I Make Games To Scare Crying Players

Chapter 119: "Containment Breach" first trailer

  Chapter 119 "Containment Breach" first trailer

  Two days later, Meng Shu introduced Fang Yuancheng to his other employees through a video conference.

  By the way, I took this opportunity to introduce the new game "Control Invalidation" to him in detail, so that he could understand.

  Afterwards, it was a break-in at work.

  Meng Shu specially emphasized that the main map of the game, Panopticon-19, does not need to be too sci-fi, it only needs to be a little bit more advanced than modern technology.

  Don't get too far away from reality, let the player have a sense of the atmosphere of the modern cutting-edge technology base at a glance.

   After all, this game is not strictly a science fiction game.

  At the same time, the shape of the monster does not need to be modified. Just follow the concept map directly, no need to spend effort on it.

   Fang Yuancheng expressed his understanding after listening.

   He started his own work after learning about various aspects of the game.

  As the person who cooperated with him, Xia Nianzhen, the only girl in the company, also started her own half-learning and half-working-in path.

  After everything was arranged, the time passed day by day like this.

   There was also a small episode during this period.

  Meng Shu took a fancy to a two-story villa and wanted to buy it.

  But the second elder in the family said they would not live there.

  Because there is no pressure in life and no work toil, they are bored at home instead.

  Familiar neighbors also moved out one by one due to rent and environmental issues, and replaced them with strangers.

   This resulted in the two elders having no peers who could get along well.

  So I wanted to go back to my hometown.

  There, they can plant fruit trees, raise cats and dogs, chat with neighbors, and go to the market every now and then.

  And compared to the cold city, the hometown where they grew up, actually has a more sense of belonging.

  Meng Shu was a rural person in his past and present lives, so he naturally wouldn't let Er Qiang stay in the city to be a so-called city dweller, so he agreed with the second elder.

   And on Saturday three days later, he took Meng Xiaoran, who had recovered and returned to school, to the long-distance bus station to send his parents back home.

   Originally planned to take a plane, but the two elders had never taken it before, so they didn't know what to do when they entered the airport, and they were also very afraid of flying.

  The same goes for trains and high-speed rail.

  Because I am not familiar with it, I am not used to it, so I resist it.

  So it was changed to a long-distance bus that the two elders have long been used to and feel at ease.

  Although it takes a day and a night, this familiar long-distance vehicle is better than an unfamiliar means of transportation.

   After watching his parents leave, Meng Shu also returned home with Meng girl.

   As for buying a house.

  Because the second elder is away, he doesn't look at any villas anymore.

   Instead, he chose a set of commercial housing on the 35th floor of a certain community, and allocated one of the rooms to Meng Xiaoya, so that she could live in it when she went home.

  After that, the decoration started, which took a lot of time.

  Then until the renovation is completed, Meng Shu will continue to live in this old house.

  Little girl Meng went back to live at school, but it had nothing to do with her.

   After these family affairs were finished, half a month had passed.

   The company's affairs, under the previous arrangement, went very smoothly.

  With Fang Yuancheng's control, what Xia Nianzhen handed over, from the first major changes in many places to the current minor changes, the level is gradually improving.

  Its style is also very in line with Meng Shu's psychological expectations.

   Looking at the 'completely reproduced' "Control Failure" on the computer, a smile appeared on his face.

  After the scene style problem is solved, the next step is to design the tasks of the branch line and the main line.

  In fact, during the filming of the W-FBC-0087 stairwell microfilm, Chen An submitted many designed tasks.

  But most of them were killed by Meng Shu.

  Now, the shooting of the microfilm is completed, and various tasks are on track. Regarding this matter, Meng Shu had a simple communication with Chen An.

  The latter has been worrying about how to hand over side missions to players through NPCs, and what reasonable reasons should be used for players to complete them.

  Pass rewards? Or through intelligence?

  This is not one of those RPGs that can make the protagonist stronger.

  In "Control Failure", everyone is running for their lives, who has the time to catch the protagonist and issue side missions for him?

  After learning about Chen An's troubles, Meng Shu smiled and said that he didn't have to think so much.

   All the side missions can be randomly appeared in the same way as in "Sky Mountain".

   There is no need to arrange for a designated NPC to release tasks, and it also saves the process of accepting tasks and explaining tasks.

  As long as the player is close to the mission setting area, the mission may be automatically triggered according to the set probability value.

   After that, the plot of the mission will be performed. Players can choose to participate in the task, or they can choose to ignore the task.

  Everything is left to the player to choose.

   In addition, if you do this, the task does not need to be too long.

   It is best to control the end within 5 minutes.

  After all, the control has failed, and everyone is desperately trying to escape. Who has the time to create a bunch of tasks like RPG games waiting to be released to players?

  A random method is adopted, and it is also convenient to arrange 40 players who have all changed their normal names.

  In addition, these can no longer be called side missions or random missions.

   Unification changed to random event.

  Chen An thought for a while, the boss seemed to be reasonable.

  The emergence of random events makes the game more playable. It also allowed the game to abandon the previous fixed mode and make it full of unknown elements.

  This form will allow players to have a different experience every time they enter the game.

   Simply charming!

   As for whether it can be realized, Chen An is not worried about "Mountain of the Sky" before it.

  Since the boss proposed it, then the boss's development team will definitely be able to do it!

  After that, I started to concentrate on designing and streamlining tasks.

  Actually, the reason why Meng Shu adopted such a task form is mainly due to "The Elder Scrolls 5" and "Red Dead Redemption 2".

  The former has a messenger who can find the protagonist across mountains and mountains.

  Whether it is Soul Stone Tomb, or Heijiang, even Songgarde. He can set foot on these places with a mortal body to find the protagonist, and then send a letter to let the protagonist trigger the random mission on the letter, he is really dedicated!

  The latter has a lot of random events, such as encountering a crying woman on the road. When the player came forward to inquire out of curiosity, he suddenly saw several robbers emerging from the tree trunks and bushes, only to realize that it was a fairy dance.

   It’s also like Xueshan encounters a hunter by chance, and he asks the protagonist to help find an accomplice. It turned out that he was dead after finding it. What was even more horrifying was that a bear rushed out and swallowed the hunter in front of the player. The scene was once bloody.

  And the player can choose to shoot in advance to save the hunter, but the hunter will scold you for robbing his prey. If you don't save it, the hunter will die.

   In short, these games give players a high degree of freedom.

  In addition to the main tasks to advance the plot, these large and small tasks are presented in the form of random events, allowing players to "encounter" them.

   This gives a sense of realism and gives the game world a lot of detail and charm. And let the players in this world feel a different kind of life that is different from reality.

  Let the players experience the game with an enjoyment-like mentality, instead of just playing it like a mission.

  Meng Shu wanted this effect.

   Make all the side quests shorter, and then all appear randomly, allowing players to 'encounter' them.

   Then let players choose to participate or stay away according to their own abilities.

  It was designed like this in "Mountain of the Sky" before, and now in "Control Failure", he still intends to do so.

  After all, the plot performance of the game "Sky Mountain" on the Internet can be said to be highly praised in all aspects.

  Danmaku.com even has a video of the sum of all random events being widely circulated.

  Since this is the case, if players like it, why not continue it?

  After Meng Shu finished dealing with this matter, it was a month-long development.

   During this time, everyone is very busy.

  Even Fang Yuancheng made a few trips to the company across regions to communicate with Meng Shu, Xia Nianzhen and others in detail.

  Since he is not a producer, he has no say in other aspects of the game.

  But after learning the basic gameplay flow of the game from Meng Shu, he can also make related things based on these.

  For example, A-FBC-0106 The pocket space of the scary old man, how to make a chilling feeling of horror while retaining the design of the side road, etc.

   There is also W-FBC-0049 Plague Doctor, what kind of environment and atmosphere is used to make players feel its horror.

   These are all matters that Fang Yuancheng, Xia Nianzhen and Qiu Yuan are discussing in detail.

   As for Meng Shu, he just needs to wait for the result.

  He has his own business to attend to.

   Taking advantage of this time, he took the time to go to Guancheng.

  Because the work of motion capture is carried out here.

  Because the game "Control Failure" has as many as 100 random events, more than 40 NPCs can interact.

  So, the small corner of the company is obviously not suitable.

  Thus, Meng Shu found a blue eagle studio in the next city and outsourced the work of motion capture.

  Animator Xu Hong came here for supervision and guidance in the name of a business trip.

  He passed the task script sent by Chen An, coupled with the comprehensive interpretation of the professional director + actors here, made the work in this aspect progress extremely smoothly.

  But the animators in the studio couldn't keep up with the shooting progress.

  Because they need to manually complete the fluency of the movement with K frames, and the facial expressions of the face model are also the same, which need to be manually adjusted to make it more natural.

   It doesn’t mean that once you shoot, you will have it.

  So when Meng Shu arrived here, he found that the work was done in an orderly manner, which made him very satisfied.

  After staying in Guancheng for a day and a half, he bid farewell to Xu Hong, returned to Shencheng, and started his own development work.

  The production of dubbing and music sound effects is still handed over to Infinity Online Entertainment for help.

  They only provide script lines.

  Music and sound effects will be reviewed by Meng Shu.

   I have to say that Unlimited Entertainment has really responded to Meng Shu's request and fulfilled his responsibilities.

  After that, every time Blue Eagle Studio produced an animation that could be installed, the dubbing studio cooperated by Infinity Online Entertainment began dubbing.

   Just like that, another two months passed.

  When the popularity of "Mountain of the Sky" was getting low and nothing happened in the game circle.

  The first trailer of "Out of Control" has been released!

  Because this trailer came suddenly, there was no leak before, and it was released at 9 pm.

  So it caught the players off guard!

  So much so that when they saw the video, they thought it was stitched up by some sand sculpture netizen.

   As a result, take a closer look, what a mess! It's Shimmer!

  So, while the primary school student was dreaming happily, other netizens and players clicked in one after another.

   Soon, they finally saw what the extremely mysterious and conjectured number W-FBC-0173 was!

   The update has been a bit delayed, so the pace has been sped up. The original chapter of motion capture, the chapter of art scenes and object modeling, and the chapter of dubbing are all integrated into one chapter, let's go straight to the topic. There will be another chapter later.

  

  

  (end of this chapter)