Game Development Mad God

v10 Chapter 840: Dead space (2)

In the game world of "Dead Space", during the battle, a game element called strategic dismemberment was introduced in the production of the previous game. Players can shoot the limbs, tentacles and other parts of the mutant. It can dismember the enemy, and then use the method of close combat to solve the enemy, and close combat to the fallen enemy can often give the enemy a devastating blow.

In the previous work, because the protagonist is only an engineer and not a soldier, the main weapon of the player in the game is not all kinds of firearms, but all are modified from various mining tools. Therefore, these weapons generally have two attack modes. For example, the plasma cutting gun can change the firing trajectory of the bullet by rotating the attack direction, which is very convenient, so that it can quickly adapt to different enemies and environments. Can maximize the effectiveness of the weapon itself.

In the game scene, there is also an automated store where players can buy, sell, store items, etc., or upgrade their space suits, which can bring more health to themselves and increase oxygen reserves. .

In addition, players can also upgrade and transform weapons through the workbench in the game scene. After the transformation, all aspects of the weapon's attributes will be improved to a certain extent. When the player faces a stronger enemy, it will Very useful.

In addition to basic weapons such as firearms, players can also use two special skills, "Stagnation" and "Stress" in the game. Both of these special skills have very powerful abilities, which can make the target short. Slowing down the speed of movement can be said to be very useful when escaping and avoiding attacks. The latter can achieve fetching objects and parabolic attacks. The free combination of firearms and skills allows players to achieve a variety of colorful attack methods in the game.

It is a multiplier that makes the player experience the ultimate. In addition, in this game, it is still like the games of Saints Row and Watchdogs. There are some mini games set up in the game, which can be used to relieve the mental and physical exhaustion of the player due to the constant mental tension. Let the players feel exhausted and relax.

In fact, Lin Yan feels that this game is very good in this regard. After all, Lin Yan was the man who cleared all three games of the "Dead Space" trilogy in the most difficult way in his previous life. This game It feels directly to Lin Yan that it is a very difficult game.

This difficulty does not come from the difficulty of the game itself, but in the shaping of the game’s own environment, dim environment, dim lighting, narrow indoor space, and because it is in a spaceship, it can be described as dark. , In such a gloomy environment, and players have to conduct various explorations in such an environment.

Combined with the very good sound effects in this game, naturally there will be no exciting scene music in this game, and some only have real-time sound effects that are as realistic as possible, such as the heavy breathing and heaviness of the protagonist controlled by the player. The sound of footsteps, and of course the sounds of aliens climbing in the pipeline, in such an environment always reminds you that the danger is around you, and no place is absolutely safe.

Of course, the most terrifying thing is whether the game will give the player some unexpected horror. For example, when the player is exploring a room, a corpse suddenly falls from above, and after opening the door, he sees a monster The cruel dismemberment of a corpse, coupled with the terrifying roar of the monster itself, can definitely give the player considerable psychological pressure.

However, in actual battles, the threat of delayed monsters or one or two monsters to the player is actually quite limited. Most of the horror in this game is reflected by the scenes, plus I don’t know. Where will the monster come out, so overall this game is more akin to a kind of psychological horror.

Of course, at certain times, the monsters in the game are still very powerful, but compared to the horror atmosphere brought by the monsters themselves, they are far inferior to the atmosphere brought by the scene.

Even the brave people will inevitably have this feeling of physical and mental exhaustion in this game. You can never determine when the danger comes from. It may be in front of yourself or behind yourself. It may be that the top of his head is even under his feet.

Maybe a corpse in front of you will suddenly attack like you when you pass it. All of these are possible in this game.

So many times in the game, it is necessary for the player to relieve his pressure, at least to give himself the courage to move forward, so there are some small games in this game. These small games may not be fun, but they are completely It is enough to be able to mobilize the player's own forehead and relax the player's spirit.

In fact, the reason why Lin Yan fancy this game is not only because the game experience of this game itself is very good, but also because this game first has a very good plot, although Lin Yan will not use it completely. The plot in this game, but there are still many lessons to learn from.

After all, when Lin Yan is making most games, except for a few games, the first requirement is that the game must have a perfect game plot.

The background story of the dead space took place in 2508, about five centuries from now. In that era, resources were already very scarce. Space mining has become an imperative thing, and our story happened in this way. Aboard the Shicun, a large-scale space mining spacecraft with thousands of people.

One day, a mining ship, Shicun, located near the orbit of Iggis 7 planet, sent out a distress signal. Harmony Mining Company quickly dispatched a small flying ship to investigate the vicinity of Shicun. The protagonist as a space engineer also set off with the other four employees of the Harmony Mining Company. The protagonist had previously received a strange video from Nicole Brennan, his girlfriend as a medical officer on the Shimura. The fundamental purpose of magnetism is to confirm the safety of his girlfriend.

But what the protagonist didn't expect was that this time was absolutely an extraordinary journey of death.