Entertainment: My Game Life

Chapter 527: Game Experience Store

As a company with a sense of social responsibility.

Don't want to occupy too much social resources, and don't want to cause too many players to discuss.

The main reason is the fear of being ‘blasted’ to prevent the influx of too many players from causing negative effects.

The flow of people in Pingjiang City is too large, not to mention that it is still summer vacation, and many students have a lot of free time for various entertainment.

The next step is the global finals. In addition to domestic gamers, many foreign players also came to Pingjiang City.

What's more, Pingjiang City is originally a tourist city, and many tourists come here every year.

The official experience store of Houlang Game has opened quietly and without warning.

Fang Yuan did not release any information about the scarf, telling the players that the official game experience store of Houlang has opened.

"Everyone is welcome to come to the store to experience various games for free."

"New games that have not yet been officially launched, you can also come to the experience store to experience them in advance."

"Please also support me."

If you really send this bib.

Not to mention that day, it is estimated that the entire experience store will be full in half an hour.

The power of game players is extremely powerful.

Normal people may not understand it, but Fang Yuan knows that some players can overcome all difficulties in order to play the game, just to successfully play the game.

Fang Yuan did not want to engage in activities such as opening ceremonies and grand opening bargains.

After all, this is a game experience store.

Let gamers experience new games and new game products for free.

The experience store is not for profit.

On the contrary, because it is a free experience, apart from the purchase of location, equipment, and equipment, the store’s monthly water, electricity, labor, and various costs are combined, and it loses almost 300,000 yuan a month.

Three hundred thousand yuan a month is not worth it for Fang Yuan now, and it can also provide players with a place to communicate.

As an outstanding Chinese youth, he has always memorized the education he received since childhood.

Deeply implement the important ideas of coming from the player, coming and going from the player.

Understand the needs of players and listen to their suggestions.

Constantly make the game better.

This is a non-profit game experience store.

Some requirements have also been relaxed, and minors can also come here to experience new games online.

Fang Yuan can't guarantee whether he can grab a position, but in order to prevent players from staying for one day, the store also stipulates the length of time each player can use the Internet, and they will be forced to go offline after the time expires.

The overall requirements of this game experience store were put forward by Fang Yuan, and Wu Sisi improved on Fang Yuan's ideas and finally designed it.

Wu Sisi is in charge of most of the links.

Now that his own achievements are finally about to be announced, Wu Sisi is very excited.

This is the first time I can design and design a plan by myself. Wu Sisi is not confident at this moment, for fear that the design will not be pleasing to others.

Although I am worried that there may be a lot of people in the experience store, I will not be stupid enough to build the experience store in the perspective of the city.

You can reach the experience store by walking about one kilometer from the subway.

In the mobile game experience area on the first floor, the handhelds to be launched will also be added to the lobby on the first floor. After all, these types of games are suitable for lying on the sofa.

For this reason, the first floor has also become a lounge.

Both players and employees of Houlang Games can come to the first floor to rest.

It is also convenient to communicate and exchange with players.

The first floor is the necessary entrance for players to enter the experience store, and the front desk of the experience store is naturally also on the first floor.

And because mobile games and handhelds are not like PCs, they are in a fixed position.

The first floor also has the function of watching game events.

Watching the game does not require much activity space.

There is no problem with accommodating hundreds of people to watch the game at the same time.

But this is not enough.

Because of the portability of mobile games and handhelds, you can play games even while squatting on the side of the road.

So far.

There are not many mobile games launched by Fang Yuan.

Not all players will come all the way, but to play games in the experience store. Maybe at first you may think that a group of people play games in the experience store is very interesting, but after such players have experienced it, it will be significantly reduced.

The current mobile games also do not have such happier games as eating chicken and king.

Mobile games that require players to be online for a long time, commonly known as games that require liver, are not yet available.

Players do not stay long in mobile games.

Handheld games have not yet been fully hatched.

Although the previous tank battles, squirrel battles, grave Douluo, etc., can also be played on mobile phones.

Add a wireless handle, and the phone acts as a display screen.

Although it looks like a handheld game, it is not strictly a handheld game.

Fang Yuan does not plan to develop handheld games for the time being, but plans to promote console games first.

Because of various reasons.

The first floor of the current experience store.

There are not many features that can really be used.

And because these seats and sofas can be moved.

Players can experience console games on the first floor.

Players can pick up the game controller at the front desk by themselves, find an empty seat, and use the holographic projection technology to project the game screen in front of the player. A simple console game experience area is formed.

The console games launched today are all ordinary small games, and there is no major production for the time being, just use the gamepad to operate them directly.

This is likely to result in one person playing the game, and more than a dozen people watching from behind.

I don't know what the mentality of this group of players is.

Obviously I can play games by myself, but I prefer to watch other people play games. If I understand this, I understand what live broadcast is.

The game experience hall on the first floor of the experience store is an open experience.

More emphasis is placed on the interaction, communication, and sharing of the fun of the game between players.

If players play host games too much, they don't want others to feel embarrassed when they see themselves playing games.

These players can go to the second floor of the experience store.

Players can choose to take the stairs or take the elevator. The four outdoor elevators can go straight to the first to fifth floors.

The second floor is divided into PC game experience area, MR experience area, and host game experience area.

The current mainstream games are all computer games.

Game companies with a little bit of strength, and game companies with dreams and pursuits will all develop large-scale computer games, and the future game market will develop in this direction.

The MR game experience area is mainly for games of the type "Three Kingdoms".

In addition to "Three Kingdoms", players can also experience the MR version of chess, backgammon and other games.

In the future, games like Auto Chess and Yu-Gi-Oh will be launched.

The principle of holographic technology is simple.

It is difficult to achieve it.

The cost is high, and the product itself is not practical.

Ordinary game players simply have no strength to buy.

The area occupied by these devices is also very large.

Even if the equipment is purchased, there is no such scene to use in the home.

Without projecting a three-to-five-meter-tall military commander, he feels that he has no scenes and is not domineering.

In front of Might and Might, the characters are tall and big, and the projected characters are too small, which seems really meaningless.

On the contrary, the related equipment of augmented virtual reality is much more convenient.

Bring the associated gaming device and you will be able to see a virtual image.

The price is also relatively cheap.

Many players have the ability to buy, and the area occupied is not large.

Players only need a mobile device. Naturally, the AR and other experience areas are combined with the MR experience area.

The console game experience area on the second floor emphasizes the concept of video games, and can experience the fun of playing with players.

The last thing left is the PC gaming experience area.

The layout is similar to that of Internet cafes, but the computer configuration is much better than that of ordinary Internet cafes.

In addition to the above content, Wu Sisi also designed various details.

All the elements in the post-wave game have been added.

For example, the Ascension Vine Elevator in "Super Mario", the nut statue in "Plants vs. Zombies" stands at the door, and so on.

This is also a game experience shop full of easter eggs.

Above the third floor is the office area.

Because of the existence of Q treasure, players cannot pass the customs and take the elevator to the office area.

The confidentiality of the game is a point that must be paid attention to. It is a huge loss for the company to accidentally reveal some internal information.

On the other hand, it can also give employees a relatively quiet working environment.

In any case, there are large groups of players playing games downstairs, and entertaining happily.

On the other hand, I was working hard.

When working, it would be too uncomfortable to hear them playing games.

...

The new office address has already been disclosed internally.

Many people have already made preparations to rent a new house far away from the new office address, just waiting for the company to move over.

Most of the work has been completed, and now the company is basically in the holiday phase, and almost all of them are fishing at work.

Coupled with the repurchase of a lot of equipment, there are not too many things that need to be relocated.

Most of the files in the work are computer files, and the migration of related data has already been done. Everyone only needs to bring their personal belongings.

The remaining large-scale equipment will be solved by the moving company.

The company's relocation has already been completed.

"Our group finally has its own independent area."

"The workstation has also become wider, so don't worry about not being able to put down the documents."

"The working area of ​​our illustration department looks so comfortable."

"There is also a separate lunch break area, and finally you don't need to sleep on the table."

"The computer has also been upgraded, and the time to be lazy has been reduced."

"We also have our own company cafeteria, so I don't have to go all the way to eat out."

"It's coolest to not have to squeeze the elevator. The elevator was the one that squeezed people to death when it was off work."

"Obviously, I can't fit it, and I have to be squeezed in the elevator. I have to go to work and get out of get off work once, and it's too uncomfortable."

"The environment is so comfortable that I don't even have the mind to work."

"I have the same idea, why don't we go down and experience the game first?"

"It's true that the heroes have seen the same thing, so I called Jiang Xinghe together."