Say Yes To Making Bad Games, What the Hell is Titanfall?

Chapter 212: This escape, not that escape

  Chapter 212 This Escape, Not That Escape

   "Let the player go to jail?"

"this…"

   "..."

  Time is tight and tasks are heavy!

  After confirming the game, Gu Sheng immediately began to arrange matters related to participating in GDC.

  First of all, ask Secretary Chu to prepare a reply letter and return it to the GDC organizer, saying that Golden Wind is honored to accept the invitation, and will contact the organizer later to learn about the specific rules of participation.

  After that, with a wave of his hand, he immediately called all the senior executives of the project department for a pre-project discussion meeting.

  The so-called good work is worse than good timing!

   Now, the Escape Informer DLC is basically completed, and the rest is some finishing work and minor BUG fixes.

  Everyone is feeling empty and confused because there is no next goal!

  Good news came—

  GDC is directly invited, they are going to a bigger stage!

  What is the weight of GDC, everyone in the project department will not be unaware.

  For insiders, GDC is even more important than the world's four major game exhibitions!

  Because this is the only platform in the world where the top professionals in the industry exchange and gather!

   Even a little exaggeration.

   Shining in the four major game exhibitions can only prove that your game production technology is recognized by players and the market.

   If you can win a full house in GDC, then you are truly awesome!

  But this is also reasonable.

  The so-called colleagues are enemies.

  Your friends applaud you, which means that you really have two brushes, and people have to be convinced.

so!

   One to hear the news!

  The entire project department was in a commotion, rushing to the meeting room as fast as possible, with a posture of 'I can't wait, I want to go to GDC to act aggressively in front of my peers'!

However!

  Next second!

  After hearing Director Gu talk about the project setting for this meeting, everyone's expressions of excitement froze on their faces.

   Sent in jail? ? ?

  As soon as this concept came out, the entire office fell into dead silence!

  Everyone looked at each other in blank dismay, with expressions of surprise on their faces!

and!

   According to the director, the players not only have to go to prison, but also find opportunities to use various methods to try to escape from prison!

  This game... is too much punishment, right?

  Seeing that the civil and military forces of the Manchu Dynasty were hesitating, not knowing what to say, Gu Sheng laughed, waved his hands and said:

   "It doesn't matter, just say what you think."

   Everyone, look at me and I look at you. In the end, it was Lu Bian who spoke first:

   "That's right, Lao Gu,"

   "Although crime-type games are not uncommon, it's rare for us to commit such a big crime... isn't it?"

  Lu Bian has watched a lot of movies and TV dramas with the theme of prison break.

  But he has never heard of this thing being made into a game, and he is a little worried about market acceptance.

  However, before Gu Sheng could speak, Jiang Yun spoke:

   "There have been games of this type before, about seven or eight years ago, on the PC platform,"

   "It's called "Prison Break". It is an IP authorized adaptation of the American drama of the same name. It is produced by the Chicago studio of Yunwei Games in the United States,"

   “When the game was first released, it was quite popular, but it soon declined due to mediocre gameplay design and BUG.”

"oh?"

  Hearing this, Gu Sheng raised his eyebrows involuntarily.

  He originally thought that this type of game had never appeared in this world.

  Unexpectedly, as early as seven or eight years ago, this idea was first reached by someone.

   But think about it too.

  In this world, there are "The Shawshank Redemption" and "Prison Break". Under the influence of this kind of film and television drama, it is not surprising that such games have appeared.

   "The so-called mediocre gameplay, what exactly do you mean?"

  Gu Sheng wanted to know why this game authorized by the genuine IP was so violent that it almost disappeared from the game circle. Now only experienced practitioners like Jiang Yun can remember a thing or two.

   "quests, unlimited number of quests, nesting of main and branch lines,"

  Jiang Yun said:

  “Suppose I want to prepare for a prison riot, then I need a sharpened new toothbrush, and the toothbrush needs to be replaced by the jailer, and the jailer needs cigarettes as a bribe, and the cigarettes need to be changed by the boss, who needs you to join the gang, and the gang needs you to please the younger brother, and the younger brother needs soap…”

   "And, in the course of the mission, you will also encounter a variety of different branches,"

   “The end result is that as you get deeper into the game, your map will be filled with quest question marks,”

   "Combined with poor optimization and vicious bugs that appear from time to time,"

   "The player successfully synchronized with the protagonist of the game, and experienced the feeling of being in prison,"

   "This leads to this game... What's wrong with you, Mr. Gu?"

  Jiang Yun didn't finish talking!

  Seeing Gu Sheng clutching his heart, he seemed a little uncomfortable.

   "I'm... fine..."

  Gu Sheng waved his hand, indicating that he was fine.

  He just felt too pierced!

  Although Jiang Yun complained about the game "Prison Break" in this world.

  But Gu Sheng, who had worked under Ayu in his previous life, always felt that every word and every word was mocking him.

  The screen is full of question marks, countless branch lines, all kinds of weird and even vicious bugs...

   Fortunately, "Prison Break" was a stand-alone game back then. Otherwise, with the addition of a "potato server", Ubisoft's family bucket would be complete.

   "That kind of situation should never happen in our game,"

   Taking a deep breath, Gu Sheng said:

   "Because this time, our game will focus on the plot,"

   "And beyond that, there will be an unprecedented innovation."

   Speaking of which!

  Seeing that everyone in the conference room stretched their necks, their eyes were full of anticipation.

  Gu Sheng's creativity is obvious to all.

  The whimsical and unconstrained ideas that day can bring a lot of shock to the game circle every time.

   This time, at the GDC conference, Golden Wind participated in an international game exchange event for the first time.

  What surprise did Gu Sheng prepare?

   "Two people cooperate, and the entire game process must be completed by two people."

   Hiss—! !

   As soon as this remark comes out!

  The whole conference room was full of gasps!

   The whole game "must" be completed by two people working together!

  That is to say, in this online game, AI will no longer be set!

  This configuration requirement is too high! Actually insisting on a friend!

   "The fundamental reason for such a restriction is that we will enable bilinear game plot advancement in this work,"

   "Two people, two perspectives, two story lines in the same story,"

   Gu Sheng said:

   “Sometimes two players will be in the same scene build, and other times they will be in two different scenes entirely,”

   "The two complement each other, and the other is indispensable,"

   "Even at the same time, the different choices made by the two players will directly affect the direction of the story and the occurrence of the plot,"

   Speaking of this, Gu Sheng clapped his hands:

   "My friends, this is no longer an online adventure game, this is true two-player co-op,"

   "It's even a movie with two male protagonists shot by us."

  Wow—! !

   Gu Sheng said it!

   Just listen to the commotion in the conference room!

  A true 'cooperative game'!

  It is neither like a road to survival, four people team up to fight zombies, and the ultimate goal is only a safe house.

  It’s not messing around in the kitchen. Friends cook online, and the ultimate goal is to serve the food on time.

  The core of this game has gone far beyond the category of "action mutual assistance".

   It is no longer as simple as 'helping teammates' and 'delivering dishes'.

   Instead, starting from the plot, the depth binds the two players participating in the game together, one is indispensable!

   This is the real 'cooperation', the real 'cooperation' that leads to the same goal by different routes!

   "Of course, because so far, there has never been a game of its kind in the game market,"

   Gu Sheng said:

   "So for us, the production of this game is relatively difficult,"

   "Before this weekend, I will make a business proposal and distribute it to everyone,"

   "After the official project approval meeting, we will have a detailed discussion on the presentation form of the game."

   The meeting is over!

   Say goodbye to the meeting!

  Everyone stood up excitedly, gearing up to prepare for the new project!

   "Oh, that's right!"

  Just as he was about to leave, Lu Bian suddenly remembered something, stopped and looked at Gu Sheng:

   "After talking for a long time, the name of our new project has not been determined yet?"

  'Hiss right...'

  ‘I’ve been thinking about this setting…’

  ‘So what’s the new project called? '

  ‘Mr. Gu didn’t even think about what to call it…’

  ‘The director revealed it…’

   He heard Gu Sheng say, "Escape."

ah? ? ?

   Heard the words!

  Everyone was taken aback!

Wait a moment? Did we lose our memory or Mr. Gu lost his memory?

   Escape? Didn't we just release it less than a week ago?

   Is it going to be a sequel?

  Miles and Weilun Parker's double-personal dual-view cooperative escape?

   But isn't the director always lacking in interest in the sequel?

   Seeing everyone's suspicious eyes, Gu Sheng laughed:

   "This escape, not that escape,"

   ""Escape from Heaven""

   "Abbreviation—Escape."

  …

  With the preparation of new projects!

  Golden Wind’s already high fighting spirit has grown even stronger, and they are gearing up one by one, waiting for the start of new projects.

   And Gu Sheng also extracted "Escape from Birth" from the system, and began to recompile and plan to transform it into a shape suitable for transplanting the somatosensory cabin.

   This is not an easy task.

  Especially in the middle and late stages of the game, that ten-minute chase shot is enough to be called a godsend.

  On the PC side, since the entire game uses a third-person perspective, it is relatively easy to shape the expressiveness of the camera.

  But in the somatosensory cabin, it is quite difficult to achieve a smooth transition between CG and first-person perspective.

  Gu Sheng also knew that such a transition would be very difficult.

  But he still chose to make it a somatosensory cabin game without hesitation.

  Because, for him, a time traveler, "Escape from Heaven" is just an appetizer.

  The real "trophy making machine" will be his next two-player cooperative game.

  In order to cater to the mainstream of the current market, but also to further enhance the sense of substitution and novelty, that work must be made into a somatosensory cabin game.

   That's it!

   It's better to do a good job of preparation in the early stage, and use "Escape from the Sky" to make a sample first!

Of course!

   Gu Sheng, who worked so hard, also enjoyed the royal treatment he deserved!

  Little Nezha is a stubborn person, he does what he says, and takes care of this week's housework.

   In addition, serving tea, pouring water and cutting fruits are all available, and the service is in place.

  Later, Gu Sheng became a little scared, for fear that the little Nezha would poison his tea, or spray poison on his fruit.

   In the end, he was scolded by little Nezha with his hips on his hips before he began to enjoy it with peace of mind.

   The euphemistic name is 'this makes me feel more at ease'.

   Time flies by!

  Friday in a blink of an eye!

   da da da—da da—

  【Leo carried his wife and children away gradually, and the light blue car finally disappeared on the road in the wilderness... (End 2: End)】

   Stop with the click of the keyboard.

  The last storyboard script is completed.

  The hundreds-of-page planning proposal was finally declared complete.

   "Hoo—"

  Gu Sheng stuffed an apple next to his hand into his mouth, stretched:

   "It's finally finished."

   The voice has not yet fallen!

   Click.

  The door of the study room opened, and little Nezha poked his head in: "Is it finished?"

  Gu Sheng shivered.

   His words just now were not shouted out, the volume was normal.

  So how did the little Nezha, who was playing by himself in the living room, hear it?

   "Are you... standing at the door all the time?"

  Gu Sheng's expression was a bit unbelievable.

"I…"

  Shen Miaomiao scratched her head, she actually eavesdropped on the door for ten minutes:

   "Just passing by by chance, that's all."

   "That's really a coincidence,"

  Gu Sheng smiled, and didn't expose it. He stood up, moved his limbs, and checked the time by the way:

   "Yo, it's almost eight o'clock? Is the Whistleblower DLC coming online?"

   "That's right! So I'm here to remind you that happy time is here!"

   As she spoke, Shen Miaomiao raised the two bags of potato chips in her hand.

   "You are dark enough,"

  Gu Sheng couldn't laugh or cry:

   "Seeing other people screaming and screaming for dinner, do you really regard the anchors as a source of happiness?"

   "Oh, isn't that the purpose of their live broadcast!"

  Shen Miaomiao said as she threw a bag of potato chips to Gu Sheng, walked up and pushed him towards the living room:

   "Let's go let's relax and check out our first week sales."

  See you in the silent picture! !

good!

   Actually, Shen Miaomiao's second priority was to watch the anchor play the escape DLC!

   What she is mainly concerned about is the sales results of the first week of "Escape" which is about to be released!

   Thirteen billion! !

Just today! !

certainly!

  At the beginning, her 1.3 billion was just an estimate, and the actual sales would definitely differ from her estimate.

  But even if there is a discrepancy, it must not be too big!

   After all, yesterday she couldn't bear it anymore and secretly checked the sales of "Escape"—

  Global total sales of 1.03 million sets!

   Sales exceeded one million sets in six days!

   There is no doubt that for a horror game, the sales volume is indeed terrifying enough.

  But for Shen Miaomiao's return of capital that Shen Miaomiao has been worried about, it seems to be nothing to worry about!

  One million sets only! Total sales of 18 million knives! Plan off the average commission of 25%! A profit of $13.5 million!

   is far from the cost of $18.15 million!

and!

   Judging from the current sales momentum, in just one day, it is absolutely impossible for the escape to explode in an instant, and directly make up for the loss with a wave of crazy sales!

   Unless the system cheats!

so!

   With a plop, Shen Miaomiao nestled into the sofa, sat cross-legged, opened the iced Coke and took a sip!

tonight!

   Have a good time! !

  PS: I saw that many readers in the comment area guessed it right, awesome! !

  Re-PS: Ask for a monthly pass! !

  (end of this chapter)