Game Design: It is Very Simple For You To Fill In?

Chapter 224: Want it so much

Chapter 224 I want... I really want...

 From the time the question was raised to now, the entire topic has become more and more popular because of players’ clicks.

EA did not expect that their promotion would bring such big trouble to Ye Feng. They just wanted to show off the new game produced by their company and had no other intentions.

 As soon as the issue was raised, they contacted Ye Feng and apologized. They were sorry that their behavior had caused so much trouble to Sprout Studio.

"I'm sorry, Mr. Black Star. We're sorry that our publicity has caused you so much trouble. We will immediately clarify it to the outside world and will definitely eliminate these negative news." Although the players are speaking for Ye Feng, EA People looked at the rising hot searches and became anxious and panicked.

"This has nothing to do with you. There is nothing wrong with promoting games." Ye Feng shook his head. This is a normal way for a game company to promote its games.

 It’s just that the production cycle of Germination Studio is too fast, and there is no way to extend the front line of promoting the game as long as EA.

 “We will provide clarification immediately!”

“Don’t worry, EA has never doubted you!” The person responsible for contacting Ye Feng said firmly.

 They are people who were beaten up by the old thieves. Only they know how strict Ye Feng is when reviewing their productions.

 When the game was first produced, they were constantly being sent back to redo it. At that time, everyone in the game company was doubting life. Is it necessary? So obsessed with details? Are you so obsessed with quality?

 But they had no way to ask Ye Feng this question, so they could only make it silently according to his requirements.

 From the initial discomfort to the subsequent ease of use, when they released the promotional video, they wanted to tell the players all the pains in making the game and how difficult it was to make the game!

Thousands of words turned into one promotional video after another. After the first promotional video was released, they saw the players’ exclamations and admirations, and they immediately felt that the pain during that period was worth it. After the first promotional video was released, the second promotional video was released. Two, I can't stop, I really can't stop.

From what the players have shown, it can be said that Ye Feng knew the game would have this effect from the beginning. They still remember what Ye Feng said to them when he was at EA headquarters,

“The Battlefield game I want to make is not a simple FPS game. I want to recreate the horror and madness of a battle in a game where players have the fearlessness to win a game.”

“What I want to see is players driving planes that spit out fire and smoke into enemy units, and a bunch of people desperately rush to the tanks to lay mines.”

“In the game, we don’t have to deliberately avoid the tragedy of death. We are attacked by incendiary bombs, burned into mummies while screaming, coughing when entering the range of gas bombs, and flying out when hit by large-caliber artillery shells..."

“What I want to see is a combination of death scenes and various killing weapons. This is not too much, because this is real war.”

“In a battle like this, is a strong person useful?” EA people still remember when the old thief said this.

 Is it useful if a person is very strong? EA is silent. In modern competitive games, it is very useful for one person to be very strong. There is also a very popular saying in the competitive game circle, "One **** brings several legs" "Lie down, I will carry" "I am alone with one hand" Torture you. ’…

There are too many words like this, which are enough to prove that one person can also reverse the outcome of the game.

But here, Ye Feng told them that the game he wanted to see was that the influence of an individual was insignificant in the entire battle. Even if that person could fight more than one, he could not stop the chariots and the tide of enemies.

 How can you do anything by yourself?

That day, the people at EA realized for the first time the scene they wanted to show in Battlefield 1. Before the game was even made, they already had the picture in their minds.

This picture is not imagined out of thin air. When they think of the scene that Ye Feng said, what they can think of is not the behavior created by the players, but history.

From that day on, they no longer had any complaints about Ye Feng's strict requirements. Although they were still frightened every time they asked Ye Feng to review them, they were more calm.

 Previously: Okay, okay, do it again right away.

 Later: Okay, okay! Redo it now!

 So after that problem appeared, they were the most frightened people.

 Don’t talk nonsense!

 Everyone, please don’t sow discord between us and the old thieves. Our friendship is stronger than gold!

“I know, Germination Studio has already planned to respond, so don’t worry too much.” Ye Feng comforted EA’s liaison staff.

 “Huh?” EA’s liaison staff was shocked!

 Sprout Studio actually wants to respond to this incident!

 Sure enough, are we doing something wrong? Sure enough, our clarification was not timely enough?

Everyone knows Ye Feng well. Although he plays games in a very high-profile manner, he is definitely not a pushy person.

 He prefers to play games quietly, but now he is actually responding!

 After hanging up the phone, EA immediately issued a response.

  【We will always believe in Mr. Black Star. 】

Just after the response was sent, he saw a comment reply.

 “I will always believe in Mr. Black Star.”

The staff member of E rubbed his eyes.

  He clicked on the reviewer's detailed information again, and after reading it dozens of times, he was sure that the first person to comment and respond was none other than his old rival Ubisoft.

ah? Are you crazy?

The person in charge of operating the account at EA suppressed his discomfort and liked this comment, and then immediately reported it to his leader.

Ubisoft is crazy!

The headline that was pushed to the hot search questioning Ye Feng was not sent by Ubisoft. This person made comments anonymously and deliberately used his own methods to hide his identity. There is no way to verify this person's identity.

It is said that your competitors are the ones who know you best, and Ubisoft also knows EA best.

· EA has a clear understanding of the nature of making games. After seeing a series of live videos on the final countdown page, they finally realized that the previous promotional video was not a scam that was produced at a high price.

 All these pictures are real scenes in the game.

 The game is great...I am so envious...I really want it...

 When EA clarified, they were the first to come forward.

ˆEA:…?

 You leave me a comment and you approve me, what do you mean?

 As far as business competitors are concerned, it’s okay if they don’t step on them.

 Ubisoft: Hehehehehe...

 Privately, I have sent an email to the cooperation email address of Sprout Studio.

 “Mr. Black Star, we also want to buy a game, is that okay?”

 (End of this chapter)