Lords Trying to Survive: Strategizing from a Rundown Yard

Chapter 1095: quasi-magister

Judging from Miri Myers' performance, Blue Water Island should not be too small a force.

It may even be an island-type force dominated by water spellcasters.

Because the first thing Mirri Myers said straight to the point was: "From Bluewater Island" so-and-so.

This kind of behavior of putting place name power in front of the name is similar to the fact that two parties meet and report their hometowns to each other.

Those small forces will not be like this.

Only forces with a certain scale can use such an opening statement to introduce themselves.

However, Zong Shen is not interested in Blue Water Island.

Even a thousandth of the territory on the mainland has not been figured out, let alone the wider ocean.

Although he has been preparing for the big voyage.

But the preparations belonged to the preparations, what to do and what not to do right now, he could still figure it out.

The battle for hegemony in the Endless Continent has not yet officially started, so there is no need to let go of the entire continent and spend time and energy traveling across the ocean first.

Of course, conquering the mainland is destined to take a long time.

He may choose to go to sea a few times before the third act.

In any case, what he has to do now is to look at the attributes of the sixth-level water system archmage from Blue Water Island who is also a powerful new member of the water spirit god.

With a thought, the detailed attributes of the slim Miley Myers in front of him emerged in his mind.

[Water Element Archmage (Water Spirit God's Blessed One) Preparatory Magister: Miri Miles]

[Qualification: Epic (Medium)]

[Level: LV10]

[Properties: (click to expand)]

【Hunger and fullness: 80】

【Loyalty: 70】

As expected of the Archmage summoned by [Random God's Favored Person Recruitment Scroll (Golden)].

But looking at the information on the first-level attribute list is much better than [Necromancer (Necromancer): Rathma]!

Although Rathma was also rated as a sixth-order archmage, he did not have the title of [Preparation Magister].

You must know that the magister belongs to the seventh-level spellcaster, and this level is a qualitative change, which can lead the giant city-level mage tower.

The significance of a seventh-level magister is not comparable to that of a simple seventh-level infantry, cavalry, or crossbow shooter.

After entering the seventh level, as long as there is enough space to cast spells, they can set off natural disasters.

The number of spellcasters themselves is very small, and spellcasters who can cultivate to the seventh level are even rarer.

In other words, Miley Myers can be promoted to the seventh level at any time, and now she can be called "quasi-seventh level".

But after all, Rathma was summoned through [Random God's Favored Person Recruitment Scroll (Orange)].

The rank of the recruitment paper is as much as one rank lower.

It is normal that there will be gaps among the favored ones recruited in the end.

The most important thing is that Miri Myers doesn't seem difficult to get along with, and the initial loyalty is 70 points.

Compared with Rathma's 65 points at the beginning, it is already a big improvement.

After thinking for a while, Zong Shen opened up her detailed attributes.

【Strength: 92】

【Agility: 57】

【Wisdom: 412】

【Charm: 187】

[Life Point: 1760]

[Magic value: 4275]

[Magic damage: 409~433]

[Blunt damage: 119~122]

[Head armor value: 45]

[Upper body armor value: 50]

[Lower body armor value: 40]

[Magic resistance: 60]

[Influence skills: blue water training (water magic consumption reduced by 30%, magic chanting time reduced by 50% below level 5, reduced by 15% above level 5, power increased by 10%)]

[Active skill: Water Arrow LV10 (singing time 1.5 seconds, consumes 20 magic points, launches a water arrow, causing magic damage multiplied by 2.0)

Water healing LV10 (singing time is 1 second, consumes 15 mana points, can heal and restore 100 points of health to self or friendly units, but cannot heal broken limb damage, no cooldown time)

Water Caress LV10 (singing time is 10 seconds, consumes 200 mana points, summons twelve water caresses to heal friendly units, each water caress is shaped like a ribbon, and lasts up to 120 seconds , can recover 15 points of HP per second, cooldown time is 2 hours)

Rain of Prayer (No need to sing, consume five drops of blood, summon the rain of prayer, the maximum radius is 100 meters, lasts for 15 seconds, can recover 100 points of health per second, and can heal broken limbs according to the proportion of life recovery, belongs to Strong healing effect, cooling time 36 hours)

Blue Water Roar LV10 (concentrates the magic power of water elements, chanting for 5 seconds, summons a water roaring vortex, which can sweep the range of 3 meters to 80 meters in front of you, and causes [knock down] effect to all enemies whose strength attribute is lower than 300, And comes with a 0.5 times magic damage, cooling time 1 hour)

Multiple water arrows LV10 (singing time is 12 seconds, consumes 120 mana points, fires six water arrows, causing magic damage multiplied by 2.0 to enemies within 150 meters)

Water Wave LV10 (Singing time is 6 seconds, consumes 150 magic points, summons a water wave, impacts the fan-shaped area within 30 meters in front, causing magic damage multiplied by 1.5, and weakens the power of fire magic within the range by 20%. Construction speed, lasts 3 minutes, cooldown time 1 hour)

Double Spiritual Water Body Protection Bullet LV10 (no need to sing, consumes 60 mana points, constructs two drop-shaped spiritual water bullets, surrounds itself, and each spiritual water bullet can attack the enemy within ten meters by mind control , can also spontaneously defend against enemies, resist long-range arrows and magic attacks, up to 100 arrows with strength not exceeding the third level or 30 third-level magic attacks, the maximum duration is 30 minutes, and the cooling time is 2 hours and 45 minutes )

Blue Water Shield LV10 (singing time is 2 seconds, consumes 50 mana points, add a water shield for yourself or allies that can exist for up to 30 seconds, with a solid value of 3000 points, dual resistance of 40 points, and a cooling time of 1 minute)

Water Condensation Guard LV10 (Singing for 30 seconds, consumes 1800 mana points, uses itself as the midpoint, condenses a shield of water condensation protection with a coverage radius of 100 meters, can exist for up to 15 minutes, has a solid value of 150,000 points, dual resistance 85 points, cooling time 8 hours)

Summon blue water element LV10 (sing for 10 seconds, summon two LV10 blue water elements, last for 10 minutes, cooldown time 1 hour)

Wrath of the Blue Water (sing for 15 seconds, three drops of blood, call the Wrath of the Blue Water, within 500 meters in front, choose a spot with a radius of 10 meters to strike, and the target will be attacked in the next 10 seconds 1200 water needles are projected in the area, and each water needle has an additional 120 points of magic-breaking effect, and comes with penetrating damage equivalent to 0.9 times the magic damage, and the cooling time is 48 hours)

Summon Water Spirit LV10 (chant for 1 minute, consume 300 magic points, summon a powerful LV10 water spirit caster, last for 5 minutes, cooldown time is 8 hours)

Incarnation of the source of water LV10 (No need to sing, incarnation of a source of water, with the ability to float and flow and deform, in this state, you will get 80% physical damage immunity, and at the same time will consume 1 point of mana per second, the water source The source can increase the effect of water spells within a radius of 150 meters, and the increase rate is 15%. In the state of the source of water, it can only launch water arrows without consumption and singing to attack, and cannot cast other magic, and the cooldown time is no)

Water draw blood (cause violent blue water to envelop the enemy, detonate the blood draw, cause 3.0 times magic damage and bind for 2 seconds, after the blood draw, the enemy's lost health will be fed back to itself, cooldown time is 3 hours)

Endless water entanglement (sing for 100 seconds, consumes 2000 mana points, can summon infinite water entanglement within a radius of 300 meters, a total of 12,000 water chains will bind enemies within the range, the effect depends on the target itself, cooldown time 72 hours)

In the process of understanding the magician: ...]

[Talent Skill: Water Spirit God's Blessed (Enter the God's Blessed state, the casting cost is reduced by 50%, the singing time is shortened by 20%, the skill cooling time is reduced by 4 hours at one time, the water magic damage is increased by 100%, the mana value recovery speed and upper limit are increased 50%, the duration is 1 hour, during this period, if you enter the dying state, you will be able to activate the special skill [Water Spirit God Incarnation], this talent can only be activated once every 36 hours)

Induction of water (extremely sensitive to the magic power of the water spirit element and the material water, and can detect the water source and the enrichment area of ​​the magic power of the water element within 100 kilometers)

Tranquility (10% reduction in spellcasting misses, 10% increase in mind/spirit resistance)

Water girl (the efficiency of studying water magic is increased by 50%)]

[Passive skills: Blue Water Spellcaster Training VI (proficiency in additional 256 kinds of first-order water magic, 128 kinds of second-order water magic, 64 kinds of third-order water magic, 32 kinds of fourth-order water magic, 16 kinds of fifth-order water magic, 8 A sixth-level water magic)

Quasi-magister (initially touched the threshold of a magister, and the remaining meditation time is 1007 hours, 29 minutes, and 37 seconds. After becoming a magister, all attributes have been greatly improved. In the current state, meditation for 3 hours can increase an additional 1 point of wisdom)

Water Magic Affinity (The basic damage of water magic is increased by 50, and the healing effect is increased by an additional 15 points)

Awareness of water magic (do meditation practice in an area full of water element magic, and you will have the opportunity to comprehend new water magic)

Water virgin (pure virgin body, unique container of water spirit)]

(The sixth-level water magician is only half a step away from becoming a seventh-level water mage. This is a senior water spellcaster who has been trained by Blue Water Island since he was a child.

The so-called Blue Water Island is located somewhere in the East China Sea. It is good at using the power of water spirits and has cultivated a large number of water spellcasters and amphibious warriors.

Maybe you can trace the remains of Bluewater Island in the future, it will be of great help to you in your struggle for ocean hegemony and exploration of distant unknown continents)

Sure enough, it is a talent, far greater potential than Rathma.

You must know that Rathma under LV10 has less than 200 points of wisdom.

But Millie Myers was more than twice as tall as she was.

But this is also normal, the former's aptitude is orange legend, while Mili Myers is already epic (middle).

The growth potential and attributes of the same level of the two cannot be measured by one standard.

And there is a big difference in their progress.

Mili Miles is already a quasi-magister, and she only needs to meditate and practice for more than a thousand hours to break through.

During the meditation period, every three hours can also increase the wisdom attribute by 1 point.

Coupled with the attribute blessing after the breakthrough, a proper legendary mage.

You must know that there are high and low among the gods.

The same is true for seventh-level magisters. A pure seventh-level magister may not be legendary in terms of attributes. After all, the spellcasters' messy spells have increased a lot, and they cannot be measured simply by equal levels.

But God's favored person, epic aptitude, and seventh-level magister, all factors added together, it is a proper level of legendary mage.

Therefore, Miri Miles has a promising future, and her potential and value are more than ten times that of Rathma!

She doesn't even need Zong Shen to pour in extra resources, she just needs time to advance naturally!

It can be called a legendary spellcaster who is preparing for the future of the territory!

After she has practiced for a period of time, she will be promoted to a hero unit.

Based on the potential of this charm attribute, he must be a hero of the great command level!

Zong Shen plans to let Mili Miles take charge of the water spellcasters in the territory for the time being.

Give her a substitute job, but don't plan to arrange too many affairs for her.

The most important thing for Mirri Myers right now is to practice meditation and become a seventh-level magister as soon as possible.

"Millie Miles, you will be in charge of the water spellcasters in the territory from now on."

"Someone will contact you later."

Zong Shen was delighted to see Lie Xin, and wanted to reward him with something.

But there is no equipment suitable for water mages in his pocket, so he can only give up temporarily.

Extra equipment requires a certain amount of chance.

Miley Miles picked up the hem of her robe and bowed slightly to salute.

Then he stood there quietly.

At this time, Zong Shen looked at Tasiya. UU reading www.uukanshu.com

In fact, it is not cost-effective to promote Tasiya now. At most, he can find a way to turn her into a god-favored person.

Then step by step as a divinely favored person, the attribute can be at least 30% to 50% higher.

Thinking of this, he calmed down and asked about the strategy module.

"Is there any way to make Tasiya a favored one?"

(3,729 kilometers to the east is buried a silent necromancer altar. This altar can be used as a medium to perform a necromancer sacrifice. As long as you prepare enough flesh and soul, you can get the opportunity to infuse the gods through the sacrifice feedback. Note , the place is not too far from the giant city of Lentax, you can arrange your itinerary as appropriate)

After reading the prompt, Zong Shen immediately had an idea.

According to the order of attribute improvement potential, it is more cost-effective to let Tasiya become a favored person first, and then use [Legendary Call] to pull it to the legendary level.

So after thinking about it, he waved to Tasiya.

"Tassia, I'm afraid your legendary chance will be canceled for the time being."

As soon as these words came out, Tasiya's expression suddenly became sluggish.

But he didn't act too unhappy.

"Everything is at your disposal..."

She touched her chest with one hand and said with some frustration.

At this time, Zong Shen smiled and changed the topic.

"I'm going to make you a god-favored person first, and then promote you to the legendary rank!"

Tasiya was stunned for a moment, and after pondering for a while, she came back to her senses.

The expression on his face turned from sadness to joy, and the arm holding him was another intimate rub.

"So this trip to the giant city, you can go with me."

He went on to add.

A series of surprises made Tasiya almost jump up.

But Aishia pouted her mouth, her face was full of jealousy and depression.