The World Civilization Million Lords

Chapter 4469: , 2 rounds of beatings

After the Elven Legion entered the field for a round of cover, as their expeditionary army followed by the official entry, they soon temporarily withdrew from the battlefield and turned to cruise around the battlefield.

While guarding against possible external forces, it is more important to let the Elf Legion preserve its strength and continue to rest.

After all, long before this tactical plan was formally drawn up, they had already confirmed it within the expeditionary force.

Due to the battle on the border, the Elf Legion is not in a good state at this stage.

Up to now, you can't say that they have no fighting power at all, but they are definitely not comparable to their heyday.

Under this premise, instead of using the power of the Elf Legion to clean up the opposite soldiers, it is better to keep it, just in case.

It can be used both as a backhand and as a killer at a critical moment.

Now it's time for them to take action.

Faced with the worms sweeping from the periphery of the battlefield, the elven legion that was already patrolling the periphery, apart from anything else, under the command and dispatch of Prince Ajer and General Philip, the mages directly began to join forces to cast spells.

In an instant, huge elemental arrays spread one after another around the fleet.

Seeing an opportunity, wind and fire intertwined, the raging elemental flames directly turned into a terrifying sea of ​​elemental fires, swept toward the black and overwhelming worm tide.

This elemental sea of ​​fire formed by the combination of spells has no doubt about its killing range and killing efficiency, and the most essential killing power cannot be underestimated.

Not to mention the fragile low-level Zergs, even many intermediate-level Zergs, I am afraid that they could not withstand the burning of this elemental flame, and in a blink of an eye they were burned into a coke or even ashes.

At that moment, under the raging sea of ​​elemental fire, the Zerg worms at the forefront of the worm wave were hit by what could be called a devastating blow.

Moreover, this elemental sea of ​​fire is still under the control of various wizard wizards, constantly spreading towards the rear worm tide! The killing efficiency is top-notch.

If the continuous combat ability of the wizard mages can be stronger, then the Zerg may have to be directly suppressed to death by them, and there is no way to fight.

But everyone knows that the continuous combat capability of the Elf Legion has always belonged to the worst class...

In the eruption phase of the Elf Legion, the scale of the worms swept from far away was declining almost at a speed visible to the naked eye.

As the last round of outbreaks was over, during the firing, the Elf Legion brought countless damage to the worms on the opposite side.

But on the other hand, after the outbreak is over, how many Zergs are left, they don't care about it, and they just turn around and leave.

Next, at most, they will play support and cover on the flanks of the battlefield, and they will definitely not participate in the frontal battle against the insect tide.

But the problem is not big. At the moment when the Elf Legion is suppressing the worm tide, the expedition army has already deployed follow-up troops to support it, instead of the Elf Legion, withstand the frontal battlefield, and fight the subsequent worm tide that swept over. !

And here is the dwarf fleet of the Dark Iron Empire.

How fierce the firepower of the dwarf fleet is, it goes without saying that under the cross-fire of thermonuclear energy cannons, the overall killing efficiency also rises in a straight line.

During this period, supplemented by the flanking support of the Elf Legion, they just took a stand on the periphery of the battlefield, and even the Zerg reinforcements that hadn't even had time to officially enter the battlefield had already been severely beaten in two rounds.

Assuming that the commander on the opposite side is indeed as they expected, when the situation is still unclear and the intelligence is still unknown, with sufficient strength in his hand, he will send reinforcements to both planets 7 and 5 at the same time.

But even so, the two reinforcements sent are unlikely to be heavy troops, and it is absolutely impossible for the core combat force to be sent at that point in time.

The opposing commander must hold the core combat force firmly in his hands, so that when the situation is clear, the core force can be deployed at any time to carry out effective operations.

On the contrary, if the opponent has not even figured out anything, and sends out the core combat power first, then it can only be said that the commander is disqualified.

With this analysis and clear thoughts, the generals on the expeditionary army undoubtedly had some guesses about the approximate size of this reinforcement.

Now it's up to them whether they guessed right or not.

Based on the explosive power of the Elf Legion, coupled with the continuous heavy firepower output of the Dwarf Fleet, these two rounds of beatings are enough to cost the worms that support it.

Under this premise, if the other party did not send heavy troops, then this reinforcement force is already certain to be severely injured and suppressed by them.

On the contrary, if heavy troops are sent, then at this point in time, how the opponent should do something.

After all, if no action is taken, there will be no chance for the other side.

Next, the opposite response is likely to change the pattern of the entire battle, and will have a decisive impact on their subsequent entire war!

With this in mind, even the generals who have experienced many battles have tense their nerves at this moment. The faces of UU reading www.uukanshu.com show that they can't hide it. Tension.

For them, it is life or death. It really depends on this wave!

On the Zerg side, there was a movement soon.

It was not the reinforcements that arrived later, but the large army in the field. The commander on the opposite side began to deploy troops in the field to meet the reinforcements and enter the field.

This is a normal operation in itself, but under normal circumstances, at this point in time, reinforcements will often cooperate with them to achieve the goal of defeating the interception force in a short period of time and allowing oneself to enter the field quickly.

However, Zerg did not do this!

The feedback of this intelligence news refreshed the spirits of all generals.

If nothing else, this wave, they are in custody!

In the face of this move by the Zerg, the expeditionary army does not need to dispatch troops to rush to support it.

When the opponent did not deploy heavy troops, the combat power of the Dwarf Fleet and the Elf Legion was definitely sufficient.

But it is impossible for them to do nothing.

The easiest way is to directly speed up the offensive intensity on the frontal battlefield, and put more pressure on the Zerg's army, so as to oppress the opponent and let the opponent converge.

And in this process, the follow-up forces inside Planet 7 simply adjusted their state, completely turned from defense to offense, and killed them.

Now that they cooperate with each other, the force that Baltha dispatched in advance has caused them a lot of trouble, but it is obviously not enough to stop their offensive.

As the advantage of the expeditionary army continued to rise, the Zerg's army deployed on Planet 7 was quickly defeated.

From this moment on, the victory balance that had almost completely fallen to the enemy was finally pryed once again!