Otherworldly Architect (The Strongest Game Architect)

v3 Chapter 138: Assassin's Way

After the successful release of "Yunxiang Clothes", Mingyan left the Dragon Sabre Studio again.

Compared with Blue Star, most of Tulong's employees still don't know Ming Yan's true identity.

Except for important matters, Ming Yan rarely came to Tulong Baodao studio on his own initiative.

In comparison, it is a bit like being raised by a stepmother, but fortunately, of course, the employees don't really care whether the boss is approachable or not.

- A high salary and normal benefits are enough!

——Even if there are no benefits, a super high salary is fine!

Blue Star Studio is very different here.

Many employees valued the word "dream" very seriously when interviewing with employees.

Most young people choose to join the game business, and they still have dreams-because the current generation is the backbone of the game players back then.

They like to play, like to watch, and then like to devote themselves to it and make a career they love.

Many of their career goals are not salary but a higher sense of self and social identity.

In other words: "I want to make a game that I love to play, a really good game!"

Therefore, when some editors in the media deliberately lead the war, in fact, the studios on both sides did not pay too much attention.

The Dragon Slayer Sword doesn't care about fame here, as long as you have money.

The Blue Star Studios never bothered to compare themselves with others, because what they were after was not fame, but the work itself.

It may be Ming Yan's personal fans who pay the most attention to this debate.

Even Mingyan himself laughed.

On the side of the new project "Assassin", there are still many problems that he needs to solve, and now is not the time for leisure and entertainment.

After the New Year's Day, the alpha test version has officially become a thing of the past, and now "Assassin" has almost laid out the entire big map.

By the way, the official name of the game has almost been drawn up.

People seem to be more than happy to call it The Way of the Assassin.

——This was an impromptu sentence written by the leader of the copywriting team, and this sentence was finally used as a declaration to join the Assassin Organization.

[Listen to my oath and bear my testimony:]

[I will be clothed in the dark night and walk forward in the annihilation of all things. 】

[I will have no name and no surname, and will not compete for all the honors and favors in the world. 】

[I will only believe in civilization, and never bow my head to the gods. 】

[We are assassins, dancers who hide the darkness, and sharp blades that split the light. 】

[Only the unintentional will live forever! 】

When Ming Yan saw this sentence, his reaction was similar to that of everyone else.

"...Well, it's a good second year." Ming Yan said, "But it's so exciting!"

Everyone nodded:

"Yes, yes, it really takes a patient with a middle-aged illness to really write that kind of ancient feeling of the Middle Ages."

"Although I don't understand it very clearly, it feels very powerful. Maybe this is the mystery of the assassin."

At this time, Luke, who was eating bubble gum next to him, raised his hand and said, "I also think it's cool, very much like the feeling of Master Master!"

His master, of course, was referring to the great demon king Odin, the **** of assassins.

When they heard Luke's words, everyone was overjoyed.

Just like Odin! Like Odin, it shows that the direction is not wrong, indicating that this sentence should be able to impress players!

So, this sentence was decided in this way and became a line in "The Assassin's Way" that players must swear when joining the Assassin organization.

The hidden meaning of this passage, of course, is also strongly related to the content of the game.

The game of "Assassin's Way" is set in a low-magic world, that is to say: there is a certain magic, but it is not mastered by the common people, only a few people have seen it, and even fewer people can use it.

This makes it easy to explain some of their assassin protagonist's abilities, such as Hawkeye.

Because all people with eagle eyes (such as the protagonist and Odin) have a certain magical bloodline, they can stimulate some of their abilities.

The structure of the entire background story is based on the Middle Ages.

The Church of the Assassin World is in full swing, but it persecutes those who master magic - wizards and witches.

Here, magic represents a technological path that allows commoners to learn and master step by step to become stronger individuals;

But theology represents the feudal way, and everyone must give all of themselves to God, that is, to the church that represents God, and is not allowed to have any secret behavior.

So of course the Church finds magic very unpleasant because it shakes the very foundation of their rule.

In such cases, wizards mostly remain anonymous, silently conducting their own magical research, or, when appropriate, imparting their knowledge to newcomers.

The Assassin Organization "Bluebell Flower" is an Assassin Organization that has been passed down silently under such a background.

They will adopt some children with special talents, teach them a part of the knowledge, and put them on their own path.

They started out as mercenary-like teams to raise funds.

Later, because of the pursuit of the church, they went underground and began to do more covert assassination operations.

The earliest founder of this organization was a talent like Odin and players, and he taught more people how to apply their assassin talent.

The long-term purpose of the organization is obviously not to make money and raise children. Their dogma is actually "inheriting knowledge", truly publicizing magic technology to the world, so that everyone can improve themselves, rather than being a church vassal who can only pray.

They firmly believe that there are no gods in the world at all.

——[Only the unintentional will live forever! 】

The meaning of this sentence is: all things, only those things that have no heart, can last forever.

If the God the church believes in has a heart, he will also die; if God does not have a heart, then it is impossible for him to care for the world at all, so what the church says must be false.

It is this attitude of "I kill myself for not believing in God, and I want more people to question God", which makes the church hate it to the core, and it has been working hard to eradicate the entire bluebell organization for many years.

The main story of "The Assassin's Way" began in a certain year, when Bluebell discovered that the protagonist was a gifted person, and let him join the organization.

At this time, Bluebell was working to protect a wizard named "Copernicus" and took him to hide in Tibet.

This wizard is studying a rebellious school of magic, and the principle behind it is "heliocentric theory"!

The "geocentric theory" that the church currently explains to believers is that the gods created the earth, and then pushed the sun, moon, and stars to move according to the current state.

——Don’t ask too much, don’t question, don’t wonder why the orbit of the sun and the moon is like this, it’s all a gift from the gods anyway.

But Copernicus' "heliocentric theory" completely overturned all this.

He said: Our earth is round, and the sun is the center of the universe. Everything revolves around the sun, and the sun doesn't move. During the entire astronomical process, there is no divine power involved in the whole process.

In other words, it is: God does not exist, and it does not affect our world as usual.

Moreover, his heliocentric model also has a high degree of agreement with the observed results, explaining many places that cannot be explained by the geocentric theory.

It is conceivable that the church must have hated Copernicus' "hereticism" to death.

They want to capture Copernicus, tie him to the square in front of the cathedral, burn him to death in front of all the people, and put his "heliocentric theory" into the dark forever.

And Bluebell was busy moving Copernicus and his students to a safer place, and at the same time trying to pass the heliocentric theory to other wizards.

——The research on "heliocentric theory" must go on!

——Civilization cannot be forever blinded by the false lie that "God dictates everything", the people must know the truth about the stars and the sea, and must have their own knowledge and power!

Therefore, to preserve, transmit, and share magical knowledge, and to fight the church to the end by the way, this is the original intention of the entire organization of Bluebell.

The entire backstory was discussed in many meetings with the person in charge on Odin's side.

For a while, the boss of Blue Star's story team would suddenly fall into deep thought when he looked at the information provided there.

He often sighed with emotion: "What a detailed world view, from epic myths to life details, it saves us a lot of work! I almost think Odin the Great Demon King came from the era when bluebells existed. already."

It's a joke, of course, but a lot of people have feelings for it.

At Bluestar, there are also a few employees who are obsessed with the ancient culture of Bluestar. At first glance, they look like they have traveled through the era of Bluestar.

The initial story will be reprocessed many times, and finally it will become a storyline that is slowly presented to the player.

It’s as if Bluestar Studio went to sample a famous cathedral in reality, and then reappeared in the game as it was, but it would add an extra relic underground to give players a more exciting exploration.

As the main story progresses, players will learn little by little about Bluebell's past, the Assassin's Creed, and the efforts of all the wizards.

The knowledge of the astronomical school was first started from the Ptolemaic wizard, and slowly passed on to Copernicus - and this process of transmission was actually completed by the predecessor of the assassin, Odin.

In the game, players will watch Odin's phantom perform tasks with their own eyes, which is not only a kind of operation teaching for players, but also a unique narrative method.

Then in the game, this baton of knowledge will be passed on to Bruno, Galileo, Kepler, Newton and more wizards through various tasks.

Players will get to know each wizard one by one, and then see how each of them ends.

Copernicus died of illness, Bruno was burned alive by the church, Galileo was sentenced to life imprisonment...

But the heliocentric theory will eventually come as unstoppable as the sun shines on the earth, starting at dawn.

This is the power of civilization!

The ending of "Assassin's Way" will also end when the protagonist (player character) grows old.

At that time, the protagonist had become a master assassin of Lanbell Flower, having gone through the main quest about the astronomy school, as well as various more side quests, and became a battle-hardened master.

He will take the last boat trip to the newly discovered "New World".

He firmly believes that there, too, the seeds of civilization will sprout, and then be enlightened by great wizards...

Maybe maybe, he can also see more traces of his predecessors, just like Odin once did.

The whole worldview thus becomes a closed circle.

The main story of "The Assassin's Way" is magnificent, based on the profound connotation of "knowledge enlightenment, civilization inheritance", which can make players full of sense of mission.

In fact, many employees are suddenly full of energy after reading the script outline.

"Yes, our civilization is passed down like this!"

"That dark Middle Ages didn't cut off the seeds of knowledge, woohoo, I suddenly feel that those scientists are really great."

"It's burning and abusive, ah, it's an epic story... Suddenly I feel that Odin's eyes are really suitable for such a senior assassin. He feels like such a person with a story."

"Quick! Give me a computer! Give me a job! I feel like I'm trying to study as hard as I want to save the world! We can't be so slack in the inheritance of civilization that our ancestors exchanged their lives for!"

A good story is one that makes people feel motivated.

The story of "The Assassin's Way" also combines past history and an illusory world view, and interprets history in a thrilling, romantic and exciting way, which is a perfect demonstration of the phrase "from life and higher than life".

Blue Star Studio was fully motivated to start the production of the beta version.

They have done a single-line narrative game "Blue Star Doomsday". The entire story follows a main line. Players will go through the map step by step, and there will be no reverse order of tasks.

They have also made a completely open game "Soul of Mortal", but that game has no main storyline, only the storyline of each NPC evolves over time, and players will only understand the truth of the world little by little - so There is no task order at all.

"Assassin's Way" is the first semi-open world that Bluestar tried.

The protagonist will be free to choose whether to do the main story or side quests. Even if the main quest is completed at one stage, it is OK to suddenly drop it to do another quest.

In this way, when the protagonist is not in the main storyline, the action lines of some NPCs will have to be "temporarily frozen", so as to avoid the event that when the player comes back, he has already been burned to death by the church...

Moreover, it is quite a headache to see how open the world is.

The original design of Mingyan was that players could freely climb the entire city map, but could not leave the city where the mission was located.

Players can communicate, trade, and even conflict with designated plot NPCs, but they cannot communicate with passing civilian NPCs (that is, extras).

Players can decide in what form a mission is to be completed, whether it is a face-to-face assassination (Kai Wushuang), an aerial attack, or a poisoned assassination... but cannot decide the outcome of the mission.

In other words, the task must be completed, and the target must eventually die.

If the degree of completion is too low, it will be regarded as "mission failure", and the entire mission status will be reset, as if the protagonist has not done it.

In the beta version development stage, studio members often complete a task and ask everyone to test it together.

This is not a formal process of testing, it can only be said to be a daily "version experience" to ensure that there are no major problems with the version made today.

Then during this period, the designers discovered that there were a lot of salacious operations among their own employees——

Someone actually tried to massacre the city! ! !

"Crazy mad!" (the designers screamed)

Because civilian players can't communicate, it looks like an AI robot, so there's no guilt in killing them... But this can't be the reason for him to kill everyone!

It's impossible for the great inheritor of knowledge to become such a devil to survive.

The designers are full of black lines, and an additional setting has been added: assassins are not allowed to slaughter civilians at will, and if one kills, the mission completion rate will be reduced by 5%, until the mission fails, everything will be restarted!

There are people who have done something slightly better than the massacre...

He managed to kill every wizard he saw! ! !

"Crazy!" (the designers screamed again)

The wizard who is in the mission process is systematically protected, unless he is accidentally killed by the church during the **** mission, so that the mission will fail and start over.

Otherwise, during the mission, they will not die, nor can they be attacked by the player - to ensure that the player's mission can continue.

But when the quest is completed, it is possible for the wizards to link up with other side quests.

An employee carried out a riotous operation. He first killed a civilian in the street, attracted the guards of the church, and then brought the guards who were chasing him to find Copernicus...

Copernicus, don't rest in peace.jpg

To this player, everyone interviewed: "What on earth do you think! That is the great Copernicus, the initiator of the heliocentric theory!"

The old man took a cigarette and said: "I just want to try to be a die-hard lackey of the church. After all, it feels very handsome to be a villain. In a world of spiritualism, thinking about it is very beautiful. ."

Everyone: "..." Come on, there is a villain seedling in our studio! !

Of course, players' choices in the game can't be taken seriously.

But this vile behavior must be strangled in the cradle!

Bluebell's assassins are a group of noble and great knowledge inheritors. They can't do such a cheap thing, otherwise wouldn't it violate their oath?

When Ming Yan heard about this, he also pulled out an electronic cigarette, put on a more bossy appearance, and said coldly: "Once someone betrayed the organization, we will send all our assassins to clean up the traitors."

Everyone: 0V0!

Then it was very joyful, and everyone punished the players who did this kind of thing.

Unless you read the save file and do it again, this player will be hunted down by both the Church and the Bluebells!

There is no safe area (Bluebell Branch), no resource store (Bluebell's connector), no quest collection, anyway, there is nothing left, you can only open Wushuang.

See how long you can be unparalleled!