Mystery: Start with the Reader

v2 Chapter 668: 3 "doors"

After thinking about it for a moment, Abner turned his gaze to another thing in front of the "wanderer".

It was a piece of parchment that looked a little shabby. There was no text on it, only three numbers from one to three, each with a sticky pen symbol behind each number.

When other people see such a situation, they may be at a loss and have no clue... But Abner, who has "pure white eyes", can easily crack the mystery.

Those three numbers are actually "doors" in a sense, and behind them all hide a divided space, which should be derived from the "space hiding" ability of the "mysterious".

In other words, this parchment is actually a large storage grid, and the three numbers represent the "doors" of three different grids.

I just don't know what the "key" corresponds to these three "doors".

Abner reached out to pick up the parchment and study it carefully, but found that he couldn't lift it at all. The paper seemed to grow on the ground.

"Or... In fact, the essence of this parchment is also a magical'door'...

"It seems that the plan to get a space item for nothing is impossible."

Abner sighed, then knelt down and pressed his finger on the number "1".

Suddenly, there seemed to be a stone tablet in front of his eyes with an inscription on it, but only the first line could be seen clearly:

"Sequence 4: Conspiracy Mage."

This is the magical potion formula of the treacherous wizard? This is the compensation left by the senior traverser after calculating Zaratul to prevent Klein from not getting the demigod formula?

Then the "key" to this "door" is 80% of what Klein often wears...what could it be?

After thinking about it, Abner felt that since the "roamer" of the Abraham family had left something for Klein, he would certainly not fail to give a hint, so he put his gaze on the sticky pen symbol behind the number.

Hmm... The number behind the number "1" corresponds to a stick figure in the shape of a "whistle"... Maybe it refers to the "Azik copper whistle"?

Thinking of this, Abner took out the copper whistle of the same Azik style that Jane had given him, and put it on the parchment, only to find that the fog surrounding the stele in the hidden space became slightly lighter. Apart from this, there are no other changes.

There are some effects, but because it is not a real "key", the effect is not obvious? It seems that even if it is a high imitation, it is not as good as the original one after all.

In this regard, Abner was not disappointed, after all, he was actually not interested in the formula of the "Wizard Mage".

He collected the "bronze whistle" and pressed his finger on the number "2" again...

This time, a stone stele appeared in front of his eyes again. As before, most of the stele was shrouded in fog and it was not real. Only the first line was clearly visible: "The way to get out of the misty town."

After the number "2", there is a symbol that looks like a stone.

By now, Abner can be sure that Senior "Rovers" left this parchment to compensate Klein. After all, Zaratul should have told the other party about this knowledge. Valley

As for the "stone" symbol, the high probability refers to the "obsidian" that is necessary to leave here...If I succeed in going out, the stone will likely fall nearby, and Klein can easily find it...Tsk, He was really considerate to Mr. Fool.

After sighing a few words in his heart, Abner touched his finger to the number "3" again. This time, a stone tablet appeared before his eyes, and the first line of it was engraved: "Space Card".

Unlike before, the other words on this stele were not obstructed, and the soldiers were clearly in front of Abner.

This is a secret technique used to make a secret technique similar to Roselle's sealing "Bone Dragon" card.

Abner was overjoyed. While writing down the inscription, he subconsciously looked at the symbol next to the number on the parchment, and found that it was an "eye" drawn with simple lines.

The "key" of this third "door" should be "Pure White Eye"... This "wanderer" senior seems to have taken care of me...

While turning this thought in his mind, Abner searched around the body of the "roamer" of the Abraham family, and found nothing else, only the wall behind the statue attracted his attention.

There are short and awkward symbols painted there, but there is an empty piece in the middle, which fails to connect and form.

The blank area was the size of two palms and was obviously sunken inward, as if someone had dug away the stone bricks on the surface.

Abner knew that this was where the "obsidian" was missing, and it was also the "door" to leave this "hidden" world.

"The lost obsidian will most likely be in the hands of a surviving Beyonder in the town...

"But this town is too big~lightnovelpub.net~ and it's not too small. Although those Beyonders are mostly crazy because they eat meat contaminated with characteristics, they also know to avoid danger... once they deliberately hide , I also have a hard time finding.

"Even if I make myself a ‘bait’ to lure them into the snare... That time or twice is okay, the more times, it’s useless, and it’s harder to find the rest.

"And I can't guarantee that the obsidian will be in the hands of the people who first attracted it.

"What's more, the'Nightingale of Despair' Panadia is hiding in the small town, and I am not completely safe...If the others join forces, I will be the one who escaped...

"So... what should I do?"

Abner figured it out for a long time. He didn't want to learn from Klein in the original book to make false claims with the enemy. After all, his combat power lies here, and he wants to "cooperate", and other people including Panadia also I can't believe it!

And I don’t have a “history projection” of food to feed those guys whose eyes are red from hunger...

Huh? Historical projection?

At this point, Abner's heart moved, turning his head and looking at the demigod of the Abraham family sitting behind the statue for a while, and gradually got an idea.

Because I just analyzed it with "Pure White Eyes", Abner knows that the physical state of this "roamer" is very similar to that of the "Bone Dragon", with only a slight difference, but short-term manipulation shouldn't be a problem...

However, Abner did not act rashly, because after Zarathu’s ashes entered the "Unknown Land", the feedback he received mentioned that the "historical image" of the "miracle master" was calculated. It was precisely because he had the idea of ​​turning the "wanderer" into a secret couple, but before he succeeded, he was eroded by unknown pollution.