadows. Monster.

If some players are scared to lose their IQ, he will probably never find a way to unlock the clock. They can only turn around in this dark apartment and turn around... ...can never find a way to continue.

Therefore, when the apartment scene was reached, a group of players were on the verge of collapse and went to the forum to cry together.

"Chen Mo is not a person!"

"Serrent is killing for 98! I must want to scare me to inherit my Thunder game account!"

"98 I don't want to! Who loves to play and who plays!"

Even those players who don't believe in evil, basically stick to the gg in the apartment scene, even if they are the iron-clad people, they will all be reluctant to leave here.

Only a few players who are very keen on horror games are still struggling.

However, even these well-trained horror gamers will lose their speed after entering Silent Hill. It will take a long time to re-enter, so the progress of the game is very slow.

Players have expressed their feelings that there is no free lunch in the world!

It seems... this whole platform is a free big pie for the game, it is impossible to get it...

......

Chen Mo looked at the data on the computer, quite dissatisfied: "This ... the churn rate is too high?"

According to the background data, players who stick to the apartment section account for only 43% of the total number of players, and the customs chapters of the apartment, the players entering the hospital scene, only accounted for 12% of the total number of players, as for the dungeons, hotels, etc. It is not a person.

Just the first scene of the town outside the scare of more than half of the players, Chen Mo did not think of himself.

If the data of previous games of Dark Soul and Blood Curse are used, the chances of players being persuaded before the first boss are basically 40% to 50%, that is, there are only a half. The player quits the game directly before seeing the first boss, never played again.

Of course, the retention rate is higher afterwards, and the player retreat rate between each boss is basically 3% to 5%, that is, as long as the player has persisted in the first boss, then After the suffering threshold has increased, it will not be so fragile.

However, past games have been sold very cheaply. Many players bought them to enrich their inventory. This data is different from the data in the parallel world.

Because "Silent Hill" is sold cheaply, many players have bought it without thinking about it. As a result, more than half of the players are directly lost in the fog. ?