Entertainment: My Game Life

Chapter 431: New game promotion

Fang Yuan's release of this bib is of course ulterior motive.

The game "The Night of the Detective" is still good.

It's not just an introduction to Yin marriage.

He also condemned the harmful things like yin marriage.

The backward folk custom of Yin marriage should disappear completely in modern society.

What age are you still doing this kind of thing.

In addition, some bad Feng Shui masters were denounced in the game.

Under the cloak of superstition, deceive the foolish world.

Doing fortune and killing.

It also appeals to people to believe in science, not superstition, and do not believe in warlocks.

Moreover, the content of this sentence is very similar to the ending of "The Night of Exploring the Soul", and it can arouse people's thinking.

You can also promote the game again.

Let more people experience a new type of gameplay.

At the same time, it can also be given to companies that want to make games.

But I couldn't find some enlightenment from the group of people in the direction.

Horror game.

Not just a horror game.

Even some other games are the same.

It doesn’t have to be a **** picture.

It is not necessary to fight and kill, the two camps must fight a life and death.

There is no need to complete daily tasks one after another in the game.

In the end, only a small amount of task rewards can be obtained.

There is no need to add too much gameplay to the game.

Let players spend a lot of time in the game.

Players can't play these gameplays either.

It's like chicken ribs.

If you can't make some large games.

You can also make this kind of word game.

As long as there is enough plot.

It can also attract many gamers.

This kind of game is sold out.

Buy it one time, and you won’t spend it later.

The operating methods of stand-alone games and online games are different.

Stand-alone games want to make money.

Players can only be attracted to pay by relying on excellent game quality.

This can also guide the idea of ​​making games to a certain extent.

In addition to this reason.

Fang Yuan also promoted a new game-"Stanley's Fable".

And after this game came out.

It's almost the world finals of shooting games.

During that period, there will be no new games.

Otherwise, the players' eyes will be drawn away, and there will naturally be fewer players paying attention to e-sports.

It is also because of this plan.

Fang Yuan will naturally make good use of this period of time to carry out the final propaganda.

Fang Yuan knows too.

If you just launch the game "Stanley's Fable" alone.

Even if the players’ reviews are rave reviews.

Even if the quality of the game is high.

But there are still very few players who can play this game.

After all, "Stanley's Fable" is a meta-game, a niche game.

Fight and kill, do missions, run graphs and brush copies of this gameplay.

It is the choice of most players.

It is also the mainstream of game design in the game industry.

The meta game looks different.

Speaking very consciously.

But there are not many players in pure meta games.

Everyone talks, but I just don't play this kind of feeling.

At present, there are still more "The Night of Quest".

Borrow the heat generated by "The Night of Quest" to promote "Stanley's Fable".

......

Just like that piece of bib information released by Fang Yuan.

In reality, you are thinking about whether this world is real or false?

If we really have a previous plane, someone is monitoring us.

Then they might say,

"This group of people is so interesting that they guessed that they were created characters."

"They are really staring at me, I'm really not used to it."

"Oh, I didn't expect them to have awakened."

And if you put this element down.

Put it into the game world.

In mainstream games.

Players project their consciousness into the game through various mechanisms of the program.

For example, you control your game character to kill monsters, move backwards, and fight monsters.

These are all projecting your thoughts on the characters of the game.

Many games reduce this sense of isolation.

In other words, it is to increase the sense of substitution of the game.

Let players forget about "I'm playing a game," "I'm killing monsters," and "I'm retreating backwards."

For example, some wonderful movies, more and more advanced equipment.

They all want to reduce the barriers.

Let people fully bring it to the world of games or movies in front of them.

But META is the other way around.

Keep telling players that you are playing games.

Tell you through the narration how you should play this game.

What should you do next.

Where do you need to go.

When you get to this place, how do you do it?

The narration will keep nagging in your ears.

Pull you out of the game.

The player can choose to follow the guidance of the narration.

But if you really follow the narration.

The game is playing you.

You are just a tool person, controlling the game characters under the guidance of the system.

If your operation is completely opposite to the requirements of the narration.

How can you know if the narrator deliberately misled you like this?

If the player does not follow the narration requirements several times in a row.

The narrator turned to the last sentence,

"I knew you would not follow my request, so every time I instruct you the opposite option."

"In this way, you will be misled by me. You think you avoided my guidance, but you actually chose the right option in my mind."

"This wave, I am on the fifth floor."

"You were deceived by me, you idiot. I deliberately said to go to the right because I knew you would choose to go to the left."

"Hahaha, I know that last time you chose the opposite option, you thought I would do it again, so this time I prompted you to choose A. You see, you did choose A. You definitely didn't expect me to be so smart. Bar."

"Give up struggling, you can't escape the palm of my hand."

"The next time you operate, you will still choose the option I have in mind."

"Hahaha, these are all within my calculations."

At this point.

No matter how the player chooses.

The narration will be after the player makes a choice.

Make shameless ridicule.

Don't doubt the integrity of the system.

If you let Q Baolai play the narration.

This kind of shameless behavior can be done by Q Bao.

He just wanted to embarrass this group of players,

Q treasure can always taunt the player, and play with the player with his own applause.

Narrator, you will never fail.

After all, I said every time after I made an option.

This is exactly the same behavior as Zhuge Liang afterwards and pigs before the event.

It's the player's fault if something goes wrong.

The results are systematic and wise guidance.

Everything has been discovered, so I will come out and give pointers.

How could I lose?