Game Design: It is Very Simple For You To Fill In?

Chapter 362: What is flow?

Chapter 362 What is flow?

"Just the one you just talked about, you can talk to me later. Talk to me after my game time is over." Yinzi quickly marked this person and planned to find him after the game was over.

Yinzi heard this professional term for the first time.

 I didn’t know how serious it was for a while.

He had heard this word once or twice before. At that time, flow was used to describe the state of various big shots when they were studying.

He has nothing to do with Xueba, so he only occasionally heard it once and then no longer understood it, nor did he take the word to heart.

This was the first time he heard someone use this word for a game.

 ‘The cheats, the game can’t be let go at all. ’

 ‘Hahaha, fill up your time every day, don’t waste a minute. ’

  ‘What nonsense are you talking about? In the limited time every day, spend time organizing boxes. ’

  ‘That doesn’t count, packing the boxes is also very fun! ’

 …

 Not long after, Yinzi finally used up his last time. He let out a big breath and felt comfortable all over.

 “I finished finishing it at the last minute and feel comfortable.”

“Brother just now, come out and tell me what flow is?” Yinzi quickly found the person who had spoken before, and he greeted him directly without any courtesy.

 The barrage on the screen also began to become quiet, with only a few scattered barrages passing by, but it soon returned to silence.

"How do you describe this thing called flow? I can only tell you my basic understanding. Don't worry if I'm wrong." Lian Tong's voice was a somewhat deep male voice. His Mandarin was very standard, and his speech was also Courteous and very humble.

As soon as he opened his mouth, the aura of academic master came to his face.

 The barrage became extremely quiet. The moment he spoke, everyone treated themselves as primary school students and listened attentively.

Yinzi closed his microphone and listened to the other party's description carefully.

“Flow generally refers to a psychological state that people experience when they are concentrating on a certain behavior.

 “This state usually appears in top academics.

"In the past, everyone's perception, including mine, was that flow generally only appeared among top academics, because this type of person's attention is easy to concentrate, and when their energy is completely focused on a certain activity, they will eventually It’s easy to feel like this.

"In this case, people will be highly excited and full of fulfillment." The speaker took a deep breath, and at the beginning he told the flow of his thoughts, "Next What I want to talk about is why I call everyone’s state in the game flow.”

Yinzi listened very carefully, and everyone watching the live broadcast listened very carefully.

 No one has ever experienced such a state.

 In the past, everyone had only heard that academic masters can enter a flow state when studying, which leads to twice the result with half the effort in learning.

 But everyone never knows what flow is.

Even if you know the term, you still can’t understand what flow feels like.

 Because we have never encountered it, no matter how fanciful other people's descriptions are and how wonderful this state is, no one can truly understand what this thing is.

Now, someone actually told everyone that all of us have experienced flow in Terraria.

How can this be!

 But what he said makes sense.

 When playing the game, everyone is really focused on playing the game, and the subjective sense of time changes. The game can be played for a long time without feeling the passage of time.

 As a result, when people don’t set the alarm clock, they are often blocked by anti-addiction and secretly regret it.

"This situation is not only experienced in Terraria. In Zelda, Moya began to show his use of flow and his terrifying control over time." The man analyzed the situation seriously.

 In fact, the previous games were also very attractive, but the previous games were too difficult. Players who often abused the game could clearly know how much time had passed and continue their games knowing that time had passed.

 In the past, during abuse, everyone could maintain their awareness of time and stay awake.

But since Zelda, including Minecraft, when the difficulty of the game is slightly lowered, the terrifying and overwhelming force of the flow is revealed.

 Because the difficulty is low and because it is happy, everyone cannot perceive time.

  Even in this state, everyone does not want to be disturbed and resists interruption.

 At this time, anti-addiction appeared, and he didn't even know if it was a budding foresight.

 He ​​has imagined what many games without anti-addiction would look like. Sprout Studio has stated that they hope everyone can play games healthily and happily.

  If there is no supervision and responsibility, I am afraid it will evolve into a real electronic drug.

"What exactly is flow, and how is it reflected in games?" The person who spoke was silent for a while, seeming to organize his words.

“Everyone must have noticed that you and I were aroused in curiosity throughout the game.”

"The resources obtained are also increasing from less to more, and the environment is gradually becoming more difficult. When the blood is low, I want to increase the blood. When the blood is high, I want to encounter the treasure chest."

"We will encounter all kinds of monsters to obstruct us. Slowly, we don't know the time, and we just want to solve the difficulties we are currently encountering."

“So much so that everyone played for a long time, played for several hours, forgot to eat, and played for more than ten hours without even realizing it.”

 After hearing what he said, the player in front of the screen nodded in approval.

Many people nodded their heads vigorously. They still remembered when they first started playing the game. The game started at 11 o'clock in the evening. They quit when they got tired and felt very tired. But when they looked at the time, it was exactly 00:00.

 When we saw the time for the first time, everyone just thought this game was too tiring.

 Obviously I was physically and mentally tired, but when I came out I realized that it had only been an hour.

Although they felt very tired, only one hour had passed when they saw the time, and they wanted to play the game again to consume some time.

 This time when they entered, they were informed that they had played the game for 25 hours and were temporarily unable to enter the game continuously.

This scene has happened to countless players.

At that moment, they just felt that the world must be crazy.

 A self-disciplined person like me actually played for more than a day?

How can this be!

 But that’s the fact, everyone has really been playing for so long.

“Everyone must already have an answer in their minds, and there is a time-consuming process, and this state is called flow.” The person who spoke had just spoken, and everyone already had an answer in their minds.

 (End of this chapter)