The Great Thief

Chapter 1649: Zerg will arrive

In the last hours of the Sands battle, the Allied Legion and the Night Elf coalition forces the battlefield to the center of its empire, and the heterogeneous swarm of Silithus retreated to the final fortress of Ahn'Qiraj.

But in the door of Ahn'Qiraj, what is waiting is the large-scale worms, which the number is unimaginable by the Kalimdor coalition.

After a long battle, the Kalimdor coalition still could not defeat the King of the King and his heterogeneous insects. They could only be trapped in a powerful magical enchantment, and the city of Ahn'Qiraj was also formed because of the war. A cursed ruin.

After thousands of years, the aggression of Zhala has not subsided because of enchantment. A new generation of heterogeneous insects slowly breaks through the nest, and the ruins of Ahn'Qiraj are once again filled with their worms.

A large and smooth barrier divides the area into two halves. This barrier is the wall of the beetle.

After the system was updated, the wall of the beetle was revealed to the world.

The 100-foot-high ice barrier spans the mountains on both sides of the east and west. In order to see what is inside the wall, some players climbed a towering cliff a little further. They found that the world inside the wall seemed to be the same outside. : The hot and dry, windy sands of the desert.

In some ancient books, the elves called the area inside the wall "Ahn'Qiraj."

Players used a variety of methods to try to get past the wall, including some short-term long-term flight means, and they were directly shredded by a mysterious force when they were flying to the wall without exception.

Only by opening the door can you enter Ahn'Qiraj, which is the answer given by the system.

A huge gong is waiting for the player to ring.

The pace of war is approaching.

Lu is standing in front of the wall of the beetle, watching a lot of players around the battle with the worms that have been refreshed. These worms are very weak. They belong to the wall of the beetle and are attracted by the blood. Outside zerg.

He did not immediately convene the people, but waited until the next day.

Early the next morning, the three clubs that got the news yesterday gathered together, not only the elite members, but even the ordinary players were pulled together to join in the fun.

Weiyu Pavilion and Wushuang City are not in a hurry to open the door.

These clubs, which started the task of opening the door, smashed the market materials and caused the price of materials to soar.

However, these materials required for the door-opening task are not too rare except for the source ore. The price will fall back sooner or later, and it will not cost so much money to do the task again.

In addition to the top three missions with legendary equipment rewards, the latter rewards are shabby and not worth spending too much.

Especially the black pull-up combat tanks, only the players who complete the mission for the first time.

Anyway, if the head of the land is a landlord, anyone in his group can do it.

Moreover, the guilds that belonged to the land, because the land was completed, they did not need to do the task to enter the copy. Given that the player paid so much material, it was too pitred to allow a team to go in.

Therefore, the team and the guild where Lu is located can freely access the copy.

Of course, if other people want to complete this task, no one will stop. With so many links, it is a reputation that makes many people feel value for money.

A copy of Ahn'Qiraj in Silithus.

This place has recently become overcrowded because of the emergence of new copies.

Silithus is a desert like Tanaris, but without the latter, a friendly goblin that supplies drinking water. Nonetheless, frequent precipitation has allowed for a high level of life, at least higher than in flashy plains.

Moreover, the plants here are able to store moisture, and travelers can collect cacti to get water.

There is a recipe called "Cactus Dish", which is very novel. It is a bit like a mustard green onion cake. It just carries the creamy taste of cactus juice. People who like it think it is delicious, even try it in reality. People who don't like it feel very sick.

In addition to the worms, Silithus has two major groups: the elves of the Cenarion Circle and a group of Twilight Hammers.

The former is the Druid organization, the latter is the believer of the ancient gods, their members are mainly tribes and a few humans, the total is much larger than the Druid.

Although relative to the players, the Twilight believers are also the power of evil hostility - whether it is for the Alliance or the Horde. Fortunately, the Twilight believers here prefer closed life, only to play with their own unique rituals, or It is repeated for various ancient ruins.

And they spend most of their time fighting with beetles, so they can enter the ancient city of Cadore, and don't care much about the adventures of the adventurers.

Players can also enter the Twilight Camp, where they can be refurbished and replenished, and there is also a rudimentary hotel that offers adventurers a place to rest, but few players are willing to believe in these sects. In addition, Twilight's Hammer has a number of sentry posts, including one of the Crystal Valleys, but they are just a lookout tower plus several tents.

The main safe area of ​​the player is the tomb of the Warriors.

Almost all of this elf relic is now the elves of the Cenarion Circle. Here they monitor the activities of the worms and the Twilight's Hammer, and from time to time explore the nearby ruins. They also pioneered a path to Angolo.

The Cenarion Council is a neutral organization of the partial alliance.

Tribal players can also be active here, as well as access to some Zerg-related tasks.

Although the Warriors' Tomb is the biggest gathering place in Silithus, the appearance of more than 200,000 players has made it crowded. Fortunately, this is the virtual game era, if it is still a few hundred years ago. It is estimated that the server is directly hung up.

Hundreds of thousands of players, the combined strength of the three clubs.

Even if you don't know the private field, you will form a dispelling force invisibly. The scattered players will look away, but they are not willing to leave, so they are far behind in the distance. The more people gather, the more the team becomes bigger. Very incomparable.

Someone has done a statistic, if the player can cause effective damage to the NPC, then the strength of the players together can compete with all the Azeroth legions.

Because the number is really too much!

Now, they are gathered in front of the wall of the beetle, ready to compete with the Zerg who played the dragon and night elves in the past.

Their strength is certainly not comparable to the dragon and night elves in the past, but today's worms are no more than the year, especially under the intervention of the system, the Zerg tyrants are all thrown into the copy.

An Ahn'Qiraj copper beak was placed outside the worm wall, and the golden scarab pattern was particularly dazzling in the hot sun of Silithus.

On the ground, riding a black pull-up combat tank, passing through the team, slowly came to the front of the gong.