Almighty Game Designer (Almighty Video Game Designer)

Chapter 857: Resentment value is good (three more)

What many people did not expect is that the story of Silent Hill has aroused the research enthusiasm of many psychology and occult enthusiasts.

Moreover, all the players who are deeply psychology have a high evaluation of this game after the clearance of Silent Hill or the video clearance "Silent Ridge".

The reason for this is because the horror of Silent Hill is based on the psychological level. Since all the monsters are the dark side of James' subconscious, they must have their own meanings.

The ugly appearance of these monsters is also symbolic. The players who have studied psychology have really analyzed the meanings they symbolize through the appearance of these monsters.

The dense fog of Silent Hill means that James can't recognize his true heart, and the various iron cages and iron gates on the road to death represent the potential psychology that James can't escape from his inner sin.

Before encountering Fat Eddie, James had encountered a body with a black and white TV full of snowflakes in front of the body. If you look closely, this dead body is actually what James himself is. This arrangement foreshadows the ultimate death of James. However, whether James will die or not depends on whether he can come out of the shadow of his own soul.

Maria, the important character in the game, is actually the "perfect woman" in James' heart. She is an exposed nightclub dancer, always with all sorts of swearing and suggesting James, but she is constantly being killed by the triangle. The horrible triangle is actually a symbol of self-destruction and tyranny in James's heart, and the triangle head repeatedly kills other monsters and Maria, showing the extreme contradiction and confusion of James' inner world.

And for Angela, Eddie and Laura, different players have different opinions.

Some people think that they are the reflection of James suicide tendency, murder tendency and innocence. Others think that the three of them are the ones who actually came to Silent Hill. Like James, Angela and Eddie bear the scars of the soul. Eventually in the Silent Hill to self-destruction; and Laura's soul is pure, so in her eyes, Silent Hill is just a calm and non-risk town.

In the end, if James chooses to leave with Maria, it means that he succumbs to his inner desire and encloses himself in Silent Hill forever; if he leaves with Laura, it means that he finally walks out of the shadow and restarts the new one. life.

The monsters in the game also have their meanings.

The triangle is a reflection of James's tyranny and guilt, representing James' trial and punishment of his crimes. Because James was powerless about his crimes, he couldn't hurt the triangle and could only helplessly escape, watching it kill Maria again and again, recreating the crime of James killing his wife. In the end, when James understood all the truth and decided to face his crimes, he finally defeated the triangle and killed them.

The patient monster wrapped in the flesh ("plug") represents James' hatred of his wife's illness, and the four-legged monster represents the result of James's sexual fantasies...

......

Of course, everyone has a different interpretation of Silent Hill.

Because the story itself is full of metaphors and hints, since it is a world that the subconscious mind has, it must be chaotic and illogical.

For the characters and endings in Silent Hill, different players can interpret according to their own wishes. Just like many movies with suspense and suspense, directors tend to leave their minds deliberately and let the audience debate.

For example, in Chen Mo’s previous life, “The Pirates of the Dream”, did the last gyro stop or not stop? No one can say it clearly, because the director deliberately cut the picture in that frame, leaving a permanent suspense.

Whether it's games or movies, for the creators of the story, they don't want to create a clear, unconventional ending.

What is the significance of the official stipulation of a truth? It will only let the audience and players lose their imagination.

On the contrary, this kind of deliberate blanking makes everyone have their own endings. In the process of continuous reasoning and analysis of details, slowly approaching the truth that they have identified will make everyone understand. To different feelings.

......

......

Of course, how to analyze the inner meaning of Silent Hill, and how to blow its value in art, I have to admit that this game has indeed left a psychological shadow for many players...

Many players are working hard for the top 50,000 guaranteed rewards, but the 50,000 places are not too fast, and even faster than many players imagine.

This is also normal, there are so many vr gamers on the Thunder game platform, it is too easy to find 50,000 people to clear the price of 98 pieces of Silent Hill.

A lot of players who have heard that half of the 50,000 people have already come out have collapsed on the spot, feeling that they have lost a billion!

I suffered so much in "Silent Hill" and was frightened by various fancy styles. The result was still not able to catch up with the threshold of 50,000!

However, the vast majority of players are caught in a very contradictory mentality.

Keep playing, the top 50,000 places are gone, even if you pass the customs, you can only choose one game.

Don't play it, the game has been playing for more than half, and now it is not a blood loss to give up that special?

White suffers!

Therefore, many players have been hurting for a long time, and they have to think about it, or choose to continue.

Keep on getting through! The game process is already over halfway. If you insist on getting through, you can still get a 1980 "Assassin's Creed: Origin". If you give up now, you can't reward anything.

What's more, from the feedback of the players who have already cleared the customs, the game "Silent Hill" is indeed a god-made, scary and scary, the game has a profound connotation, and the setting of the multi-end is also very interesting.

It’s a pity to give up halfway through play.

Out of this mentality, these players who did not pass the customs in time, continue to insist, biting their teeth and want to clear the game.

......

Chen Mohehe smiled and wanted this effect.

The first 50,000 rewards are just to give everyone a wonderful bubble, inspiring players to work hard to advance the game.

When players find that the top 50,000 rewards are gone, they have barely adapted to the game, and with the mentality of “no clearance, no loss”, most people will choose to continue to be abused in the game.

In this way... Isn’t the value of resentment properly taken?

Although I have sent a lot of games, but how to say it, this is what players deserve.

After all, it is because of the ability to change the money, it is just right.

Chen Mo lost money and gained a lot of negative emotional values. Well, this wave can only say that it is not a loss, it is okay.

The players who passed the "Silent Hill" all cried and said: "Never touch this game again! I am going to the beachfront mansion, I am going to find warmth!"