Game Development Mad God

v10 Chapter 610: The world of machine gods and giants

For the game of Different Blade, Lin Yan does not intend to copy all the designs in it, but only intends to make a certain degree of change on the original basis. Of course, the extent of this change depends on the specific situation to make a decision. .

It's just that in the original view of the world, Lin Yan is constantly calculating that complexity.

After all, although the huge worldview can make the player look like this game is fuller and more layered, it is easy to feel dizzy due to the huge amount of information during the game. , Even some things are in the game, and even I can’t justify myself.

Therefore, while retaining the original fullness and layering, Lin Yan must first change the world structure in this game.

So in Lin Yan’s settings, although the original settings of the Giant God Realm and the Mechanic God Realm are retained, the two worlds are essentially flattened, and there are not so many levels going back and forth. The shuttle and too much explanation.

This simplifies the level and complexity of the world view to a certain extent, allowing players to have a more intuitive impression of the world in the entire game, and it will not take a long time to play the entire game, but for the entire game His worldview is still silly.

It is even in a state of complete confusion, which is a very big weakening for the player's experience, and overall it is completely outweighed by the gains.

Therefore, in Lin Yan's opinion, no matter what kind of choice is to fill the content and increase the thickness, it should not complicate the world view. It is easy to confuse the player once and twice, and the design of the entire game plot is also very important. Adverse.

After all, the more complex the world view, the more it is necessary to take care of such a complex world view in the design of the plot. The final direct result is that the internal structure of the entire game becomes more complicated because of the complex world view.

There is undoubtedly such a problem in the original Alien Blade, but it may be because the settings of the work itself are good. This problem is not very prominent, but it also limits the final development of this game to a certain extent.

I can only say that the design of a lot of elements caused some flaws in this game at the end, and Lin Yan didn't like such flaws in his work.

The change of the world view has already appeared in Lin Yan's mind, and the next issue is the production, which is destined to be a major production of Burning Sky Game.

"It costs 10 million yuan to make a large-scale game. Are you sure?" The sound of the artifact appeared in Lin Yan's mind. It was still a kind of mechanized humanoid voice. Now this voice is like that in Lin Yan's mind. Biao.

Ten million? For Lin Yan, it was just a series of useless numbers. For Lin Yan, money is no longer needed as it was in the early days of his business.

"OK." Lin Yan didn't hesitate at all.

And then, Lin Yan still named this game "Different Blade".

In the original game, that kind of world view is almost a five-dimensional world space. In the game, there is a sense of dizziness for the player to wear through, and Lin Yan greatly simplified this world view. The God Realm, the Giant God Realm and the connecting part in between, this is the whole world.

And all those various tall concepts in it are removed, and instead, the whole world is displayed in front of the players in a popular and almost vernacular form.

In the setting of this game, Lin Yan's scene design in the game, every scene design is very magnificent, which is basically the same as the original "Different Blade", and has done enough work on the scene.

And what's different from the previous game is that the picture in the previous game "Different Blade" can be described as a very big weakness in the game. Of course, this is limited by the skills of Wii. The game's texture resolution is very low, so in terms of game engine technology The performance is very poor.

But this is the predecessor, and for Lin Yan’s new work, this aspect is not a problem at all. Lin Yan has the best game engine technology in the world now, whether it is texture or original model design, Lin Yan has reached the best The combination of the two will undoubtedly bring the picture quality of the whole game to a new level. You must know that in this world, players with low picture quality will not buy it, so Lin Yan You will never make such a mistake.

While each scene is magnificent, it also has its own different style. The style is completely different, and most of the scenes in the game are expressed in two completely different pictures during the day and after drinking. It is a feature of the original version, and Lin Yan has retained it.

And this kind of worldview setting is much simpler for the shaping of the plot, at least it can make the whole plot closer, and it will not make the plot bloated in order to cater to the huge design of the worldview.

After all, it is concise and clear, and the interlocking plot can attract players to the greatest extent and make them want to stop.

It can be said that the biggest feature of this game is the extremely rich game content, which is very demanding for the plot. After all, the rich content of the game itself proves the rich content of the plot system to a certain extent.

This game adopts a relatively open and free exploration game test. In this game, the scene of each game is very huge. There are many contents that can be explored and collected. Most of the games are The scenes are both day and night. In the process of transforming the two scenes, not only the scene and the vision are transformed, but some other elements in the scene are also changing.

In this game, the main story alone has more than 50 game hours, and in this special game there are more than 500 game tasks, which requires players to spend a lot of time correspondingly.

So the playability of this game is completely unquestionable. After all, a game that can be played for such a long time in the history of the game has never appeared.

Therefore, in the plot, Lin Yan still relatively retained the mainstream plot mode in the previous work, without major changes.

The only relative change is to adjust to the new worldview to ensure that there are no bugs in the connection between the worldview and the plot.

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