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Chapter 854: Intermission? Doesn't exist for Sharlaya

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Sharlayan didn't know what the flustered Baron Geddon was thinking, otherwise he would definitely tell him—yes, you guessed it right.

Although Baron Geddon's strength is not bad, he is only a flame lord in the legendary realm after all.

Facing as many as 5 enemies of the same level, his fate was no better than that of Shaslar, and he quickly followed in the footsteps of his colleagues in front of him. The huge elemental body was beaten to nothing but a pile of residue do.

Using the dragon scales covering his hands to insulate from the high temperature, Sharlayan squatted down and rummaged through the ashes left by Baron Geddon, and successfully found a familiar bracelet.

So far, the first phase of Sharlayan's Molten Core strategy plan has been successfully completed.

After defeating 6 flame lords one after another, the soldiers of the coalition army who participated in the attack were exhausted physically and mentally.

After extinguishing the 4th, 5th, and 6th flame runes, Sarlayan, as the commander-in-chief of the coalition forces, ordered the whole army to camp temporarily in the square where Garr was stationed.

The magister troop of the high elves carved runes on the ground, which propped up a magical barrier that isolated the high temperature outside the Molten Core, so that the soldiers who camped here could obtain a comfortable resting environment.

Before starting the second stage of the strategy, these soldiers who have endured the high temperature and fierce fighting can get enough rest time.

Considering that Neptulon in the away game is unlikely to drag Ragnaros for a long time, the time left for the coalition forces to rest is not much, at most 2-3 days.

Taking advantage of this recuperation time, Quel'Thalas, who received the latest contact, will send someone to deliver sufficient supplies, including all kinds of potions that have been consumed.

Others could rest, but Sharlayan couldn't.

For more than two days, he had to find a way to release the soul of Sunderland, the prince of wind element.

Sunderland's elemental essence was sealed in a container made by Ragnaros himself. The Firelord cut it in half and handed it to Garr and Baron Geddon for safekeeping, so as to show his trust in them equally.

…But Garl was eventually backstabbed by one of his own, and used as bait to lure the enemy deep.

After obtaining the two pieces of the Windchaser's Imprisoned Skull, Sharlayan tried to put them back together.

This step went smoothly, but due to being placed in the fire elemental world with a single element composition for a long time, Sunderland's soul activity was very low, and he didn't respond to any calls.

After discussing with Danmaku, Sharlayan came to a more reliable conclusion.

He must first infuse enough wind elemental energy into the Prison Skull to wake up Sunderland's dormant soul, and then consider persuading him to assist in the attack on the Molten Core.

"Wind element energy..."

As Druin who can use the power of nature to call wind and rain, it is not a problem for Sharlayan to attract wind elements.

But in Molten Core, an environment with an excess of fire elements, it is obviously not possible. Sharlayan can only teleport to an open area outside the large army. It is best to find an area with strong winds.

That's why Salayan said before that Stellagosa came at the right time, and the little star was responsible for picking him up, which saved him from wasting time in and out of the Molten Core.

As for where to go, Sharlayan already had preliminary plans.

The magnitude of the wind is usually affected by the environment. It is usually difficult to generate strong winds in areas with complex terrain and mountainous areas, and towering mountains will block the flow of wind.

Logically speaking, the desert region is the most suitable for Sharlayan's requirements.

However, the Eastern Kingdom does not have desert terrain. Considering the efficiency, it is impossible for Sharlayan to let Little Star take him across the sea to Kalimdor.

After some screening, Sharlayan finally chose the barren land next to the Searing Canyon.

Although there are some mountain peaks and canyons in the barren land, the center of this area is a desert terrain without mountains, which is just convenient for Sharlayan to call the strong wind to infuse wind elements into the prisoner's head.

Originally, the barren land was used as a buffer zone between the core areas ruled by the Dark Iron Dwarves and the Bronzebeard Dwarves.

A few years ago, before the new Dark Iron King Dagran Thaurissan came to power, the former Dark Iron King, dissatisfied with the status quo, ordered to advance the front line and built a blockhouse near the exit of Loch Modan in the northern part of the barren land. Bastion of Pain.

It is said that the name was finalized by the old king himself, implying that the copperbeard dwarves would be sent endless pain through this fortress.

However, this bunker did not meet the expectations of the old black iron king. Not only did it fail to use it as a springboard to further invade Loch Modan, but it annoyed the copperbeard dwarves who wanted to calm down and dig the ruins.

In order to protect the secrets of Uldaman, under the command of Muradin, the elite of Khaz Modan Kingdom broke through the fortress of pain in one fell swoop.

After several years of slow advancement, Muradin has pulled the battle line to the junction of the barren land and the scorching canyon, and the front of the army is approaching the core ruling area of ​​the Dark Iron Dwarves.

The former black iron old king passed away due to illness in a state of shock and anger. As the only son of the old king, Dagran Thaurissan was logically succeeded.

Just when the black iron councilors were going to encourage the new king to continue to increase troops to the front, Daglan did the opposite.

With the help of Queen Moira's status as a bronze bearded dwarf princess, Dagran sent envoys to the front line of the wasteland to make peace with Muradin, who was about to break into the scorching valley to rescue his niece.

Through this exchange, Muradin, who had received Moira's handwritten letter, knew a truth that made him helpless.

Moira was not kidnapped by the Dark Iron Dwarves, she voluntarily married Dagran Thaurissan, the new Dark Iron King.

When Muradin passed the news back to Ironforge, Magni, who was furious before and wanted to mobilize the soldiers of the whole country to rescue his daughter, suddenly lost his temper.

Magni, who couldn't understand his daughter's thoughts, could only sulk in the throne hall alone, and even uttered angry words at one point, saying that he did not have such a daughter who defected to the enemy and betrayed the country.

As a brother who grew up wearing open crotch pants with Magni, Muradin certainly knew that his elder brother was just talking angry words.

Either way, it was a foregone conclusion that Moira would become the Iron Queen.

Although Muradin also had some angry ideas, but compared to Magni, the first party who was controlled by emotions, Muradin calmly saw the opportunity for reconciliation behind the marriage between the two clans.

Through a contact between them, Muradin had some basic understanding of the new black iron king Dagran.

The young king didn't hate the copperbeard dwarves like his ancestors did, or he wouldn't have married Moira, the copperbeard princess.

Putting aside the emotional Magni, Muradin had a private discussion with his third brother Bryan.

The two thought that it was not entirely a bad thing for Moira to marry the Black Iron King, and they might use this as an opportunity to facilitate peace talks between the two dwarf clans, the Bronzebeard and the Black Iron.

"Shua!"

A faint blue portal suddenly opened in a certain mountainous area in the northwest corner of the barren land, and two high elves, a man and a woman, walked out of the gate one after another.

These two are naturally Sharlayan and Stellagosa sent from the Molten Core.

The little star didn't know the specific coordinates of the barren land, and opened a random portal at the approximate location, and Sharlayan didn't know where they landed in the barren land.

In order to determine the specific position, Sharlayan turned into a storm crow and rose to the sky.

"here it is…"

The foothold chosen by the little star is located in a canyon sheltered from the wind on both sides, the east side leads to the vast desert, and the south can just see a Bronzebeard dwarf frontline camp.

[This should be the location of Kargas Town in the original history, right? 】

[No mistake, we used to run into the book from this point when we played the two raids of Heishi Mountain. 】

【ah? Why not choose the bird spot in Searing Canyon? 】

[Because there are too many people in the alliance and tribe pk in the front point, and it may not be much closer to go there~lightnovelpub.net~ It's a matter of personal habits, our guild is used to starting from Kargas. 】

Sarlayan just glanced at the bullet screen, and didn't ask them about the content of their discussion in detail. He only needed to know where he and Stellagosa had landed.

After falling back to the ground, Sharlayan said to Stellagosa: "I saw the barracks of the Bronzebeard Dwarves, let's go and say hello to Muradin first."

The release of Sunderland in the barren land will inevitably cause a lot of commotion, and it is of course necessary to report to the local garrison first to avoid unnecessary misunderstandings.

"hold head high!

"

When Sharlayan and Stellagosa were chatting and laughing all the way towards the Bronzebeard frontline barracks, there was a loud dragon roar in the distant sky.

The transformed griffin of Sharlayan hurriedly flapped its wings and hovered in the air, and Stellagosa also took out his staff and looked vigilantly at the adult dragon passing by from a distance.

"Black Dragon..." Sharlayan murmured to himself in a puzzled voice, "Why did they appear in the barren land?"