Rebirth of Fortune Soars

Chapter 431: Future direction of the game

The first three-day China Game Contest was spent amidst the excitement and noise.

Naturally, because of the large number of people and the unstandardized organization, a lot of chaos appeared on the scene. Many contestants wanted to compete on stage, but they couldn't get in.

There are still some who are eliminated and are not reconciled, and almost lead to real PK. It was even said that some people showed their love to those showgirls on the spot, which made the scene a mess.

But no matter how chaotic, the first game contest is officially held successfully. Of course, the ultimate champion is naturally the child Zeng Zhuojun.

As far as fighting talent is concerned, in the realm of Huaxia, no one can do it. This is not a boast, but is proved by his absolute actual combat results.

This is his game talent, super e-sports fighting talent, which is useless for you to be jealous.

Yes, it’s okay, but it’s not okay.

And this game has also been reported by many domestic media. After all, this is the first time a game competition has been held, and there are such high bonuses.

This is the first time I have heard of playing video game consoles and I can win prizes. Especially in the end, the first place is a child, such a small child, this itself is full of topics.

Not to mention, although the showgirls on the scene are far less cool than the later generations, a group of young girls in various poses here also shocked everyone's attention.

Therefore, "First in the World", this fighting game based on Gulong and Jin Yong, especially the first Chinese game developed by Huaxia, is naturally a great success.

Almost all arcade hall owners place orders for purchases.

In this era, the price of an arcade game board varies according to the popularity of the game. For example, the most popular "Street Fighter 12", this one is 6000.

There is also a "Famous General" operated by 4 people, one of which is 6000.

As for the other games, most of them are in three or four thousand one.

It can be said that in this era, arcade games are still very profitable.

As for Qin Feng’s "World First", as the first simplified Chinese arcade game, it is still the most popular fighting game nowadays, especially with the appearance of many heroes written by Gu Long and Jin Yong, which has attracted thousands of players. .

"Haha, Qin Feng, the first order was over 10,000 substrates!" Wang Leilei ran over excitedly and announced the good news.

"The First Under Heaven" is priced at 3888 yuan for a basic piece, 10,000 pieces, that's 38.88 million!

It can be said that the door was opened all at once. You know, the entire investment, from the beginning to the end, now consumes only more than 1.5 million yuan.

But the rewards of this harvest are extremely amazing.

Of course, the cost of the substrate itself has to be deducted, but this cost can be said to be very low. Its cost only accounts for 20% of the selling price.

Nearly 80% of the deposit profit. This is the huge profits of the game development industry.

Of course, this is also because R&D costs are not calculated. For many big game companies, R&D costs can easily reach hundreds of millions of dollars. The profit is not so high.

"This is indeed good news! I predict that in the future, overall sales should exceed 50,000 pieces!" Qin Feng said with a smile.

At present, all arcade game halls in China are everywhere, but there will be pirated copies soon. I believe that the overall sales will always be a little discounted. Not too crazy.

"50 thousand pieces are not bad too! Next, we can recruit and buy horses and have a big fight!" Wang Leilei was full of confidence in the future.

"Now, there are two points, one is to develop "World Number One 2", and strive to launch one every year, so that game hall owners can continue to buy. Improve the overall brand influence. The second is to launch related horizontal versions. Clearance type game. Remember, in the end this world is the world of computer games. Our main battlefield is the console game!" Qin Feng said.

Regarding console games, Qin Feng couldn't be more clear about what type will be popular in the future.

Nowadays, "Magic Dune" is extremely popular. Almost every computer room has "Magic Dune". Next year, "Red Alert" will completely replace "Magic Dune" and become the most popular computer game.

After this, it will be "Age of Empires" and "StarCraft", which will successively compete for real-time strategy games.

Qin Feng didn't expect to fight for this type. Because time doesn't allow it, it can't be grabbed. Although there should be a "Blood Lion" running during this period in China, compared to the hot sales of "Age of Empires" and "StarCraft", it can only be said to be very general.

As for some RPG games, Qin Feng did not expect to seize the market. Under the domestic piracy environment, a regular game manufacturer is not allowed to make too much money.

Although, Qin Feng had also thought before, using absolutely low prices to combat the piracy market. This is a good choice. However, Qin Feng later thought carefully, if this is the case, it may conflict with the spring of the online game market.

Online games will make money in the future. This is what makes money.

As far as Qin Feng is concerned, the development of online games is king. Of course, Qin Feng would suggest that the company start developing web games first.

Web games, compared to large-scale online games on the client side, have smaller capacity and lower network speed requirements.

In this way, even in the initial dial-up Internet era, its network bandwidth is sufficient to meet the needs of web games. And web games, the same can make players obsessed.

After bandwidth permits, it is time to launch large-scale online role-playing games.

Of course, Qin Feng is not going to act as an agent for "Legend". Because I have the right to adapt the games of Gulong and Jin Yong, which is enough to create a "Jianghu".

As for the game mode ~lightnovelpub.net~ and the game mode, Qin Feng has already conceived it.

After all, these are lessons learned. For example, "The Legend of Jin Yong's Heroes Online", which has been in operation for the longest time, has been in operation for more than ten years without bankruptcy.

But it didn't become popular in the end. The reason is very simple. There are two points: one is a plug-in. There are too many examples of plug-ins ruining terminal games. This can be solved technically. As long as the company owns its game copyright, it can block plug-ins.

The second is that the game tasks should be diversified, but at the same time, they should not be too cumbersome and make the players too tired to play. In other words, the game should be as simple and refreshing as possible while diversifying.

In this regard, "Legend" is the ultimate game. Therefore, it used to be so hot. Even after being destroyed by a plug-in, there are many private servers in the later stage. Even in the end, the private server actually invited a superstar like Jackie Chan as his platform.

I have to say that this is too awesome. But why are there so many people chasing after it? It's because of its refreshment!

As long as these are absorbed, there is no need to worry about whether the game is not popular.