Lords Trying to Survive: Strategizing from a Rundown Yard

Chapter 771: All staff are ready, soldiers arrange

When it comes to the characteristics of [Moon Maiden Hunter], there are really no characteristics.

It can't be said that they have no characteristics, but their characteristics are basically the same as other [huntresses] of the same level. Zong Shen is no stranger to this, so he doesn't have much novelty.

It is no exaggeration to say that these [Dark Night Moon Maiden Hunters] are the masters of [Huntesses].

Not only a highly mobile jungle sentry, but also a reaper on the battlefield.

The high throwing damage combined with the ejection characteristics of the Moonblade weapon is a perfect combination for harvesting.

In addition, they also have abilities including [sniper], [mark], [stealth], and [anti-stealth], and they are all high-level abilities, which can effectively counter the enemy's sixth-level scouts. A very qualified battlefield reaper.

If Zong Shen sent them to deal with the enemy's low-level swarms, they would definitely set off a storm of flesh and blood.

Take the original [Crypt Challenge] as an example. If Zong Shen had a sixth-level [Dark Night Moon Maiden Hunter] in his hand at that time, I am afraid that one person and one leopard could easily harvest thousands of crypt monsters.

After all, all the crypt monsters at that time had their attributes weakened.

And with these five [Dark Night Moon Maiden Hunters], they can further improve the configuration of the [Huntresses] troops in the territory, and each [Moon Maiden Hunter] can lead one or more teams of Huntresses.

The third, fourth, fifth, and sixth ranks of huntresses form a coordinated battle.

With high and low, all huntresses can exert stronger combat power.

Thinking of this, he had already seen clearly in his heart.

The attribute subtitles are still not over, because there are still the attributes of the [Armored Nightsaber] under their crotches.

[Armored Nightsaber: Layton]

【Orange Overlord】

[level: lv10]

[Race: Warcraft]

[Bite damage: 172~175]

[Life Point: 6950]

[Armor value: 75+45 (armored)]

[Magic resistance: 60+45 (armored)]

【Speed: 8】

[Active skill: body splitting bite lv10 (causes an additional bite damage of 2.0 times, cooling time is 30 minutes, for targets with armor value less than 30 and health value less than 1000 points, there is a high probability of tearing the opponent's body)

Nightblade Assault (Nightsaber stimulates its own explosive power, increases its movement speed by 50% within 60 seconds, after the duration ends, it will fall into a fatigued state for 5 minutes, reduce its movement speed by 15%, cooldown time is 2 hours)

Summon Nightsaber lv10 (Summon three Tier 4 Nightsabers to help in battle, last for up to 15 minutes, cooldown time 3 hours)

Heavy Pounce lv10 (Initiate a pounce on the target, which can span a distance of 30 meters at one time. If the power value of the pounced target is smaller than your own, it will cause a suppressing effect that lasts for 10 seconds, making it immobile and subject to night Saber's Bite, cooldown time 1 hour)

Nightblade armor (summon a set of nightblade armor to cover the body surface, causing 100 points of piercing damage to the surrounding enemies. The armor is an energy projection and does not have a solid value. After 5 minutes of continuous existence, it will be hours. Cooldown time 2 hours)

Moonshine Shockwave lv10 (Nightsaber raises its neck and roars, sending out a Moonshine Shockwave, causing knockback effect and 200 points of magic damage to enemies directly in front, cooldown time 10 minutes)

Jump lv10 (makes the nightsaber jump suddenly, immediately get rid of the control effect of no more than five levels and the enemy's encirclement, and gain a stronger jumping ability, lasts for 5 minutes, cooldown time is 2 hours)]

[Talent skill: Nightblade (Nightsaber can emit a nightblade with an effective range of 100 meters and can cause 200 points of piercing damage to the enemy, unable to eject)

Pact of life and death (when Lydia is fatally threatened, Nightsaber Layton will take fatal damage for her once, this skill has no cooldown and can only be activated once)]

[Passive skill: Lunar Shadow (Stay still for 10 seconds at night, you will enter the fifth-level stealth state, and the stealth state will be released when you move or attack)

Beast intuition (can detect danger, and distinguish priority values, and dodge urgently against strong danger)

A heart-to-heart connection (Nightsaber Layton and Lydia have a heart-to-heart connection and can share visual perception)]

(The enhanced version of the panther and the woman, the stronger panther and the stronger woman, combined to become a powerful moon maid hunter

They are the sentinels chosen by the moon god, the huntresses trained by the moon dream

It is especially good at dealing with low-defense group enemies, and is not suitable for dispatching to fight against high-level enemies. If you want to get the most results on the battlefield, you must make a reasonable match)

After checking their attributes, Zong Shen only had one thought before the subtitles in front of him disappeared.

This time, without his calling, Luna took the initiative to ride over on [Sentinel Panther].

After all, she has advanced to become the fifth-level [Silver Moon Huntress], but in front of these [Moon Maiden Hunters], she looks like a little girl, mainly because the gap between the mounts is too big.

The fifth-level [Silver Moon Huntress] is riding the fourth-level [Sentry Panther].

And the sixth-level [Moon Maid Hunter] rides the fifth-level [Armored Nightsaber].

Although these two riding beasts are both black panthers, there is a huge difference in size.

The situation in front of him made Zong Shen think about ways to get a [Dark Night Advanced Book (Golden)], and then help Luna upgrade to a higher level.

After Luna returned to the team with five [Dark Moon Maiden Hunters], those open spaces became much cleaner, not as messy as they were when they were first recruited.

Now there are only seventh-tier units left that have not been checked!

This time there are not many seventh-tier troops, they are two [Seventh-rank Chimera Elder] and two [Seventh-rank Howling Giant Eagle Ranger].

The former is an advanced unit of [Sixth-rank Chimera, a mature man], and the latter is an advanced unit of [Sixth-rank Giant Eagle Popular Ranger Air Cavalry].

The attribute is about 30% to 40% higher than the previous level, which is equivalent to the epic level high level strength.

In addition, each skill is similar, but the number is more, and the effect of the skill has also been strengthened.

Zong Shen took a glance and knew it.

After checking their attributes, some greetings are indispensable.

Those [Chimera Elders] are very intelligent, not only can they know the ancient elf language, but also the current common language of the mainland.

It seems to be smarter and more suitable for communication than those 【Mature Chimera】.

As seventh-order chimeras, they are one of the few chimeras that can break through the shackles of lifespan and strength.

His strength is about the same as that of a little blackie who will enter his prime in the future, or even slightly higher, but not as good as an ordinary old dragon.

As for those seventh-level [Rising Wind Giant Eagle Rangers], they are similar. They have combat power that can compete with high-level epics, and their overall combat power is not much weaker than the two epic-level mercenaries that Zong Shen encountered back then.

The giant eagle under his crotch is a big guy of the sixth-order epic rank, and his strength is not weak.

Some powerful sniper skills mastered by these [Giant Eagle Ranger] could even threaten Zong Shen's life, but it was only a threat.

To kill Zong Shen with one blow, a seventh-level fighter is still not qualified.

After all, there are endless ways for Zong to save his life, and it is not easy to take his life!

After all returned to the team, Zong Shen began to make this strategic and tactical arrangement.

The first is the cavalry team, including the newly joined fifth-tier and seventh-tier air cavalry shooters, a total of 1931, of which the largest number is wolf cavalry, and there are 33 fifth-tier male lion skeleton knights, and sixth-tier male cavalry. 2 Lion Skeleton Knights.

Plus 2 Tier 6 [Mature Chimera], 2 Tier 7 [Elder Chimera], 1 Overlord level [Dragon Vein Manticore], 38 Commander level Manticores, and 62 Captain level Manticores. , Overlord level [dragon vein griffin] 1 head, commander level griffin 25 heads, captain level griffin 40 heads.

The above composition becomes the mobile force sequence of the territory.

Hosted by Colby, it was divided into four formations, scattered in four directions in the defense zone.

Among them, those high-level raptors and beasts gathered together to conduct mobile patrols with the lord's fortress as the midpoint.

At the same time, as a supporting force, it will provide resources in directions with high defensive pressure, and intercept those local air targets that may appear, so as to prevent the enemy's high-mobility units from breaking into the territory from the air and destroying the defensive buildings.

The wolf cavalry will take on the task of raiding and harassing. At the same time, those [Immortal Lancer], [Giant Wolf Cavalry], [Fourth Tier Lion Garrison Cavalry], [Fifth Tier Lion Charge Knight], [Centaur] and other cavalry/high mobility Sequences will also form teams to harass, and specific instructions will be conveyed through the voice transmission (regional broadcast) function of [Commander Jianta (orange)].

The planning of the cavalry sequence is basically clear, followed by the infantry sequence.

There are currently 1,399 infantry units in the territory, with the largest number of first-tier whiteboards [self-trained infantry] and second-tier whiteboards [self-training infantry], followed by second-tier [Avalon light infantry].

They are all relatively low-level infantry, and their actual combat capabilities are not strong. Even if they are grouped together, it is difficult to form a local advantage.

So Zongshen decided to scatter these low-level infantry around the main defense towers and defensive buildings in several directions. In case the enemy really assaults the inner defensive layer, these low-level soldiers can delay for some time.

Anyway, it's useless to keep them on the frontal battlefield. It's better to keep the protective defensive buildings, even if it's just to delay time, at least it's better than sending them out to die.

The remaining infantry fighters were also divided into four formations, and they were distributed as reasonably as possible.

For example, there are only 2 [Tier 3 Sarande Bronze Scorpion Scimitar Warriors], so in the remaining two directions, one more infantry fighter of the same level will be arranged.

Before the attacking party appears, we can only follow the principle of equal division to ensure that there are soldiers stationed in all four directions. After the attack starts, Zong Shen can make adjustments according to the situation. Anyway, the defense area is reduced to a radius of two to three kilometers. The circular area, whether it is infantry or cavalry, can quickly move.

The five [sixth-order mountain giants] happened to be stationed in one direction, and the remaining one stayed near the fort as a support force.

Others such as druids and gun shield fighters will form independent formations, and they will also be divided into quarters as much as possible. They will provide protection for shooters and mages stationed in different directions.

This is the most conservative and most reliable split strategy.

After all, the core goal of the defensive challenge is to protect the [Central Stone Pillar] in the lord's fortress from being destroyed, and Zong Shen can't kill it.

These two points are where the defensive challenge really needs to be emphasized.

Although Zong is very confident in his own strength and methods, he will never be easily involved this time.

When the defensive challenge begins and the attacker is extracted, he can use the strategy module to obtain information, and then he can formulate a clear strategy. The current arrangement can only be conservative.

No matter what kind of enemy he will encounter, what he has to do is to surround the territory into an iron plate, so that no oil, salt or water can be splashed in, so as to respond to all changes without change.

Defense is defense, and there is no need for too many bells and whistles.

Even if there is, he has to wait until he sees his opponent before making a decision.

The same goes for the remaining shooter and mage sequences, divided into four combat formations.

The division of manpower in this area is left to the respective heroes to handle.

Such as Colby, Favid, Doris, Luna, Vereesa, etc.

In addition to the above-mentioned arrangements, just in case, the Huntress team is not divided into four teams, but five teams, of which four teams protect the shooter and mage team together with the remaining infantry.

The remaining team joined the mobile support team.

There are also high-level units with obvious combat auxiliary capabilities such as [Sixth-level Night Singer] and [Sixth-level Thorn Ancient Tree Spearman], which are completely dismantled and assigned to different squadron-level sequences to stand by. War auxiliary support.

After the orders were issued one by one, the combat heroes soon organized the soldiers under their command into groups and arranged them according to Zong Shen's instructions.

The soldiers who were grouped immediately rushed to their respective positions under the leadership of other battle heroes who joined the territory later.

As of this morning, the [armored shooting positions] and [reinforced trenches] in all directions of the territory have been arranged, enough to accommodate the garrison of shooters and mages.

Every soldier received a small cowhide bag with him.

These small bags come from the workshop in Sitano Village. Mariel ordered tens of thousands of leather small bags without spending much dinars. Each small bag can hold three servings of standard military rations and several bottles of spare [spring water] and [pharmaceuticals]. .

In addition, everyone also received a water bag filled with clean water.

All kinds of arrows were also distributed~lightnovelpub.net~Vereesa and the two long-range combat heroes also emptied some of the portable storage compartments and loaded a batch of high-level arrows and crossbows.

Be aware that arrows and crossbows also have a piercing damage bonus.

Part of this batch of advanced arrows comes from daily collection and purchase, and the other part is from the relic warehouse.

It's just right to keep it for emergency. After the distribution, the shooters can immediately deal a wave of higher damage.

Of course, archers still use ordinary crossbow bolts/arrows.

These are consumables, and there are only 30 arrows in a bag. Normally, two or three bags of arrows are enough for a shooter each time, because the lords are currently fighting at the squad level.

But once there is a high-intensity large-scale battle, the consumption of arrows and crossbows is also terrible!

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