Mystery: Start with the Reader

v3 Chapter 37: "Fate" manifests

This black gemstone ornament may contain the divine power or authority of the goddess... Otherwise, it is unlikely that these "fear" forces hidden in "darkness" will not dare to come forward!

The goddess gave me this thing just to deal with this? It's not quite like it... After all, I'm already familiar with such an environment, and I can pass it by myself!

While thinking about it in her heart, Abner didn't delay much, and quickly walked to the other side of the room. As a pirate general, Edwina had a lot of experience, so there was no need for the former to remind her, so she followed the pace and took the initiative to alert. rear situation.

But those "darkness", when facing Abner, were like ice and snow meeting a red-hot soldering iron, they quickly exited a passage and let the two pass by.

So they quickly came to the next room.

The new room is square, with 324 grids separated by 19 vertical and horizontal notches on the ground, just like a Go board.

But there are no chess pieces in this scene, and the test is obviously not a game of Go.

Abner, who has the ability to "predict", observed it a little, and deduced the fate of Edwina, and quickly figured out the function of those grids.

It turns out that the test of this room is actually luck!

Every time you step on a grid, a certain extraordinary ability will be triggered. From Sequence 9 to Sequence 3, as long as the ability that "God of Luck" has mastered, it may trigger regardless of attack, defense, support, etc.

You may be blessed with positive effects such as "courage" and "purification", or you may encounter "degeneration" and "curse"... In short, everything depends on luck.

Also, if you keep walking straight forward, your luck will gradually decrease and your chances of triggering negative effects will be greater.

But it has been twists and turns, and the number of triggers is more, and the chance of encountering bad luck will naturally increase.

More importantly, the straight line on the left side of the center of the floor is already dark, and it is obvious that someone has passed through it directly by strength!

"If you can ignore the existence of Sequence 3-level ability attacks, there is a high probability that it is an angel...

"However, we can't follow his route, because the chance of triggering bad luck is 100% by walking through the grid once."

While Abner was talking, he suddenly remembered Will's reminder of the "Snake of Mercury", so he hurriedly took out the "Solomon Gold Coin".

This gold coin was obtained by the Scudders from an island with a mural of the "Angel of Destiny" Ourorius, and was later transferred to Abner.

Although it can bring good luck to people, after using it, if it is not sealed with the fresh blood of the "Arbiter" pathway Beyonder in time, it will bring great "bad luck" to its holder...

And these "bad luck" often end in death... The Scudders' son died because of it.

But Abner actually had doubts about this item for a long time, because as long as it was sealed in time, it seemed that it could get "good luck" indefinitely. Such abilities have long gone beyond the category of "lucky people".

Not even a "winner"!

After all, "winners" also need to accumulate "luck".

Later, when Will the "Snake of Mercury" warned against using the gold coin outside of Backlund, Abner had some vague guesses.

In addition, on the day of the blood moon, Hugh was "lucky" to be awakened by a burst water tap in Bayam, avoiding the fate of death due to the side effects of the sealed artifact...

Therefore, I guess that this gold coin should have borrowed the "good luck" accumulated by the "God of Luck", so that it can be reused as if it were endless!

The "good luck" accumulated by the "God of Luck" is probably divided into several parts, one of which is in the little snake Willa, and the other part may be in this ruin.

That's why I can use "Solomon Gold Coins" in Backlund, and that's why Hugh's gold coins provide "good luck" when he is in distress in Bayam.

In this case, I use this gold coin, and in this ruins, good luck should be almost infinite!

Well, at least just walking a few squares shouldn't be enough!

Thinking of this, Abner opened the "Pure White Eye", and based on his inference just now, borrowing the power of the "Wheel of Fortune", he made a rather concrete "prophecy":

"You take a step to the 10-1 grid, the luck value is '9+', and the effect 'healing' is obtained.

"You take a step to 10-2 squares, your luck is 9+', and you get the effect of courage'"

"You take a step towards 10-10 blocks, luck '8, and suffer from the negative effect 'sleeping'"

"You take a step to square 10-18, luck '5', get 'lightning strike'.

"This simulation is over."

It can really be visualized like this... Well, the way "I" used the "Wheel of Fortune" to deflect fate in Will's mouth, shouldn't it be to "install" a "running group" system for destined people?

Wait... I remember in that scene on the fifth floor of the "Dream Labyrinth Tower", the people from the "School of Life" called me "Investigator"...

Shouldn't this also be the name left by me who developed the "running group"?

Abner strangely sensed the uniqueness of the "Wheel of Fortune" behind the pure white eye, and found that it accepted its "system" interface mode well, as if it was not the first time to create such a "representation"...

Thinking about it carefully, this thing seems to have been trying to digitize the environment, and its ability as a "dice of probability" before is no different from "running a group"...

It's just that this "Dice Girl" is relatively "black", and only the concert of "True Creator" can make it "normal".

After complaining a few words in his heart, Abner stopped thinking about it, pulled the "Quiet Winter" oil lamp that Lilith was about to transform to summon the heroic spirit, forcibly passed through Edwina here, and stepped into the first one together. lattice.

After that, like the simulation of "Wheel of Fortune", until they passed 18 grids completely, the two of them only encountered three Sequence 5 attacks.

Naturally, this was easily blocked by Abner, who had many means.

After passing through the chessboard-like room, Abner took out a vial of the opponent's blood he had taken from Hugh this morning, smeared it on the surface of the "Solomon Gold Coin", and sealed it again.

After doing this, he and Edwina walked into the next room.

Unlike before, this room first greeted them with a dazzling light.

After getting used to it a little, Abner and Edwina found that the place was extremely empty, and it seemed that there was nothing there. Only six bright lights like the sun at the top were dispelling the darkness in the huge room.

And on the door to the next room, he wrote six Chinese characters with a pen of unknown paint:

"Huang Tao is here for a visit"

Seeing this, Abner twitched the corners of his mouth and thought, "You really are everywhere!"

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