The Game Touches Reality

Chapter 744: The Dead Sea Strikes

This update can be called a big update. And the task seems to be more in line with the main task.

There is a lot of content in this update, and it is clearly stated in the update description. More content is waiting for subsequent updates and information in the city. This shows the complexity of this mission.

What concerns Yu Tu most is the issue of strongholds.

It can be seen that the stronghold is a completely independent building. The enemy's stronghold requires players to swipe missions to obtain clue updates. At the same time, players who want to enter their strongholds to gain more revenue also need to swipe a large number of tasks.

According to the requirements of the original Necromancer mission, the number of enemies this time will definitely not be too small. Otherwise, there will be no content requirements for such a large number of brush tasks.

There are also those special tasks, each of which is something that makes the player's heart beat. Whether it is points or prestige, they are all what players need now.

Of course, Yu Tu also noticed the two result issues described in the updated content. It seems very common to solve the two wins and losses, but a closer look will reveal the difference.

The mission requirement is to occupy a hostile stronghold without losing any stronghold. In other words, one party must have an absolute advantage.

In Yu Tu's view, neither of these two conditions is easy to accomplish. Needless to say, how powerful the enemy is. Players have already experienced it firsthand this month. In the case of one level promotion, the players' promotion in the past month has basically been beaten back to its original shape. Not to mention, the bosses in those territories have also evolved and possessed additional attributes and skills. The difficulty of the strategy has been greatly increased. It is clearly stated in the post that a joint strategy is required.

Only the most basic necromantic territory has silver-level bosses, so the guardianship of the stronghold can be imagined. Yu Tu has no doubt that there is a gold-level boss in the stronghold. There may even be more than one.

In this case, it is very difficult to attack and occupy a point, and you have to defend your own stronghold. Under these conditions, the completion of this task may be infinitely close to zero. Unless all players are bathed in blood once and pushed all the way through.

Think about it, too, one commemorative equipment per person is much more generous than before.

As far as the conditions of failure are concerned, it is easy to complete as long as the players do not go to the stronghold. But it is unrealistic to want to unify players from all over the world. After all, the rewards obtained in the stronghold are far more than those obtained in the city. There is also that legendary mission, which will definitely attract a large number of guilds and casual players to enter the development.

In Yu Tu's eyes, those two special endings are more like Easter eggs.

Of course, these are only analyzed by Yu Tu through the post. This kind of thing is not difficult. It is estimated that in the player forum, the discussion posts are queued to thousands of floors.

If you want to determine more things, you can only go back to the game and feel it yourself. After all, there are still many things that have not been released.

The next day, Yu Tutian woke up before dawn, and returned to the game as soon as the game was updated.

After returning to the game, Yu Tu immediately felt the difference. No way, you heard the war alert as soon as you entered the game. Who can ignore such an exaggerated change?

The patrol forces in the city are all rushing towards the city wall. Ordinary city residents have all hid back to their homes, and the players who stayed on the road are the players except the army.

A group of cavalry passed by Yu Tu. The last tree elf knight slowed down and said solemnly to Yu Tu: "Warrior, the necromantic army is coming soon. The city continues to defend. Now it is a special case in wartime, please immediately Go to the city wall for military registration. You have been forcibly conscripted."

After speaking, the knight accelerated to catch up with his team and left. Almost all players were "invited" by these patrols. Of course, the other party also said that this is a forced levy.

This is also the first time players have encountered the special recruitment conditions of forced conquest.

Yu Tu now has more forceful effects on the panel. The effect of forced conquest restricts players from leaving the city and cannot use any teleportation array. At the same time, the player was given a time-limited report task. Must reach the designated place within the time limit to deliver the task. That’s what the soldier said before, military registration.

There is no reward for the task of forced enlistment, but there is a surprising punishment. Clearing the prestige of the city does not obtain the prestige value of the city through any means. This is equivalent to players unable to continue to develop in this city.

This was originally the case, and the development of another city is the same. But another penalty is that the reputation gained by other cities is halved.

The combination of these two punishments does not give the player a chance to refuse. Unless it is the kind of players who don't care about their own strength.

At least, Yu Tu didn't want to refuse the forced enlistment. Besides, Yu Tu feels that this forced conquest is likely to be a special event. After all, it is a task that appears right after the update. Who knows what kind of development will happen? It's impossible to break a city right after the new ending.

Because of the special war alert. Mount restrictions in the city have been lifted. As long as you don't hit the soldiers, you will not care about you even if you are playing horse racing in the city.

With this, it didn't take more than five minutes to reach the mission location.

It was a simple tent. It can be seen that it was built temporarily. People come and go very frequently.

Yu Tu didn't hesitate much, and entered one of the tents. Ten seconds later, Yu Tu walked out with a badge.

The registration process is simple. Name, Gender, Race, Occupation, and after recording the four pieces of information, they threw the temporary badge to Yu Tu and started chasing people.

Before Yu Tu took the badge, an NPC with a group of players shouted at him: "That fallen angel, don't froze, keep up with the team!"

The team is advancing quickly. Within two minutes, Yu Tu and the group of players were led to the city wall.

Looking at the familiar magic cannon, Yu Tu basically guessed what they were going to do.

Sure enough, they were asked to act as deputy gunners. Responsible for the loading of the magic gun. There are also a group of people who carry shells.

Yu Tu has seen their enemy.

In front of the city wall, there is a wide plain rarely seen in Tree Demons City. Close to a range of two kilometers. This is wide enough for the Dryad City in the forest area. At least it gave a certain amount of cushioning so that the enemy would not rush to the face to find out.

But this is the case. What Yu Tu sees is the gray that constantly eats the plain. An unknown number of dead spirits walked out of the forest, dragging a slow pace, firmly marching towards the city.

It is the low-level necromancer army of the necromancer family. Also known as the Dead Soul Sea.