Game Development Mad God

v10 Chapter 917: Euthanasia (4)

The free exploration part of the game is divided into two parts, the day part and the night part.

Or it can be referred to as the part that takes the task to understand the situation and the part that is actually executed. In the game, the player's main goal is to find the truth behind all this. But this kind of thing is only known to the player, and even at night, only the protagonist can see the scene of the entire town of Hyakki Nights, so in the daytime, the player can explore freely.

But there are not many things that can be explored, more is the understanding of the whole scene, and the player can also talk to the NPC in the scene according to some hints on the task, and understand some secrets in this town.

I just mentioned the understanding of the game scene, which is very important in the game. After all, this is a very large game scene. If the player is not familiar with the scene, it is easy to get lost in the game. In this case, it will be very dangerous for the player, because no one knows when something will suddenly come out of a corner.

The most important part of exploration is also carried out at night. It is about an hour a day and night in the game. Players have a total of 15 hours of game time in the game. According to Lin Yan's own setting, it is about 20 Minutes are during the day and forty minutes are at night.

The most important thing is that the time of this game can be adjusted by players. This is also one of the most core systems set by Lin Yan in this game. Players can adjust their own game time in the game very freely. . Usually based on a day and night as a benchmark, the maximum support for a day and night is up to three hours, so that players will have more exploration and practice in the game, and provide valuable time for themselves to accumulate various resources.

Of course, although the game time can be extended from the basic fifteen hours to the maximum forty-five hours through the player’s own settings, the time of day and night is still different. This can also be adjusted, but in general In other words, the minimum night time cannot be less than 50% of the overall time. Taking three hours as an example, it cannot be less than one and a half hours, and the day time cannot be less than 10%. It means that you cannot sit on the floor for less than twenty minutes.

This is basically the limit of the system. If you raise your hand during the day, it is difficult for the player to conduct a comprehensive collection of information when exploring freely, although the requirements for information in this game are not the same. Strictly, as long as about 70% of Zhang Wei’s total intelligence can be played smoothly, but the collection of intelligence is still very important in the game, and a considerable part of the intelligence is concentrated in the hands of those NPCs, and these In the interactive plot of NPC.

And these people commanded to appear during the day, and at night they also evaporate. So twenty minutes of daytime, this time is basically a limit, if the player can use the time reasonably, then the player can also collect enough information.

The most important thing to explore is at night, this game is a horror shooting game, but the same is also a horror decryption game. When the night rewards the entire town except the protagonist, everyone else will mysteriously disappear. At this time, the entire town becomes a time of death. Without lights, everything is shrouded in darkness, but in this darkness, countless The evil spirit is wandering, the protagonist will explore in such an environment.

Players can enter any building in the entire town to find a variety of supplies, such as bullets that can be used by guns and used to destroy evil spirits, crosses that can ward off evil, etc., all of which are for players The survival of the game plays a very important role, and then the player will search and explore the memory in the whole big scene based on the hints obtained in the game plot.

However, in the process of the player exploring in the dark, the huge danger is actually accompanied by the player. The player will encounter the existence of evil spirits no matter what they are doing. The player will destroy these evil spirits at the door, or just Run away. During the game, there will be a map in the lower right corner of the player’s screen. When the player is noticed by the evil spirit and chased by the evil spirit, red will be used within a certain distance centered on the evil spirit. Circle it out.

The main player is in this red circle, then the player himself will be endlessly chased by the evil spirits, but as long as the player runs out of this red circle, the player is temporarily safe, at least being discovered by those evil spirits It was like this before. Of course, although the evil spirits in this game are terrible, the players still have the ability to protect themselves. In one-to-one, or one-to-two situations, the player may not explain there.

The real scary thing is that there are countless evil spirits in this small town. One or two is not scary, but what if there are thousands? This is very scary, and even the player will be swallowed by the tide of evil spirits. In this game, the player must not stay in one place at night. After the player explores a scene, if the evil spirit entrenched in it is eliminated, then the player himself has five minutes of safe time, at least It is safe in this building.

But if the player has not left the building for more than five minutes, the player will immediately face the attack of evil spirits in the game, and the number of these evil spirits is still quite large. It can be said that this is very important for the player. danger.

The same players face various evil spirits in the game. Some seem quite scary, such as the girl in red on a swing in the abandoned garden, the crying nun wandering in the old church, or even standing. The woman who drowned her child by the river...and so on. It can be said that these things appear in a variety of ways, but without exception, these things will give players a very large psychological burden, and this psychological burden can even Let players not dare to move forward in the game.

Just like when Lin Yan was playing Dead Space back then, because of the heavy psychological burden, Lin Yan wanted to give up this game several times.

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