Otherworldly Architect (The Strongest Game Architect)

v3 Chapter 193: Blue Star Doom 2

Within a week of INSIDE's release, the world seemed to be discussing its plot.

On the Blue Star official forum, some players have written a few thousand-word essays early on, and they have analyzed the first and second episodes of the game that they have experienced in a coherent manner... and they are still being updated continuously.

For the plot of the first two weeks, there is basically no controversy among players.

But for the true ending, many people have their own different views.

Some players said: [What does the ragdoll mean at the end? Seriously terrified. Is this protagonist real? 】

Others said: [I don't think the protagonist woke up to see his daughter in the end, so Lan Xing was not so warm. Maybe the protagonist has been brain-dead and turned into a vegetative state, and the consciousness that is currently active in his mind is actually the player. To be more terrifying, maybe Junjun decided to euthanize the protagonist...]

There are also conspiracy theories.

[Actually, it is a world of monsters. Only the protagonist and Junjun are normal people. But the monster diagnosed them as mentally ill, locked them up together and dreamed and tortured them together until the latter two were really mentally abnormal. The real ending is that the protagonist is tortured to the point of paranoia, thinking that the monsters are ordinary human beings, and he has become a monster, and he has truly integrated into the monster society... And they asked their daughter to come to see the protagonist, just waiting for the last normal person, Jun Jun was also assimilated...]

The whole story of "INSIDE" is so confusing, but in the end, everyone can have their own understanding and analysis, which is the most incredible point.

This was mentioned in a report from GamingStudio.

The editor wrote:

[Blue Star's designers once again boldly adopted the fragmented plot collection mode. Every note that the player passes by may hide an important plot, or make an important reversal of the current plot. The reversal constitutes the world view of "INSIDE". And we still haven't been able to know whose spiritual world "INSIDE" refers to, or does such an "inside world" really exist? 】

There are also people who sell their game theory books through the sale of "INSIDE".

These days, as long as it is news accompanied by Blue Star or the Dragon Saber, there will be a certain degree of topicality.

Game production has always been a very popular profession, or simply attracting young people who are very shy, so a teaching book can sell a best-selling book.

They came up with a "doughnut" theory.

That is to say, when the player has not played a game, it is like seeing a donut, and can only judge whether it is delicious based on the sugar coating and smell on the surface, which is equivalent to the publicity and advertising work before the game is released. ;

When the player starts to eat the donut for the first time, he starts to eat it slowly, and after tasting the content of the game itself a little bit, he will know what the inside of the donut tastes like;

As the player eats deeper and deeper, the doughnut will get smaller, and the player circle will become smaller and harder. The game content is slowly consumed in the process;

In the end, the most **** players experienced the entire game content, and they ate the donuts to the end——

Then they fell out of the hole in the middle.

Commonly known as "getting out of the pit".

For INSIDE players, the first thing they saw was a horror game that made people cry.

But as the game deepened, they became addicted to excavating the truth of the plot and couldn't extricate themselves.

And usually after the third week, it won't take long for them to collect all the elements, which is equivalent to the reasoning film getting all the clues, and sooner or later they will come to their own truth.

In this way, they will get out of the pit.

You can sit on the bench and eat watermelon, watching other players cry with fright.

At the same time, the horror game "INSIDE" is terrifying mixed with a hint of sadness, and a little warmth is added to the reasoning plot. Once released, a new genre was basically announced.

Many gamers have directly obtained a lot of inspiration from it, and they suddenly found that there is still a large market for horror games to tap.

Designers: 0.0 used to let the protagonist carry a knife to fight **** monsters... It's so kind!

Horror movies should be washed to the same degree from the body to the soul!

Check out the games made by Blue Star!

The protagonist doesn't even mention weapons, he doesn't even issue a knife, and he relies on the roadside to pick up **** for a living.

Not to mention killing monsters, they basically walk around when they see monsters. We can only stop monsters with traps and environmental elements, but sooner or later they will be broken into...

What resistance, what killing monsters, what leveling up, what health bars, what breathing method to restore blood... all of them don't exist!

It will die if touched by a monster.

Killing a monster will default to badending.

It means that you are chased and run by monsters all the way, but you have no means to resist. You must experience the feeling of panic and death when you have nightmares.

- So hardcore.

If this design was put in front of other game companies a few months ago, the producer, the producer, the chief designer...everyone would say you're crazy.

No one dared to do this, because this mode is too demanding of players.

In other words, the requirements for designers are too high——

How confident do you have to be in your game to make sure players don't get scared off right away?

But it turns out that Blue Star's design is a success.

It's not an ordinary success, it's the kind that founded the school, and it's the kind that makes players tortured to death and can still be content with it.

Some even chanted on the forum:

【This is the real horror game! ! In the past, the action RPG games we played were all about fighting monsters, leveling up and collecting herbs. At most, a little horror element was added! 】

On the backstage side of Blue Star, we also saw feedback and appeals from many players.

Frankly speaking, the sales performance of "INSIDE" is not the best, especially in front of a big guy like Bluestar Studio, this sales can only be said to be passable.

But the response from the players was one of the best.

This may be due to the specific spread of horror games.

Many players do not dare to play by themselves, but they dare to recommend friends and streamers to play, and then obtain the experience of cloud clearance through other people's live broadcasts and videos.

The content of "INSIDE" is very entertaining, and at the same time, it has enough depth and thought-provoking, and obviously has various elements for widespread dissemination on social media.

In layman's terms: it deserves fire.

The beginning of the year in the game industry was basically spent in discussions among various parties.

And Blue Star's side, before the New Year's Day, released a very special good news——

The official version of "Blue Star Doom 2" is complete! !

Just like the players guessed after the ending of "Blue Star Doom 1: The Last of Us" that year.

The protagonist of "Blue Star Doomsday 2" is the little boy Louis of the year.

About 15 years later, Louis has grown up and is a handsome guy in his twenties.

And Russell is getting old too.

The former single-ponytail goddess of war now has silver hair on both temples. The old injuries on her body make her almost unable to walk normally, and she can only rely on a set of exoskeleton armor to support the battle.

The plot and design of "Blue Star Doom 2" are basically done by other designers of Blue Star.

This is also the first time that Ming Yan did not participate in the discussion of the outline and the production of the process, but delegated power to these Blue Star elites who are on their own.

They don't have the background of the realistic Blue Star, but based on the background settings in "Blue Star Doomsday 1", they continued to extend downwards to create.

Fifteen years later, Blue Star is already a frozen wasteland.

It is not only humans who have experienced the end of the world, but also all kinds of monsters, who occupy their own territory and may sometimes conflict.

And Louis, who was the "Holy Son" at the time, has also awakened his own ability——

His ability is to replace the body.

He can replace a part of the monster's body with himself, thereby gaining the opponent's ability; he can also exchange several parts of his own body to obtain unexpected combat effects.

The ability of Lewis still looks a bit scary.

He and Russell had been to the last city of mankind, but it was difficult to be accepted by the local residents-even if they were all power users, but Louis' ability was still closer to a "monster" in the eyes of outsiders.

In the end, the two settled in a small gathering place.

The place is very remote and quiet, and the residents are all former hunters who can protect themselves with guns.

Russell's health was getting worse and worse, and Louis secretly used his ability several times in the middle of the night to replace Russell's injuries on himself.

The beginning of the story is like this.

After Russell found out again that Louis was using his powers in this way, he closed the door angrily, not wanting to see him for the time being.

Louis shouted loudly outside the door: "You have never listened to my opinion for so many years!"

Then he ran away from home angrily.

While running away, he left a note: [I ran away from home! Half a month (crossed out) three days to come back! The rice is in the pot, remember to cook it well! 】

When Louis left, he didn't bring anything, just a guitar behind his back, very individual.

And the first level, that is, the background setting of the teaching level, is that in the remote old forest, Louis uses his ability to exercise.

The combat system of this game is very special.

Unlike Russell's ability to teleport, Lewis' ability is more dependent on physical fitness.

He can wrap his hands with exoskeletons, move the organs in his body to protect them, extend his hands and feet, or move his hair—

That's why he has long hair.

His hair can become very tough and is used as a whip and sometimes to move quickly between buildings.

Yes, this game also has a parkour system.

But Lewis is even more cool. He directly steps on any flat surface, sticks directly to it and moves; stretches out a "whip" to tie any protrusions, and he shuttles and glides like Spider-Man.

When he does this, he is covered in exoskeletons all over his body.

When many humans saw this scene, they would regard him as a monster.

But the monster doesn't care what these people think. While flying, he is still thinking: When will the stupid Russell cook the rice well! There is no need to be as nervous and fast as before when eating, I will protect you!