Revisiting Future Path

Chapter 390: Net sense

Net 390

If Wei Dongsheng wants to unveil the era of video reality, he must solve the shortcomings of CR-29000 and CR-18.

During the period, public opinion and some managements proposed to focus on promoting the Internet cafe model in Spring and Autumn. Since the first-tier cities have a small amount of money, Internet cafe-style entertainment venues should be established; since the video reality equipment is expensive, short-term Internet cafe-style rentals are charged for time. The plan is feasible, and the contribution of ordinary Internet cafes to the popularization of computers is a template.

Wei Dongsheng rejected the proposal.

Wei Dongsheng admits that the Internet cafe model has a certain feasibility, but the visual reality Internet cafe is by no means the future that Wei Dongsheng looks forward to. The times are moving forward. The mature Internet culture has pulled netizens from Internet cafes to their homes and everywhere on the mobile Internet. At this moment, driving netizens back to the virtual reality Internet cafes is simply going backwards. Now that the era of mobile Internet has arrived, imaging reality equipment should consider integrating with the mobile Internet, rather than going back to the old road at the beginning of the century.

Considering reality in a compromise, Wei Dongsheng tried to launch a low-profile video reality device popnet-8 (NetSense 8).

popnet is a newly coined word with a new meaning.

net is the net of the Internet, and its meaning is very clear.

The meaning of pop is relatively complicated. First, it borrows people and has the artistic conception of people_to_people; secondly, it borrows the popular prefix, which has a popular meaning that is easy to understand.

The net sense brand named in Chinese has a more straightforward meaning. Net sense is the sixth sense that is different from the senses of sight, hearing, smell, taste and touch.

When introducing the video reality equipment, I once noted that the three primary colors of light that humans call are due to biological rather than physical reasons. The three primary colors similar to vision, hearing, smell, taste, and touch are also based on the perception of the objective world by human biological mechanisms.

Another example is hearing, which is second only to vision, the sound wave frequency range that the human ear is sensitive to is 1000hz to 3000hz, and the sound wave frequency range that can be felt is 16hz to 20000hz. The sound wave frequency of the objective material world is not happy, angry, sad or happy, but people can have a subjective impression of the objective world due to biological reasons.

and many more.

Since it is a biological reason and not a physical reason, the five senses of human beings cannot be absolute truths throughout the universe and throughout the ages. Looking back at the history of human evolution, four-color vision in the era of reptiles 400 million years ago, two-color vision in the age of mammals, and three-color vision in the more recent ancestors of humans, depicting the color perception gap of different biological structures. Looking forward to the future without subjective emotions, human beings may revert to two-color vision, four-color vision, or change into five-color vision or even six-color vision.

By then, physics textbooks may be talking about the six primary colors of light.

This simple cognition is extended to the five senses, and the five senses are obviously not an absolute truth that will last forever. Looking into the future without subjective emotions, humans may lose some of these feelings, or they may add some sensory organs or sensory equipment according to local conditions. In Wei Dongsheng's vision of the future, mankind does not need to and should not conservatively regard the 21st century morphology and structure as the absolute truth that is universal and lasting forever.

When it is time to add new sensory organs, why not increase them?

Why refuse to add sensor devices?

Image reality equipment should not only be adapted to the five-sense biological structure. The brain-computer fusion technology that crosses the organs and directly connects to the brain can completely create sixth-sense equipment similar to the eyes, ears, and nostrils. Even if the current process conditions cannot perfectly simulate the functions of the eyes and ears and other organs, they cannot resist the mentality to deny the feasibility of the sixth and seventh sense devices.

Wei Dongsheng's realm surpassed the biological structure of the five senses.

This is what makes Chunqiu different from Google, and it is also different from other virtual reality manufacturers. When Google launched Google Glasses to adapt to the human five-sense biological structure, Wei Dongsheng was already at a higher level, trying to develop a sixth-sense mechanical device that surpassed the five-sense biological structure.

The sixth sense created by Wei Dongsheng is the sense of the net.

The ultimate goal of NetSense is to perceive the colorful online world through functional organs such as mouth, eyes, ears, nose, and throat. There is no need for keyboard and mouse peripherals, and no need for voice gesture commands. Users can completely use the net sense as a functional organ similar to eyes and ears.

Restricted by process constraints, popnet-8 has relatively shabby functions and can't bear the sixth sense in a short time. The current popnet-8 is a low-profile video reality device that combines CR-29000 and CR-18. The entity is very similar to the Spring and Autumn glasses equipped with CR-18.

popnet-8 mainly has three parts of structure, one is light glasses that are very similar to CR-18 spring and autumn glasses components, the second is a simplified electromagnetic signal patch with a decorative structure and the third is a data cable with a special interface. Obviously, popnet-8 is similar to CR-18 and does not include the core and most energy-consuming computing unit.

Who will process the data for it?

The answer is smartphones.

In order to reduce the cost of popnet-8, Zhiyu Technology uses smartphones as servers to provide users with a low-profile version of the video reality experience. The reason why popnet-8's first product is named 8, is because the Sapientia series of smart phones have evolved to Sapientia_8. In order to attract users to purchase network-sensing video reality equipment, Zhiyu Technology simply skipped 1 to 7 and directly named the first-generation experimental product popnet-8.

Compared with CR-29000 and CR-18, popnet-8 is relatively cheap, and the official price is only 2499 yuan.

The Sapientia series of smart phones have a fixed price, and the official price of each generation is ten times that of I love you at 5200 yuan, with a video reality device popnet-8, totaling 7699 yuan. In order to promote the concept of image reality, Zhiyu Technology has launched another activity. Add one yuan to make a 7700 package and receive several small gifts worth 388 yuan. Users who are interested in purchasing popnet-8 certainly don't mind adding one yuan to make up a 7700 yuan package, so the 7700 yuan package that users jokingly calls the double seven package is almost a must for every popnet-8 user.

The market reaction is also very optimistic.

On the day of the launch of Sapientia_8 and popnet-8, the number of global bookings quickly exceeded 3 million, and the market expectation was far greater than that of Sapientia_3G.

In order to visualize the smart phone, Wei Dongsheng launched the mobile game "Fruit"; in order to visualize the visual reality equipment represented by CR-18, Wei Dongsheng launched the virtual game "Ping Pong". Wei Dongsheng, who started with online games, always regards leisure and entertainment games as the most important means of promoting new products. In order to vividly show the charm of the portable video reality device represented by popnet-8, Wei Dongsheng shockingly launched the augmented reality game "Remains of the Fairy Road" at the Zhiyu Technology's annual conference in early March.

In order to fill the gap in the field of time-based payment after the departure of "World of Warcraft", Chunqiu Network launched an alternative work "Xianlu" in the style of Oriental Fairy in the past few years. "Xianlu" is quite successful. After several years of development, its performance in the Chinese market far exceeds "World of Warcraft" regardless of player size or profit. In a global perspective, "Xianlu" is not as good as "World of Warcraft". Except for Japan, Korea and Southeast Asia, the influence of "Xianlu" in other countries is almost negligible.

It is not that the content of "Xianlu" is lacking.

It’s that China’s cultural weakness over the years has led other countries to not be interested in worshipping the values ​​of the Chinese fairy. Just as China’s box office in Europe and the United States is destined to be far from the same level of Hollywood popcorn. The movie is on par.

Of course, Spring and Autumn employees are never reconciled to cultural weakness.

Coinciding with the unveiling of the age of video reality, Chunqiu Software produced a copy of "Xianlu Ruins" with the world view of "Xianlu" as the background, and moved some virtual scenes of "Xianlu" to the real world. The gameplay of "Xianlu Ruins" and "Xianlu" is completely different. "Xianlu" is an ordinary 3D online game. Everyone sits at the computer desk and uses the keyboard and mouse to kill monsters and brush copies, while "Xianlu Ruins" uses virtual Move N-PC, monsters, and dungeons to the real world, and personally experience the ultimate fun of fighting the demon king Xianzun.

In terms of the integration of virtual and reality, "Remains of the Fairy Road" is slightly similar to the "Pokemon_Go" launched by Nintendo in July 2016 in 30 years of memory. It refreshes virtual monsters and virtual treasure chests in real-world art galleries, historical sites and other places to guide players Actively interact in the real world. "Xianlu Ruins" can be imagined as an upgraded and enhanced version of "Pokemon_Go", or as a realistic reproduced version of the "Sword Art Online" sequence battle. Its appearance in 2014 was extremely shocking.

Of course, the defects of augmented reality games are also very obvious.

Take "Pokemon_Go" as an example. When "Pokemon_Go" turned out to be a hot moment, hordes of players flooded into a few pet spawning points, and riots frequently occurred from Japan to the Netherlands. The effect of "Xianlu Ruins" is ten times better than that of "Pokemon_Go". If it is not handled properly, it can easily arouse moral doubts.

Moreover, even if "Pokemon_Go" goes off the altar and the number of players drops rapidly to 5 million daily active users, it will not be able to log in to the Chinese mainland market for a long time. There are many reasons why "Pokemon_Go" cannot log in to the mainland of China. These reasons not only restrict "Remains of the Fairy Road" to the world, but also prevent "Remains of the Fairy Road" from being accessible within China.

The global operation strategy similar to "Pokemon_Go" will not work. Wei Dongsheng can only change the operation strategy and adjust the target plan of "Xianlu Ruins". After the adjustment, "Xianlu Ruins" no longer pursues universal operation in China or even the world. Instead, it follows the example of Disney theme parks and operates "Xianlu Ruins" into a few models of Xianlu theme parks.

At the press conference in early March, "Remains of the Fairy Road" was officially locked in the administrative area of ​​Panyang City.

In other words, the monsters, N-PCs, treasure chests, and copies of "Remains of the Fairy Road" will only be refreshed in the area of ​​Panyang City. Players can only start "Remains of the Fairy Road" anytime and anywhere unless they travel all the way to Panyang City, and can enjoy the new fun of superimposing real and virtual scenes at will.

Of course, the limited operation in Panyang City is the spring and autumn group's compelling choice.

If possible, Wei Dongsheng is more willing to include Yanjing, Shenhai and other cities in the operation area of ​​"Xianlu Ruins", and refresh several bosses in the south of Aoyu Bridge. However, the strategy of "Remains of the Fairy Road" to reflect virtual scenes into the real world, the more advanced the technology than "Pokemon_Go", the easier it is to provoke taboos in all aspects. In a short period of time, "Remains of the Fairy Road" can only be temporarily limited to test operations in Panyang City.

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