Game Design: It is Very Simple For You To Fill In?

Chapter 244: Messenger, I wish you peace

Chapter 244: Messenger, I wish you peace

 Players will feel warm in the battlefield due to the risk-free rescue of unfamiliar medical soldiers, but is this not the norm in war?

 Battlefield 1’s popularity remains high, especially after the cheats and servers were solved.

Although in the game, it has become normal to be killed by the enemy, die if you can't see the enemy clearly, and die suddenly from the Yinbi in the trench, but death has not covered the players' enthusiasm for the game at all.

'Although sometimes I feel great about catching a few French fries, I don't know how many times I died before I gained the strength I have now. I always remember the first time I played a multiplayer battle, I was so clumsy Standing on the battlefield, waiting for unknown bullets to take my life. Some people say that in the rookie server, you can fish for each other with the French fries on the opposite side. But when I first entered the game, I really didn’t feel that I was qualified to fish for others. . ’

"I still like to be a medical soldier. The concept I believe in is, if you save one person, let me save another one."

  ‘This kind of war from the perspective of a small person will always be unforgettable for me. ’

“Even if you kill 100 people, your teammates may shout “nb” and you save them all. That kind of gratitude comes from the heart. ’

  ‘But if I kill a hundred teammates, they’ll say I’m awesome! ’

  ‘You’re really out of your element. ’

“I’ve been fooled into this game countless times, and finally I’ve gone from sniper to bayonet to 100 stars. ’

“Sometimes I have to praise the old thief’s layout. Such a game can be sold to EA. If I were to start a company, I would keep it in my company even if it is produced later. ’

“And the plots are really classic. One game can do both competitive and single-player plots at the same time. It really gives players who like each mode a different gaming experience. ’

 …

 The plot in the game makes players never tire of playing it. Everyone said that the feeling is hard to describe. Even when playing again, knowing what will happen next, it makes the eyes sore.

 Whether it is a game or a TV series, everyone will prohibit others from spoiling or talking about related game content, because everyone wants to experience it by themselves.

 In past TV series and game plots,

 Some people would jokingly say, "Please give me a pair of eyes that have never seen XX." ’

This sentence often has two meanings. One is that this thing is too disgusting to be seen, and the other is that this thing is very good, but it is difficult to give yourself the same shock as the first time you watch it.

 In the Battlefield 1 game, those players will also reopen their favorite chapters in their free time after the competition.

Or adjust the difficulty mode of the game,

 Most players, after playing the game for a long time, the simple game mode can no longer satisfy them.

That feeling is very strange. Even before, in these chapters, I would have died dozens of times playing the normal mode. But after I became technically proficient and could operate it perfectly, I would still enter the game again and again to feel the deepest emotion.

 The Battle of Gallipoli during World War I in 1915.

 This naval offensive featured the most powerful single naval fleet in history.

 It is a story about a new soldier who admires a veteran. After the battle, the players holding the controller will not be able to hold back tears.

 The greatest charm of Battlefield 1 is that it uses the perspective of a small character to bring the deepest touch to players.

 Because those are stories that happened to ordinary people, several chapters of Battlefield 1 can also be said to be biographies of characters in World War I.

 Battlefield only has a few chapters, but let everyone know that these are just a few short stories among thousands of people in the war.

The chapters of the game are said to be the autobiographies of the characters, or the memories of the survivors. A battle, I thought everyone could get a good ending, but there are only a few survivors in each chapter. They use the survivor The perspective describes the memories of the past.

 The messenger died, and his story is told from the first point of view, but it is the living child who leaves this story behind.

 The plot of "The Messenger" is the autobiography of a little soldier.

 The game plot begins with a young man traveling thousands of miles to find his idol, Frederick Bishop.

The pride of Australia.

That's a kid who lied about his age in order to pass the draft.

 Bisha turned back to look at the child behind him, and he made a lovely military salute.

At that moment, everyone could see the helplessness in the veteran’s eyes.

 A child who lied about his age to go to the battlefield, a recruit who is underage?

 Children don’t know the cruelty of the battlefield. By the time all players reach this chapter, they have already realized the cruelty of the battlefield.

  There is only one outcome for new recruits on the battlefield, and that is death.

 The lifespan of a pilot on the battlefield is less than 17 days, let alone a child who is not old enough to be drafted.

   The new recruits can only die, which is a **** experience for countless players.

 The word "french fries" is usually said very humorously. When seeing this recruit, everyone felt numb because it was just a fries.

 In war, what is the task of the messenger?

  Responsible for conveying orders between the rear command and the frontline command.

The children from his hometown joined the army just to see him. Faced with the commander who assigned the children to cross the battlefield to carry out the order, Frederick Bishop chose to carry out the job himself despite the hail of bullets.

In this chapter, when the player gets off the boat, he is chased and beaten by an NPC with a gun. He will fight wherever he runs.

 For the enemy, they want to kill any enemy who tries to break through the battlefield.

Here, the player plays the role of an experienced veteran. He chooses to perform this task himself. However, due to a command error, the front-end commander directs all the soldiers in the rear to attack the fortress, including the protagonist who remains behind. Young kid in the back.

 He could have evacuated, but chose to rescue him anyway.

 When we found the children, they had run out of food and ammunition and were huddled in the corner.

  He handed his flare gun to the group of children and prepared for them to evacuate, while he himself attracted the enemy's attention to cover their retreat.

The veteran said: When you are safe, you can fire this signal flare. I can see it everywhere, and I will evacuate quickly.

The veteran played by the player fell down again and again, and got up again and again, resisting the enemy's machine guns, artillery shells, poison gas, and bayonets, and finally planted the Australian flag on the top of Fort Nobel.

At this time, he was seriously injured. In the last moments, he struggled to stand up and leaned weakly on the wall at the top of Noble Castle, looking in the direction of the battleship.

There were sporadic firelights around him, and the sea was full of gunfire and smoke.

 A bright yellow flare shot into the sky, then staggered down.

The signal flares were launched, and the warships on the coast began to fire fire. The young people may have thought that this was to notify the veterans, "I have brought my people back safely, and you will retreat quickly." ’

 But on the battlefield, almost every signal flare has its own meaning. The beachhead is covered with artillery fire.

BGM sounded in the background, and a melodious female voice began to sing the music of her hometown.

At this moment, almost all the players had goosebumps.

 In the picture, the veteran's pupils began to dilate, and his eyes narrowed little by little, but the corners of his mouth slowly raised into a smile.

 It is his greatest comfort to be able to see that he has protected the future.

Others, please watch it in the morning

  

 (End of this chapter)