Game Design: It is Very Simple For You To Fill In?

Chapter 222: Is Battlefield 1 a discarded product fro

Chapter 222: Battlefield 1 is a discarded product of Germination Studio?

 “Oops! EA’s countdown page is really good.” Yinzi scrolled through the page over and over again, and after every minute of waiting, the game screen would change.

 The most important thing is that no matter how many times it is refreshed, the combat perspective is different.

In the page after the countdown, the players from the main perspective seemed to have transformed into thousands of soldiers and fought countless battles.

  Everyone kept refreshing the page, following the perspective of the promotional video to experience the war.

Every perspective ends quickly,

 Some characters did not even react, the screen went dark, and then the perspective was switched.

At the end of his life, everyone only heard a huge explosion outside their field of vision.

 The picture is very realistic. In the peripheral vision, there is a red light behind you, and gravel and soil are flying from behind to the front.

In the final scene, the explosion was clearly close at hand, but it did not seem harsh because their eardrums had already been penetrated during the endless battle.

These short clips can also be regarded as a time entertainment for players when they are squatting.

The ways of death from these perspectives are all strange, either because of cannonballs falling from the sky, or because of cold shots in the dark, but no one questions or ridicules this.

 Because they saw the real war in these fragments one after another, cold and cruel,

 Those who are at war have no poetry and no future.

When the horn of charge sounded, the sun shined through the haze of clouds onto this lifeless land, and the black and burnt land became even more dazzling.

The teammates around him fell one after another. Mixed with the warm sunshine, the ground they stepped on was heavy and muddy. It was impossible to tell whether the black mud that splashed was soil or flesh.

 But it was too late to think, because the horn had sounded, and there was only a charge.

“I finally understand why EA shows players one promotional video after another.” Yinzi smacked his lips. Every time he refreshed this page, he would never tire of watching it.

"If it were me, I would show you a hundred, a hundred!" Looking at the countdown screen, they finally understood EA's madness. It turns out that EA really has so much inventory that they can't see it all. There’s so much to see!

He looked at this page and couldn't bear to exit. After reading it for more than ten minutes, he was still a little unfinished.

Fans watching the live broadcast also laughed at this time.

“I was looking at EA’s official website just now, and my grandpa asked me what kind of movie it was. I told him it was a game and he didn’t believe it. ’

 ‘I really want to play, why are there still 20 days left? ’

“One thing to say, I have been looking at this page for many days, and there is not a single repeated scene. Has EA made so many promotional videos? ’

‘Probably not, I think those scenes are more like actual exercises. ’

“Just looking at the screen, I can tell that this is definitely a crazy game. Is this old thief so willing to sell the game to others?” ’

 ‘I don’t know whether the old thief is willing to do it or not. I only know one thing, if this game becomes a **** again. ’

 …

 Players are hotly discussing this game, and EA doesn’t know it. They are the game manufacturer that most directly feels the enthusiasm of players.

Before the web page was repaired, just a countdown page could continuously refresh the number of views on the website.

 After the repair, the website’s page views reached a new high every day.

At this moment, EA finally understood the reason why the old thief asked them to serve as the server, because the traffic of their own webpage only increased every day.

 The highest number of clicks on the webpage in 24 hours on one day was in the tens of millions.

At that moment, EA’s old rival Ubisoft couldn’t sit still.

  When I saw EA offering money to old thieves to buy games, they felt that they would not be able to buy anything good.

Because even if the old thief has many game plans, he may give buyers an excellent game, but he will never give other game manufacturers a hit.

People want to keep good things for themselves.

 At first, game manufacturers like them looked at EA as if they were watching a joke.

Don’t try to get nothing out of nothing, spend a huge amount of money, take out countless mortgages, and finally buy a second-rate game from someone else.

No one thinks that old thieves will sell a game that can be a big hit to EA.

EA's promotional videos are one after another, and the high-definition promotional videos are vivid in detail. All of this is constantly showing off in the eyes of players, one game trailer after another, but in the eyes of game manufacturers, EA is. It's just holding on and bluffing.

 After all, money has been spent. If you buy a second-rate game, wouldn’t it make people laugh out loud?

Even the old thieves only release one or two promotional videos, but you have ten or twenty promotional videos in a row. It’s not a bluff.

I originally thought that EA spent a lot of money to make promotional videos to bluff, because they only need to trick players into buying and downloading the game. After that, it is EA's business to retain the players or not.

 But as long as the deceiver downloads it and consumes him for 2 hours, the player cannot refund the money.

But after this countdown trailer, watching one character-perspective video after another, it all doesn’t look like a high-priced custom-made promotional video, but like a real-life demonstration.

 Other game manufacturers, especially Ubisoft, finally realized one thing.

That is, if the game does what its trailer demonstrates, this game will undoubtedly become a hit again.

When the number of hits on EA's website remained at tens of millions 24 hours a day, they really couldn't sit still.

Although this number of clicks does not mean much, it can indicate one thing, that is, after the game is launched, the number of people online for this game will definitely not be low.

Everyone knows that the old thief has the ability to make hits. Among the games produced by Sprout Studio so far, whether they are 3A masterpieces or simple small games, there is no bad one.

 Everyone just doesn’t believe that the old thief is willing to sell such a top-notch hot product to others.

Shouldn’t good things be kept to yourself?

The day after those 10 million views, a topic suddenly appeared on the Internet.

  Is Battlefield 1 a discarded product of Germination Studio? EA spent a lot of money to buy the game and ended up making a lot of money! 》

 The person who posted the message is anonymous and the source of the message cannot be traced.

But it is such an anonymous question, but its popularity is rising rapidly with the constant clicks of players.

  Several core questions in the post are: Is "Battlefield 1" an abandoned product of Germination Studio?

 Did the old Black Star thief know that the game could be a big hit before selling it to EA?

   There is no denying the success of EA's marketing. Countless promotional videos have tickled the hearts of players one after another. If the old thief knew that "Battlefield 1" was as popular as it is now, would he regret selling the game to EA?

 (End of this chapter)