Game Design: It is Very Simple For You To Fill In?

Chapter 13: Cell people? Trash that can't even attac

Chapter 13 Cell Man? Trash that can't even attack through walls!

 Without a lack of punishment, players may simply ignore death.

In dying again and again, players discovered that the map of this game is like a constantly flowing blood. After each death and rebirth, there will be a different game experience.

It has a complete set of map generation logic. The designer splices the preset map templates to generate a new map.

 Coupled with random props, equipment, and enemies, each restart will produce subtle differences.

 Players cannot predict what will happen next, and each time is a new experience.

If Ye Feng used "Digging Up" to let players break through defenses and attract basic Death Cell users, then now, he has completely conquered players with the charm of the game.

Since the release of the game, sales have been increasing day by day. In just one week, this 49 yuan game has sold one million copies.

  Related content is being discussed in various game areas, such as how to choose a genre, how to choose a weapon, how to block perfectly...

 Yes, perfect block.

It counts as parrying if you block the enemy's melee attack at the moment. Long-range attacks do not count, nor does holding the shield up all the time. A character "parry" will appear above the character's head.

 Reflects ranged attacks and invalidates melee attacks.

 At the beginning, players didn’t know how to use shields. They switched from blood blades to electric whips, then from electric whips to bows and arrows, and then from bows and arrows to throwing torches.

Later on, when we came to multi-cell, parrying became a skill that must be mastered.

 Furthermore, the more you play this game, the easier it is to get addicted.

 In the smooth and smooth swing of the knife, the monster's blood splattered, and the drumbeats of the background music became increasingly dense.

The jumping lightning enveloped the monster, and the thrown torch caused the gathered monsters to burn quickly. At that moment, the brain was so excited that it shut down, and the operations in the hands seemed to be out of the control of the brain.

 The heart beats faster, supplying oxygen to the brain quickly.

 The speed in his hands increased until all the monsters on the field were cleared, and then he finally let out a long breath.

 It’s like pouring a bottle of cool mineral water directly into your mouth and into your stomach on a hot summer day, or it’s like raising your head to breathe after holding your breath underwater for a long time.

Even the deadly fast-paced drum beats are interspersed in the endless battle, which is jokingly called; the most powerful music game!

The people at Yogame were silent. A month ago, they violently suppressed the designer, thinking that it would be impossible for him to stand up again.

 But only one month has passed, and the other party has made a wonderful turnaround.

  Without any hesitation, I switched platform development, relying on the sporadic fans accumulated from the last game, I just broke out in the game ocean.

“Brother Yin, have you seen the latest news? The designer has not spoken out yet, but Yogagame has spoken out first.” Dai Xiaomei is playing games online with Brother Yin.

“I saw it.” Brother Yin sighed, “To be honest, Yogame’s appearance this time was really ugly.”

The other party actually asked a well-known game reviewer to make a long game review for Dead Cells.

Although these game reviewers did not disclose that Yogame invited them to do reviews, these things may deceive outsiders, but they will never deceive game players in the industry.

  【Game review: The game is too simple. It only took half a day to complete it. The game does have a comfortable feel, but it has a complicated equipment system. In addition, there are complicated things such as scroll mutation.

 The design is excellent, but for a simple game, these things seem too fluffy. If you don’t have time to design so many equipment settings, you might as well improve the quality of your game. 】

“I saw it, haha, I laughed when I saw it.” Brother Yin couldn’t help laughing.

“I also laughed at the time. He must have written too hastily. He probably quit the game and wrote the review immediately after killing the king, thinking that it was over after passing the level.” Dai Xiaomei said while laughing.

“At that time, I thought I was finally free from the torture of this game, I thought I was finally over, but I didn’t expect that I just went from 0 cells to 1 cell.” Dai Xiaomei couldn’t help complaining.

  She thought that the game was at its limit from the very beginning. When playing the Hand of the King, her whole spirit was in a highly tense state.

Although we finally got here, no one wants to die all over again.

“He just sent out this review, right? As expected, it will be criticized soon.” Brother Yin watched with pain on his face as his protagonist was beaten to death by a group of monsters.

 He has now reached cell 3, and he has grown much more than before.

  Sometimes he can even recall the time when he just played Dead Cells, when he was the happiest.

.

 But at that time, he was relaxed and could freely experience the weapons he wanted to play with.

 Now, he is even scared to kill a mouse.

  Sometimes he saw those little monsters who seemed to understand their voices:

Cell people? Garbage that can't even attack through walls.

Want to run? I'll just teleport there with a knife! With a curse? It’s time for my mice, bats, and reptiles to show their talents!

 Brother Yin took a breath, temporarily closed the game, and clicked on the review information.

Sure enough, after a period of silence at the beginning, players began to comment wildly on the review.

  【The reviewer is called Xiao Huang, right? I won’t trust any of the games you test in the future. 】

  【Some time ago, I read the review he wrote about another game, and I wanted to play it at the time, but now that I read his review about Dead Cells, it directly overturns what he wrote before. 】

  【People are right, Zero Cell is very simple, hahaha, I have already written a comment to the designer. 】

  【I was so tortured that I lost my mind, but you still filled it out so easily? 】

【Can you delete the game questionnaire? 】

  【Don't delete it, it's very easy to fill it out next time! 】

 …

 Brother Yin looked at the reply below carefully. He didn't say much, nor did he follow up to answer anything.

 Players are the hardest group to fool, because anyone who has played the game will have their own understanding and feelings.

 Everyone can feel the sincerity of the game production team.

 The things that this reviewer is raving about now are often the ones that players like the most.

People are born with a desire to explore, and this game allows players to explore spontaneously instead of being trapped in a single-threaded passage.

For example, not long into the game, you will encounter the first unsolvable difficulty, a high ground that cannot be climbed, but you can see that there are vines on the ground that you can interact with.

This is actually a tutorial, telling players that there are difficulties that cannot be solved immediately, and hinting that there will be a solution to this problem.

 (End of this chapter)