Game Design: It is Very Simple For You To Fill In?

Chapter 25: Winter is coming!

Chapter 25 Winter is coming!

 In the game, the radio is a very important thing.

  If you want to trade in the game, the radio is an indispensable and important item. Information can help us survive better in times of war.

Even if you don’t play trade, you will most likely need a radio.

 Because in this place where there is no shelter from the cold, it is extremely important to know the changes in the weather.

 In the game, we need to stock up on water and wood as much as possible before winter comes. Only in this way can we survive the long winter with our characters.

 The radio has a total of five channels: modern music channel, classical music channel, Radio 1, today's city news, and weather.

 In the aftermath of war, listening to classical music can slightly adjust the character's mood, but the effect is not obvious.

 After gradually understanding the game, Brother Yin discovered that the mood of the character is very important.

 The entire game is based on black and white as the main background color. There is always a depressing BGM in the game, which always emphasizes the darkness of the battlefield.

This game brings the deepest dark side of human nature to the surface and flogs it.

  Stealing things in peacetime will be condemned by conscience, but doing bad things in wartime can protect yourself from inner suffering?

 The answer is, no.

 Here, killing people, setting fires, and stealing chickens and dogs will lower the mood of the characters.

 Characters will have negative emotional states to varying degrees. People who are more likely to be satisfied are generally more likely to be sad.

 Every person’s psychological level is different, especially in war, some people are more likely to collapse.

Not everyone can be cold-blooded when supplies are scarce. At such times, even rejecting others' help will make you feel guilty.

 For example, if you don’t help children and neighbors who come to ask for help, wrongfully accuse neighbors, rob or steal hospitals on the advice of others, etc., some people will feel frustrated and unhappy.

 Some people are more cold-blooded.

In the game, chef Bruno, lawyer, and craftsman Marin are relatively cold-blooded, but their cold-bloodedness is limited to allowing others to do bad things.

 If you do bad things, you will still feel sad.

 But for several other characters in the game, they are less likely to be sad when they do bad things, the negative emotional impact of stealing is reduced, and they are easily satisfied when they do good deeds.

 But, just because they are cold-blooded, we cannot let them be used as weapons and knives in war to slaughter outsiders at will.

 Because no matter how cold-blooded a person is, he will become sad if he kills too many people, and a cold-blooded killer will also collapse.

When the character is broken and heartbroken, he will be unable to go out, lose control, and may even run away from home or even commit suicide.

 The way to restore your mood is also very simple, that is, eat enough.

 Even having enough food is a problem here.

 Since discovering this key point, Brother Yin likes to use small characters, because it is much easier to solve the emotional problems of few characters when playing the game this way, and it is also the least likely to cause problems.

 The little people here refer to those little people in peaceful times, those people on whom the spotlight will never fall.

 Thieves, cooks, deserters... can all live a good life here. Everyone has their own characteristics that can help them survive.

 Because in such an extreme environment, if you want to be a good person, you may have to die first, and you may also have to face people coming to rob your home from time to time.

Lawyers, mathematicians, principals, tobacco dealers and other people who are admired in peacetime are nothing in war, and self-protection is a problem.

On the contrary, soldiers, porters, craftsmen, and even people who don’t care about such as cock-crowing, dog-robbers, and thieves are getting along like a fish in water.

 Brother Yin didn’t even remember how many people he robbed. He killed some who resisted and others he didn’t.

 Until the end of the game, his eyes were numb.

 When you play games, isn’t it normal to kill people?

 He has abundant supplies and complete facilities. He has food to eat when he is hungry and cigarettes to smoke every day.

His character massacred the military camp and slaughtered half-destroyed houses.

 But the three people in the family, even though they have enough to eat and drink every day, are still in a negative mood every day.

One of them went to get supplies for several days after slaughtering the "half-ruined house", and one day later, he took a can and ran away.

 The soldiers who massacred the barracks fought with the cook at home every day. Both sides were hurt, and both of them were emotionally broken.

 Finally, the cook escaped that night, leaving only the soldiers who had enough to eat and drink every day to survive day and night until the war ended after forty days.

 After the game ends, the screen automatically displays the story of the character played by Yin Ge after the war, which describes the various experiences of the people he helped during the war.

Of course, if you steal all other people’s food, the game will also tell you the cause of his death.

 It was you who caused his death directly/indirectly.

Brother Yin was silent. He looked at the photos and text on the screen. There was only a simple text description here.

The soldier who massacred the barracks was called Roman.

【Roman survived the war. He was tortured by his past experiences and started an illegal business. He died a few years later from the physical damage caused by drugs.

The man who massacred the "half-ruined house" reappeared as the leader of a teenage criminal gang.

As for the escaped cook, he tried to find his friends at night, but was shot dead by a military patrol while escaping. 】

Looking at the various endings on the screen, Brother Yin fell into silence. He turned off the camera without saying a word and smoked one cigarette after another.

Whether it is the protagonist who kills too many good people or the protagonist who is passive before the war ends, he will often commit suicide after the war. It turns out that this game is not just about letting you survive in the war for dozens of days.

“This game is too depressing. Don’t play it if you are under 18, really.” Brother Yin closed the live broadcast room directly after finishing his words.

 He did not say goodbye to his fans, nor did he say goodbye as usual.

Yinzi closed the live broadcast room without saying a word and looked at the gray black and white screen of the game.

 He suddenly remembered that such a passage was said on the radio during the game.

 ‘It is almost impossible to buy meat on the street anymore. Be cautious when purchasing meat from unknown sources. ’

While playing the game, he only felt that the value of raw food had increased. Now that he thought about it carefully, he suddenly felt a little nauseous.

 The value of money in troubled times is deformed.

I have heard people say that gold in troubled times and antiques in prosperous times.

 After playing the game, he just wanted to say that in troubled times, gold is bullshit!

 The most valuable things here are weapons, medicines, tobacco, alcohol, and food!

 Especially in that cold winter, the fire must be kept burning.

 A diamond cannot be exchanged for a bottle of wine or a can of meat in the game.

 A pack of cigarettes can be exchanged for 20 rounds of ammunition.

 The weather on the radio keeps changing with the days.

Temperatures will plummet over the next few days. It's going to get really cold, as if the war wasn't enough. 】

 This means that winter is coming and the weather will be very cold.

 (End of this chapter)