From Becoming the Master of Monsters

Chapter 484: A world where games are the mainstream

  Chapter 484 All the world where games are the mainstream

   (I wish you all a happy new year, I hope you all go well and get out of singles as soon as possible! (▽`)

  The so-called "crushing" is just like the literal meaning, that is, Izayoi really smashed his mysterious power with his fists and feet.

  Whether it’s the powerful Kido, or the Bindō that binds the enemy, Yuto’s Kido power, in front of Izayoi, was shattered like glass!

  And Yuto could feel that Izayoi's power to smash himself did not come from a physical quality different from ordinary people, but another kind of power.

   But I have to say that Izayoi with this kind of power will undoubtedly become more difficult.

  Originally, Yuuto planned to use Bindao to bind Izayoi, and then chose to leave by himself, but the other party was able to smash even Kidou, which obviously made his previous plan come to nothing.

  Kidou Red Cannon shot out of Yuuto's mouth as if it didn't cost money, and when Izayoi smashed these red cannons, Yuto seized the gap and beat the opponent fiercely.

  The entire forest was constantly shaking, and large areas of trees were constantly falling down. Even the surrounding ground, because of the battle between the two, also had large and small craters.

  If this was in the original world, the so-called Environmental Management Bureau would definitely make it hard for the two of them to walk around.

The battle lasted for tens of minutes, and most of the time, it was Izayoi who was beaten. It was not until because the forest seemed unable to bear their devastation that a figure suddenly appeared between the two and forcibly interrupted the fight. fighting.

   "You two, please stop fighting, although the forest at the outer gate belongs to no man's land.

  But if you make too much noise and provoke Shiroyasha-sama, Kurotu will be punished again. "

   Appearing between Yuto and Izayoi was a girl with long blue hair, an extremely sweet appearance, and an extremely hot figure.

   And the point is, it's a blue-haired girl, wearing a very provocative bunny girl outfit, suspenders and a miniskirt, with a pure face and wearing such a provocative costume, giving people a pure and lustful feeling.

   "Bunny girl?"

   "A wild rabbit?"

   "Black rabbit? Black rabbit?"

   "The rabbit monster, is it also the rabbit demon?"

  Heitu's self-introduction immediately attracted the attention of Yuto and the three problem children.

   Even three questions, after seeing Hei Tu's interesting dress up, he actually directly grabbed the other party's long ears and tail.

   And when they found out that the other party's ears and tails were genuine, they started discussing again with great interest.

   "This seems to be the real thing."

   "Is there such a species on earth?"

   "It's funny to see a rabbit in a bunny girl costume."

   I don’t know why, looking at the black rabbit whose ears and tail are being pulled by Izayoi and the others, Yuto feels that this rabbit is a bit pitiful for no reason.

   But now seeing the three problem children diverted their attention, Yu Dou could only silently mourn for a certain weak and helpless rabbit, and then planned to run away.

  However, although he has been being bullied all the time, Heitu has been paying attention to their every move. When Yuuto was about to leave, Heitu suddenly broke out.

   "Really, you adults with problem children, please give me enough time.

  Kuroto is a "Hakoniwa nobleman", not an ordinary rabbit, nor a rabbit monster. There is also the problem over there, children and adults, please don't sneak away, let the black rabbit finish talking first! "

  Seeing Yuto wanting to sneak away, the girl named Kuroto suddenly exploded at a speed no weaker than Izayoi, and directly stopped Yuto who was about to leave.

  However, Yuto was not interested in the girl in front of him at all, and took the initiative to say: "I will appear here, it seems that you are the one who sent the invitation letter to them.

  But I haven't received the so-called invitation letter, which means I'm not the person you're looking for, and now I have something important to do, so please don't pester me. "

  Obviously, because Izayoi and the others appeared at the same place and time, Kuroto also regarded Yuto as one of several problem children.

  However, Yuto directly stated that he is not with them, and he plans to leave now.

  Whether it was Izayoi and the others, or the black rabbit in front of them, they all exuded a strong aura of "trouble".

   If possible, Yuto really doesn't intend to have anything to do with them.

  It’s not wrong, not only Izayoi and the others, but the black rabbit is obviously not a normal person in the eyes of Yuto, who would dress up as a bunny girl and wander around the forest?

  Hearing what Yuto said, Kuroto was stunned for a moment, and then realized that he had indeed only sent three invitation letters, but there were four of Yuto and the others.

   That is to say, as Yuto said, the other party may have entered the "Hakoniwa" through other means.

  But after hesitating for a moment, Kuroto blocked Yuto's way again, with a firm expression on his face.

   "What? Are you a warlike rabbit like the delinquent boy over there?"

   "No, Kuro Usagi is not that kind of problem child. Kuro Usagi only hopes that Mr. Yuto can listen to Kuro Usagi's request before making a decision."

  It is not surprising that Kuroto knows Yuto's name, because she has been hiding aside from the beginning, observing Yuto and his every move.

  At the beginning, she planned to rescue Izayoi and the others, but she didn't expect that these troubled children were getting better and better one by one, and they landed successfully without the help of her black rabbit.

Originally, she was supposed to show up and report her identity when Yuto and the others landed, but who knew that she would hide herself, until the battle between Yuto and Izayoi was too noisy, this stupid rabbit Finally remembered his mission.

  At the same time, through observation, Heitu also found that the few people he invited to the "Little Garden" this time seemed to be not ordinary people.

  Forget about Kuto Asuka and Kasukabe Yō, Kuro Usagi hasn't understood the "gift" they have yet.

  But the "gifts" possessed by the other two teenagers, in the eyes of Heitu, belong to the top level!

   It is also for this reason that Kurotu realized that Yuto was not invited by him, but still stopped Yuto who was about to leave.

  Now the "community" where the black rabbit is located is on the verge of disbanding. Naturally, the more people with powerful "gifts", the better.

  So although he knew that there was little hope, Kuroto still wanted to try to keep Yuto.

   Immediately afterwards, Kuroto also told Yuto and Izayoi about the few of them and what kind of world they came to.

  Hakoniwa World is a stage created for the holders of powerful gifts to have fun and enjoy themselves.

  There are diverse races here, and a huge world view. In this world, there are humans, vampires, dragons, and even gods and protoss.

  The so-called "gift" refers to the power possessed by an individual. The power here refers to many things, including ability, race, blood, etc...

   To put it simply, Yuto's "half-demon bloodline" is also considered a "gift" in the Hakoniwa world.

  As long as it is in the "Little Garden", the gifts here can be taken out from the body, traded or played, and the so-called games are also called "gift games".

  "Gift Game" is a game that uses this "Gift" to compete with each other. In addition, the structure of the gift game is very simple, that is, the winner will get the prize provided by the "sponsor" of the game.

   After the main rules meet the game standards, and both parties agree, the "Gift Game" can start.

  Gift games don’t necessarily have to use one’s own “gift” as a bet, it can be anything else. In short, everything can be a bargaining chip on the side of “Hakoniwa”.

   Once you use your own "gift" as a bargaining chip, if you lose the "gift game", then your own gift will be taken by the opponent.

   That is, the winner gets everything, and the loser gets nothing!

   "Gift Game" is also the mainstream in the Hakoniwa world. Whether it is a dispute, a territorial struggle, or a robbing of talents and wealth, it will eventually be resolved in the way of "Gift Game" in Hakoniwa.

  In Hakoniwa World, whose surface area is comparable to that of a star, some countries or ethnic groups gather together and are called "communities".

  The reason why Kuroto found Izayoi and the others in another world was also to let them join their community.

   "Okay, some general information about Hakoniwa, Kuro Usagi has also finished explaining.

  Then, in order to let everyone better understand the nobles of the Hakoniwa world, let a few problem children and adults play a gift game with Black Rabbit. "

  Wearing a **** black rabbit, he took out a deck of cards from his chest while explaining the rules of the game, and then a piece of kraft paper also fell from the sky, indicating that Hakoniwa Center approved this "gift game".

  Gift Game Name: Find the King of Cards

  Game participant 1: Black Rabbit

  Game participant 2: Tenshoin Yuto, Nigai Izayoi, Jiuyuan Asuka, Kasukabe Yao

  Game participant 2 victory condition: The game participant finds the king in the playing card without touching the playing card for confirmation, and only one chance to make a move.

  Game participant 1's victory condition: Game participant 2 cannot meet the victory condition, and the game participant 1's activity game wins.

  If game participant 1 wins the game, game participant 2 needs to join the community of game participant 1 as required.

  Looking at the documents falling from the sky, Yuto and the others were also amazed, this kraft paper really fell out of thin air, this world is really like what Heitu said, everything can be decided by the "Gift Game".

  Just by glancing at the game rules on the file, Yuto and the others realized something was wrong.

  The game released by Black Rabbit actually only punishes them for losing, but there is no reward for winning. As far as the principle of equivalent exchange is concerned, they are really at a loss.

  Although they are problem children, they are not fools. The silly rabbit in front of them is obviously trying to trick them into getting used to the "Gift Game".

  (end of this chapter)