Game Development Mad God

v10 Chapter 470: Kill sword

Xuanyuan, Tai'a, Ganjiang, Moxie, Dingqin, Chixiao, Bafu...

In the sword culture of the East Kingdom, there are too many apologies and artifacts worthy of great books and special books. If you want to turn in an absolute number, it is much more than the so-called ancient famous swords and swords of Jiasang. Basically, every one Swords have their own unique stories, and Lin Yan will make this game into a work to promote Chinese culture.

Among the original "Swords", the main one is to display the male sword incarnation to raise the car and cultivate various attributes. In the game, the player can collect the swordsmen in the history of Kasang and transform them into handsome swordsmen. These sleepers form a formation, and then interact with each other in combat and development.

And the player’s identity in the game is a "god examiner", who will lead these teams of sleeping men to participate in battles across time and space on the battlefields of every different historical era to fight against the enemies of historical revisionism. Fighting, guarding the crude oil process of history, preventing history from being deflected, thus producing a butterfly effect.

To be honest, when Lin Yan played this game in his previous life, he felt big about the settings of the game itself. In addition to the differences between the cultures of the two countries, Lin Yan agreed with "Sword" from the bottom of his heart. It is a successful female-oriented game, but when it comes to the production of a large game, the Jiasang people's meticulous and cumbersome, and unbearably detailed game production attitude also makes Lin Yan disagree.

To make a very simple analogy, in the games made by the Jiasang people, there are many game concepts in many games, and the ranking of the concepts inside makes people feel strange and difficult to understand from the bottom of my heart.

This also made many players from Eastern countries encountered difficulties and conflicts of this and that when experiencing the Jiasang game, so the experience of the game was not very good.

These problems also have corresponding root causes in "Sword", and since Lin Yan knows these problems, he naturally has to make corresponding corrections for this game.

Moreover, Lin Yan does not intend to integrate those settings in the original Jiasang history, because in Lin Yan’s view, although Jiasang’s history itself is a majestic hero for the Jiasang people, it is compared to the Eastern culture. That's just a child's play.

In the Warring States period, the Eastern Kingdom fought a large-scale battle with millions of people more than 2,000 years ago, while Kasang had only three thousand people in their Warring States period, Oda Nobunaga 500 years ago.

This is definitely not in line with Lin Yan’s character that likes epic general war scenes, and Lin Yan wants to make drastic changes to the game itself, and the positioning of this game, Lin Yan does not just position this game as a A female-oriented game.

In the final analysis, in Lin Yan's mind, he hoped that every game he played would be both male and female.

For this game, Lin Yan must first set the story background of the game itself, but in Lin Yan's own story setting, Lin Yan will adapt many historical events in the history of the Eastern Kingdom into very detailed ones. These characters are independent of each other. The player will lead his team to enter each task scene in order. Only after completing a task in a scene can the player enter In another mission scenario.

And in Lin Yan's setting, although these mission scenes are relatively independent in themselves, they also have some inextricable connections in the background of the story.

To use an analogy, for example, the player has to decide the life or death of a person, if this person dies and if this person does not die, then some settings in the next character scene may change accordingly.

Maybe in the next scene, because the protagonist did not kill the person, and the offspring of this person will help the player, otherwise the offspring of this person may be against the player.

This is also a tactic used by Lin Yan in other games. It is a good idea to let players have different game experiences through choices, and this kind of game experience can ensure the player’s freshness to the game to the greatest extent and enhance this The sustainable experience of this game.

There was a battle between Huangdi and Chi You, the Muye battle between Zhou Wuwang and Zhou Emperor Xin, the Changping battle during the Warring States Period, and the giant deer battle between Xiang Yu and Zhang Han...

Many historical battles will appear in this game, and in the game, the game itself does not limit the game’s sight to the battlefield, even before the battlefield, the player has to In this world, collecting intelligence and inquiring about news have become the top priority of completing the game.

Fighting enemies is only a small part of the game experience, and in this game, for different dynasties, Lin Yan made many different models in it. The Huangdi period was a primitive society, and the Song Dynasty society was already It is highly developed, so there must be very big differences between the required models, which is a very huge workload invisibly.

There is also the need to make character models and related character settings. What I have to say in this is that Lin Yan is still transplanted into the creator mode in this game.

But the characters created this time are limited to the players themselves, which means that in this game, the players themselves are no longer from the perspective of God in the game, but a person who truly exists, a leader leading the team.

Female players can create a peerless beauty as their avatar in this world, and male players can create a romantic and suave size to become their own avatar. In short, there are various combination modes.

And in this story, the emotional line of the player is very open and rich in content. The player can have a vigorous relationship with anyone in his team in the game.

You can have a vigorous love affair with the beauties transformed by the famous sword in the team, and you can also have a love affair with the male players.

If it is a rotten girl, it is not impossible for the lily between the woman and the woman, the bending between the man and the man.

And no matter you are with anyone, the system will automatically judge your sexual orientation, and then open the corresponding rich plot on the emotional line between two people. It can be said that the emotional line of this game is extremely open in Lin Yan's setting. of.

And there are also some historical figures who can also be the target of players' emotional strategies. Qin Shihuang, Han Wudi, Tang Taizong or Song Taizu... these princes and generals, it seems that it is not impossible that you want to get them into bed.

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