Fatal Shot

~: Murder license

[Agent exclusive military badge (sniper sergeant)]

Grade: Rare

Hp: +1000

Agile +25

Final damage +10%

Visual perception +25%

Additional attributes: Killing does not increase the illegal value and crime value. It will not be wanted by the guards without being discovered by law enforcement personnel or monitoring instruments, but will deduct certain agent points and agent privileges!

Requires level: 50

"very good, very powerful!"

The wind fell on the edge of the hand with the flag of the federal army in the game, and a bronze badge with a miniature sniper bullet!

I am very satisfied with the attributes of this sergeant rank badge!

Blood volume, agile attributes, and visual perception are all extremely useful attributes for snipers.

And both the blood volume and the basic attributes are far stronger than the 40-level "exile town honor badge" he used for a long time, and even a whole thousand hp is compared to other defense equipment except defense suits. Increase the amount of blood!

Of course, the most satisfying thing is the "last damage +10%" attribute.

For any output career, the "final damage bonus" is definitely one of the strongest attributes!

In particular, this damage is all damage increased, not just "fatal talent" limited to fatal damage!

However, if compared to the last rare attribute, the previous series of basic attributes, but it does not make people feel unobtrusive!

Because the rare attributes of this badge are really special!

"Haha, I like the rare attributes of this badge! Is this the legendary ‘murder license’?”

On the one hand, the big pineapple is wearing an exuberant expression on his face and puts his own badge with a miniature shield on his chest.

Obviously, the rare attributes of his badge should be the same as the wind, or the rare attributes of the five agent-specific badges should be the same.

"Murder license!"

In a sense, the word big pineapple is really a bit like a figure.

Although there are certain restrictions on this badge, murder is not subject to increased crime value, and even if it is not discovered, it will not be wanted by the guards. It is a bit against the rules of the game!

Be aware that under normal circumstances, only the city has law enforcement npc and sky-eye system.

That is to say, in some areas of the wild, with this badge, you can completely kill people maliciously, without worrying about the increase in crime value and the increase in the explosion rate or the task of the system!

Even in the city, it is actually operational.

Because there are only public areas in the eyes, such as private rooms for residents, it is of course impossible to comprehensively monitor these areas in the hotel box.

Therefore, as long as you plan ahead, you may even escape after murder in the city.

......

Of course, there are still costs to kill, and the agent points and permissions will be deducted.

However, the wind fell, and the amount of deduction was not indicated, nor did it know what standard it was!

"Considering that everyone is performing tasks, it is very likely that they will encounter some special circumstances and have to deal with them on a temporary basis. Therefore, you have been given this permission badge."

"With this badge, even if you have committed a crime, the general guards or military law enforcement members have no right to arrest you directly. Or even if they are arrested, they have no right to detain you, but they have to be handed over to us. people!"

Opposite the five agents, a black npc man wearing a beret explained to several people.

"But, please note that although you have special privileges, it does not mean that you can do something illegal with your own privileges!"

"Because, once an incident occurs, law enforcement officers inside the department will investigate you."

"Once you find out that the cause is malicious because of your reasons, then you will be deducted from the agent points and authority, the situation will be deprived of the qualification of the agent, and will be handed over to the military court for trial."

"So, be careful to use the power given to you!"

The black beret npc said with a serious expression.

Obviously, this is actually a reminder of the system. Don't use the attributes of this badge to do anything wrong. In that case, it is possible that even hidden professions will be deprived.

"Well, sure enough, the system still can't really kill the player. However, even if you don't talk about rare attributes, the basic attribute of the badge itself is very good, and it is worthy of the rank of the sergeant."

"Hey, old wind, how about your badge? My property is very good!"

The big pineapple shows the attributes of his rank badge to the wind.

[Agent exclusive military badge (Heavy Armor, Sergeant)]

Grade: Rare

Hp: +1000

Constitution +25

Final damage reduction +10%

Extra 0.3% hp recovery per second!

Additional attributes: Killing does not increase the illegal value and crime value. It will not be wanted by the guards without being discovered by law enforcement personnel or monitoring instruments, but will deduct certain agent points and agent privileges!

Requires level: 50

The badges of several people are obviously determined by the profession, and the attributes are not exactly the same!

However, the emblem of the big pineapple is indeed equally good, blood volume, physique, damage reduction plus the percentage of hp recovery!

In particular, the last two items, whether it is the final damage reduction or the percentage attribute, are definitely "God-level attributes" for the heavy armored fighters!

In particular, the wind still remembers that the property of a ring in the big pineapple has a "15%" final damage reduction. If the two are added together, he is equivalent to a quarter of the absolute damage reduction!

For him who has been abnormal in defense, this is simply to become the rhythm of Iron Man!

"Hey, how, this property is really the best. Old style, how about discussing with you?"

It’s not simple for the big pineapple to give the property to the wind and see the target. At this time, it’s squinting to the side of the wind.

"Can you sell that stone lizard ring?"

The wind fell suddenly and understood what the big pineapple was playing.

Originally on Death Hunter Island, he lent the "Rage of the Stone Lizard King" to the Big Pineapple. This rare ring has a property of "0.2% hp per second!"

And just in time, the big pineapple's military badge also has this attribute.

If the two add up, then the extra recovery of blood per second will reach 0.5% per second!

Don't look at 0.5%. It seems that the ratio is very low, even one percent is not, but think about the blood volume of the big pineapple over 20,000, then this 0.5% is one hundred points of blood per second!

100 points hp per second, the average warrior player even hit the c-level therapeutic agent, the recovery speed can not reach so fast!

This is equivalent to a big pineapple gaining a powerful gain buff with no cooling time and continuous action!

If you count the recovery of his own basic blood volume, and the abnormal defense, and the percentage of two rare jewelry reductions...

The wind is suspicion. In the case of a shield, will the player of ordinary equipment play the big pineapple without any blood loss?

And if the big pineapple is smashed with a "5% hp recovery per second" intermediate evolution virus gaining agent produced in a biohazard scenario, will the output of a small team be able to kneel down?