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Chapter 1467: Thunder of the Pure World

Along the way, Sharlayan formulated several alternative battle plans for Magtheridon.

The most optimistic set of them is used today, aiming to further develop Jaina's combat ability.

Except for Tinagosa, who is not very self-motivated, Jaina, the youngest, is the weakest member of Sharlayan's small family.

Tina Gosa has a reason to be lazy, because she doesn't intend to break through on her own like her sister.

As a member of the Dragon Clan, Little Tina has the privilege of being lazy.

As long as her age and magic power grow to a certain level, she can go to the Nexus to apply to the patriarch Malygos for a ceremony, and advance to an adult dragon.

Even Stella Gosa, who hopes her younger sister will become a dragon, doesn't think there is anything wrong with Little Tina's idea. This is a custom that the Dragon Clan has always used.

Stella Gosa has personally experienced the difficulty of breaking through on her own.

Knowing sister Mo Ruo, she doesn't think that a fun-loving guy like Tinagosa can still have the perseverance to hold back when he knows there is a shortcut.

Tina Gosa is not the kind of person who likes to win by nature, and the pampering of Salayan and others makes this little guy even more arrogant.

If Stellagosa hadn't taken the initiative to stand up and put on a bad face, reminding her all the time, Tinagosa would probably cause a lot of troubles for the family in a high-flying manner.

Besides, Stella Gosa didn't want to train Tina Gosa to become the main battle elite of the Dragon Clan, and she also had her own selfish motives.

Stellagosa only hopes that Tinagosa can live a carefree life. It is enough to have a certain self-protection ability, and all the pressure will be resisted by her sister and the brother-in-law who loves Tina the most.

As a human, Jaina doesn't have a racial advantage like the dragon race, and she doesn't have a cub-protecting sister like Stella Gosa to shield her head from the wind and rain.

Wanting to accompany Sharlayan forever and follow him through those strange worlds full of unknowns, she can only rely on her own efforts to break through the shackles of life that shackle mortals.

Salayan, Valeera and others all noticed Jaina's efforts.

Given the opportunity, members of the family are willing to help Jaina's progress as much as they can.

And everyone believes that the talented Jaina will not live up to their expectations.

As an orthodox arcanist, Jaina chose a relatively unpopular research project. She intends to use arcane arts to simulate the four elements of earth, water, fire, and wind to cast spells and further improve the existing evocation spell system.

The so-called evocation spell, as the name suggests, is to shape energy to complete spellcasting. The caster can control the shape, size, density and other elements of the spell.

Strictly speaking, some of the gravity spells commonly used by Stellagosa also belong to the category of evocation spells.

In a broad sense, the system of evocation spells is too vast, and it is impossible for many people to fully grasp this system in their entire lives.

Therefore, it is a very smart approach to specialize in elemental spells in the evocation system like Jaina.

Before Jaina began to study elemental spells in depth, the sages of Dalaran only came up with two mature elemental simulation systems, fire and water (ice), and the wind and earth were basically in a blank state.

It's not that no one thought of being with Jaina, but Azeroth at that time didn't get the complete inheritance of the shaman.

Arcanists lack sufficient imagination in the manifestations of earth and wind elements, as well as the ability to control and perfect the imaginary step by step.

The invasion of the old tribes had a profound impact on Azeroth, both good and bad.

The complete inheritance system of the shaman gave a huge shock to all spellcasters in Azeroth.

Through personal experiments by the Wildhammer dwarves who are born with a strong affinity with the earth element, the participants in the research found that the shaman who was blown to the sky by the orcs was not as tall as imagined, but very down-to-earth.

Excluding the ancestral way unique to orcs, a shaman is actually a special type of spellcaster who borrows the power of heaven and earth.

The so-called power of heaven and earth here is not the concept of Xianxia mentioned in Danmaku, but refers to the four elements of earth, water, fire and wind that are bound to exist in all worlds. They are the foundation of the world.

Jaina is not the first arcanist to explore the magic of the elements of air and earth.

However, thanks to the solid amount of knowledge accumulated since she was a child and the sufficient trial and error capital provided by her family, she is undoubtedly the person who has taken the lead on this road of exploration so far.

Speaking of which, Jaina's next research direction is thanks to the inspiration provided by Sharlayan.

That's right, it is the colorful protection that Sharlayan obtained not long ago, a multiple composite power that has never been seen before.

Since Sharlayan can combine five irrelevant powers with its special bloodline advantage, Jaina believes that she can also smelt the four elements of earth, water, fire and wind into a brand new composite power.

But before that, she needs to fully master the four simulation elements first, try to research the most suitable spellcasting mode for her, and then explore the problem of integrating the four elements in depth.

As mentioned above, the two elements of fire and water do not require Jaina to dabble too much. The ancestors of Dalaran and Quel'Thalas have already summed up two very mature spell systems.

The simulation of the two unpopular elements of wind and earth can only be gradually improved by Jaina, a motivated explorer.

During the chaotic battle in the Blade's Edge Mountains, Jaina initially grasped the essence of the earth elemental simulation spell... After all, she has Onyxia, an expert who masters the power of the earth, by her side.

After grasping the main points, the next thing to do is to constantly improve.

The only difficulty facing Jaina is the simulation of wind elements that seem to be everywhere.

In this regard, Sharlayan has a certain right to speak.

There are a series of wind-controlling and thunder-calling spells in druid's spells. Although these wind-calling and thunder-calling spells incorporate a lot of principles of nature-based spells, they always remain the same.

It has to be said that Jaina's talent in the way of the arcane is indeed amazing.

Through discussions with Draenor's new wind elemental king, Calradios, and part of the spellcasting experience provided by Sharlayan, she really found the key node to initially master the thunder calling spell.

People like Raiden and Thorim who are born with the power of thunder and lightning, they don't need to use rain clouds as a medium to summon powerful thunder out of thin air.

But a beginner like Jaina couldn't reach the sky in one step like Raiden, and Gathering Clouds became the best auxiliary means for her to learn Leifa.

If it is a one-on-one level small-scale battle, Jaina herself can gather the water vapor produced by the fusion of water and fire into a cloud.

However, this kind of small-scale cloud is too petty on a larger battlefield, and it will stop after releasing a few lightning spells targeting a single target.

The position of the mage on the battlefield is to provide a fixed turret with heavy firepower in a wide range. If you want to release a large-scale lightning method that can cause damage to the army, it is obviously not enough to rely on Jaina's two cloud-making tricks.

So Sharlayan came up with a temporary solution, using the special plant seeds presented by Fandral to forcibly create water, and then formed water vapor through the sun-baked ground of the Hellfire Peninsula.

The rain clouds covering the entire battlefield provide Jaina with an excellent environment for casting spells.

A Thousand Thunders.

This spell is a powerful thunder spell developed by Sharlayan through discussions with Barrage.

Before stepping into the demigod realm, Sharlayan had to rely on the power of thunder and lightning bestowed by Raiden to release it independently.

This limitation no longer exists.

Sharlayan can use his power of thunder to summon thunder whenever the need arises.

It's just that when releasing such a large spell, it will inevitably take a little time to brew in advance.

Sharlayan does not position himself as a pure spellcaster. Except for a few specific situations, he generally does not hide behind the battlefield and prepare to wash the ground with big spells.

Since Jaina wanted to learn, Sharlayan certainly had no reason to refuse.

During the vacation on the Throne of the Elements~lightnovelpub.net~ the gifted and intelligent Jaina basically mastered the principle of casting a thousand thunders, but she never found the opportunity to actually use it in battle.

Now, this opportunity has come.

The decline in Magtheridon's strength was more serious than Salayan expected, and while it was easy to entangle him, Salayan was able to spare a lot of energy to focus on the main battlefield on the other side.

From a rough look, the number of soldiers gathered by the three evil orc remnants is about 30,000 to 40,000.

This is probably the result of Mim Deadeye's desperate gamble, and all the people are soldiers. Sharlayan saw many old people and half-grown children in the army of evil orcs.

This kind of stud gambling is undoubtedly very risky, in the words of barrage...

"Win the young model in the clubhouse, lose and go to work in the sea"

Unfortunately, the evil orcs who bumped into the muzzle of their guns, let alone young models in the clubhouse, might not even have the chance to work in the sea.

As the blazing thunderbolt descended, Sharlayan, who put on sunglasses to protect his eyes in advance, soon smelled the burnt aroma of raw meat being roasted.

"Salted fish turned over? Heh~ You guys deserve it too?" (End of this chapter)