This Game is Too Real

Chapter 120: Alpha0.61 version! Great adjustments to

  Chapter 120 Alpha0.61 version! Great adjustments to the dungeon gameplay!

   On the way back from the abandoned department store, the four members of the cattle and horse team felt that the wind blowing in their faces was sweet.

  The setting sun is setting to the west.

  When Fang Chang and his party showed up at the north gate of the outpost, dragging a cart full of supplies, almost all the players' eyes popped out.

   "Fuck?!"

   "Awesome!!!"

   "Did you call out the console???"

   "Planning father, please, cut it off quickly! If you don't cut it, these people will go to heaven!"

   A truck full of loot!

   And what is visible to the naked eye is good stuff!

  This is too exaggerated!

  The Qiucao and Qiuye sisters sitting in front of the booth were attracted by the movement there, and they also looked over. Especially the younger sister, who stretched her neck curiously, trying to see clearly what was inside the caravan.

  But just when she was about to stand up, she was pulled back by her sister.

  Qiu Cao shook her head and patted her sister's head.

   "Don't look around, it's impolite."

  Qiu Ye pouted aggrievedly and lowered her head.

"knew."

   Still, she was curious.

  Although I couldn't understand what the blue coats were talking about, and I couldn't see what was on the caravan, but I always felt that they seemed very excited.

  Could it be...

   Has a baby been born?

  The players were full of envy and hatred, and kept yelling that it was too unreasonable. Many people called the planner father together.

  Hearing someone calling for planning, Ye Shi couldn't sit still. With Ah Guang's character, he must be spying on the screen at the moment, and he must have heard it!

   Without hesitation, he immediately yelled back.

"Cut a chicken! Do you know how hard it is for me to get down? Two crawlers! One front and one back! There are hundreds of nibblers, do you know how we beat them down? Damn, knife Cut off two curling blades for me!"

  Looking at Ye Shi who was pretending to be aggressive, Fang Chang couldn't help holding his forehead.

  Old Bai didn't talk nonsense, he went straight to it, grabbed Ye Shi's collar, and led him away like a chicken.

   "Grand! Don't pull me, I haven't finished yet!"

   "Be honest with you!"

   "Yes! Be honest!"

  Guangfeng and Fang Chang, together, pulled the caravan full of supplies, passed through the north gate without stopping, and rushed to the NPC warehouse.

  If these little buddies know that this truck full of supplies is just the tip of the iceberg in the shelter, I don’t know how they will feel.

   As for how rich the supplies on the car are?

  Summary in one sentence.

These materials have become so fat that the warehouse manager had to ask his superior, the old Luca, for help, and the old Luca was helpless in the face of the materials in the caravan. He didn't know what to do, so he could only continue to report to his superior, the manager. .

   "...My lord, I really don't know how to set the price. I can only trouble you to decide for yourself." Standing in front of Chu Guang in fear, Luka lowered his head as if he had made a mistake.

   Ignoring his words, Chu Guang went straight to the caravan, glanced inside, and frowned suddenly.

  I wipe!

   Got rich!

  Looking back at the four excited young players, Chu Guang nodded approvingly.

   "You guys exceeded my expectations... Honestly, I didn't expect you guys to bring back so many things."

  Seeing the expression on the manager's face, the four little players became even more excited.

   Get rich, get rich!

  Fang Chang raised his head and chest, respectfully.

   "Dear Master Manager, it is my honor to contribute to the great cause of rebuilding civilization!"

  Ye Shi also took the call from the sidelines.

   "That's right! It's my honor!"

"I'm glad you can think so, but distinguishing rewards and punishments is also an important part of rebuilding civilization. I will count the rewards that should belong to you," Chu Guang glanced at the caravan and continued, "It will take some time to count these materials , I will give you a suitable amount before midnight...including settlement of other resources you found in the dungeon."

  Chu Guang used drones to OB them before, and also collected their chat recordings in the game, so it is very clear what they are doing there.

   The four players were not suspicious of how the manager knew. After all, is it any wonder that the NPC knows the whereabouts of the players?

   Not surprising at all!

   This guy can even kick people off the assembly line.

   Instead, when they heard the manager use the word "duplicate" to refer to the shelter they found under the department store, all four of them showed excited expressions on their faces.

   Copy!

   Sure enough, the one they cleared was a hidden copy!

  Although copies of this game are all one-off...

   Fang Chang looked respectful.

   "We are not in a hurry, everything is according to your arrangement!"

   left the caravan next to the warehouse.

  Fang Chang and his team carried Irena to the mortuary room, then took the elevator back to the refuge, ready to get off the assembly line and get up.

  Chu Guang left the job of counting the loot to Xiaoqi, and then asked Luka to issue a task to recruit some players of strength and physique, and take them to drag back the supplies under the department store.

  “…the map has been updated on your VM, turn on automatic pathfinding if you can’t find a way.”

   "Remember, when you get to the place, as long as it is something you can take away, bring it back to me!"

   "Not a single screw!"

   After explaining these things, Chu Guang got on the elevator and returned to the shelter, turned on the computer and started editing the update announcement of Alpha 0.61 version.

   Yes, the version number is not 0.7, but 0.61.

  This update is only a supplement to version 0.6.

  As for why the sudden update?

   In fact, it is not entirely because of the "revenue settlement" problem of the cow and horse team dungeon, and a large part of the reason is that there is a problem with Brother Mole's team.

   Let’s talk about the cattle and horse team first.

   The battle of abandoning the department store can be said to be very beautiful.

  Chu Guang hardly worried, they wiped out all the alien species in the underground garage, and came back with a cart full of supplies.

  And these materials are very high-quality industrial raw materials!

  Especially those high-quality metal materials such as chromium ingots and tungsten ingots. There are a lot of them stuffed in the caravan. If you want to buy these materials, you can only import them from Honghe Town at present, and the price is not cheap.

   As for precious metals such as gold and silver, they are conductors with excellent performance, and they are essential for making precision instruments.

  Not to mention those non-metallic consumables and chemicals, they are all valuable things.

  The crux of the problem now is how to calculate the income?

  If it is disposed of to the NPC warehouse, his little players will definitely lose money. Many varieties have no corresponding orders at all and can only be recycled as garbage.

  If you want to maximize the profit, you can only drag it to the market at the North Gate and sell it slowly, but in this way, you may not be able to sell it all until next month.

   After all, the life players who can use these materials can be counted on one hand.

  The most reasonable solution is for Chu Guang to directly set a price and buy the materials produced by the entire dungeon in the form of reward settlement.

  It is equivalent to bulk commodity wholesale.

  This is actually quite easy to say, anyway, sending money to the players is like moving silver coins from one pocket to another for Chu Guang.

  Now that there is a bank, even the steps of moving the pocket are omitted.

  Revenue settlement is a small problem.

  What the Alpha0.61 version really needs to solve is the imbalance of the dungeon gameplay and the problems in the distribution mechanism!

   This problem did not appear on the team of cows and horses, but on the side of Brother Mole's "Greenhouse Ruins", it has actually become a bit serious.

  The copy of "Wasteland OL" is different from the traditional MMORPG, and even strictly speaking, it cannot be regarded as a "copy".

   First of all, the copy of "Wasteland OL" will not be refreshed after clearing the customs once.

  Secondly, the number and difficulty of monsters do not increase with the progress of the strategy, but often decrease with the progress of the strategy.

   This may conform to the logic of reality, but it does not conform to the logic of the game.

  After all, orthodox RPG games will give players time to level up, and put the most difficult boss at the end of the level.

  However, in "Wasteland OL", the most difficult bone to crack is probably the first line of defense. After breaking through the first line of defense, the rest is harvesting.

  This mechanism determines that the easier it is to push the dungeon to the back, the players who open up wasteland are thankless, and throwing their lives and equipment in it may not be able to reap benefits.

  Obviously, Brother Fang probably thought of this in advance. After finding something good, he didn't announce it on the forum at all, and a group of people made a fortune silently there.

   It wasn't until he couldn't chew anymore that he went to the forum to shake a passerby of the physique department. During the specific discussion, they even left the private chat without saying a word, until the dungeon was cleared, and many players did not know that there was this dungeon.

  One fish allows them to eat from the beginning to the end, so naturally there is no problem of uneven distribution of income, or being picked by other players.

  But when it comes to the "Greenhouse Ruins", it's a completely different situation.

  Since the dungeon was developed until now, the number of players who played there has quadrupled, and it has almost become a battle of hundreds of regiments!

   It wasn’t through the drone and the VM map that Chu Guang couldn’t believe it. The first floor of the greenhouse, which was originally not spacious, was crowded with nearly 50 players!

   And the terrible thing is that these later players have almost no output, and they only care about harvesting the cocoons of devil moths in the back, picking up two lumps and running away.

  If the players who are bleeding and sweating in front have no objection, then it is called a ghost!

  According to the posts on the forum, Chu Guang gradually realized that the current dungeon has serious "bugs" in the gameplay mechanism.

  Under the current gameplay mechanism, first of all, the value of intelligence cannot be reflected, and secondly, players who open up wasteland have become taken advantage of, and what they earn is either the old YB who made a fortune silently, or sneaked in later to pick up the leaks.

  Is this reasonable?

   Doesn't make sense at all!

  If you still do this in the closed beta stage, who will share the strategy in a foolish way?

   As the embodiment of justice, Chu Guang certainly will not sit idly by.

  Fairness is the second principle after the server environment. Since there are bugs in the existing gameplay mechanism, it must be adjusted!

  【Alpha0.61 version update: Dungeon rule adjustment! 】

   After typing a line of title, Chu Guang continued to edit and adjust the details in the document.

   First of all, by definition.

  Including special facilities such as alien lairs, hidden resource points, refuge ruins, etc., as long as the search value is greater than 100 silver coins and has a certain threat level, it will be marked as a "dungeon" on the map.

  The income of small dungeons will be settled immediately after customs clearance. Large dungeons may be divided into multiple small dungeons, and the income will be settled in stages according to the progress of the strategy.

  In principle, to enter the dungeon, you need to obtain the "exploration right".

  A player can only have the right to explore one dungeon at the same time, and the dungeon is only authorized to one player.

  Authorized players can organize their own teams and enter the dungeon to explore. If the remaining players illegally break into the dungeon that has been authorized to explore, it will be regarded as a violation of the right to explore, and fines will be imposed depending on the specific circumstances, and the infringed players will be compensated.

  Based on the time when the VM uploads the map data, the first discoverer of the dungeon will automatically get the priority to explore the dungeon after the clues are uploaded and the judgment is completed.

   "There is no need for so many players to rush into a dungeon. They all squeeze into a dungeon, which is inefficient and prone to chaos. It is better to spread out to explore more dungeons."

   "Protecting the rights and interests of discoverers of 'high-value resource points' can also promote players to discover more good things."

   "Well, not only the number of authorizations must be limited, but the time must also be limited...to get rid of those who occupy the latrine and don't shit."

  Chu Guang continued to edit the document.

  Depending on the instance type, the authorization period for the priority exploration right is between 3 days and 7 days!

  During the time limit, the discoverer of the dungeon and his teammates can give priority to exploring the dungeon, or transfer the priority exploration right to other players through trading.

  However, it should be noted that the transfer will not trigger a re-time. In other words, the transferee can only obtain the remaining time of the permission.

  If unfortunately, until the end of the priority exploration right period, the player still fails to clear the instance, the priority exploration right will be removed.

   At the same time, the outpost will re-evaluate the difficulty of the dungeon based on the existing information, set a guaranteed clearance reward, and then conduct a public auction for the right to explore the dungeon.

  50% of the proceeds from the auction will be used to compensate players who lost their priority exploration rights, and the other 50% will go to the outpost.

   This can also be regarded as compensation for land reclamation players.

  After all, every bullet fired is money, and it is too pitiful to have no compensation at all.

  Of course, the land reclamation player who has lost the priority to explore can also participate in the bidding, if he thinks it is worth continuing to pay for this dungeon.

   After the copy is cleared, the outpost will evaluate the income of the copy according to the specific situation and give a reasonable valuation.

   Players can decide for themselves whether to settle the dungeon earnings with the preset guaranteed minimum rewards, or to settle according to the evaluation price given by the NPC.

   If not selected, the default is to take the maximum value of the two.

   At the same time, after the dungeon is cleared, the right to explore is automatically invalidated.

  Players can continue to look for the next dungeon as the target of the raid, and the outpost will also re-plan the plots, areas, and facilities that have completed the raid.

   Players can make reasonable suggestions.

   But whether to adopt it depends on the judgment of the relevant NPC.

  As for the dungeons explored before version 0.61, the priority exploration right is removed by default, and it goes directly to the auction process to re-dispose the exploration right.

  According to the rule of who discovers who gets priority, the first to mark the instance entrance through the VM and successfully bring the map data back to the shelter to upload [edge paddle], I am afraid that will become the biggest winner of this version update.

  Although he has lost the priority to explore, according to the auction rules, he will receive 50% of the proceeds from the auction of the exploration right as compensation.

   As for whether he wants to share a share with [Makabazi] who accompanied him to the OB, that is a matter between the two of them.

  …

  When Chu Guang uploaded the Alpha 0.61 update announcement to the official website, it happened to be half past six in the morning in the real world.

   This point is also the busiest time of the day on the official website.

   No surprises.

  Almost as soon as the announcement of version 0.61 update appeared on the homepage of the official website, the topic in the forum was immediately detonated.

  Tail: "Throne! (`)Ψ"

  Xiao Xiaoxiao bookworm: "!! Big news! This time the version number has changed to 0.61!"

  The mole on the run in the canyon: "The official has finally noticed the problem with the dungeon gameplay mechanism. If you don't care about it, this team really can't bring it! T.T"

  Elf King Fugui: "I feel sorry for Brother Mole, he is almost driven crazy by the rookies who rub the car. (Funny

  Roshan Damomo: "Wait, what does this announcement mean? In the future, a dungeon can only enter one team at a time?"

  Tail: "What?! Tail can't fish in troubled waters anymore?!!!!∑(Дノ)ノ"

  Sisi: "Ah Wei, stop, please don't be so arrogant."

   Tomato scrambled eggs: "I'll rub it, one copy is bound to one person? After this, there will be more people, will the server be able to handle it?"

  Stop talking nonsense: "I don't think it's reasonable! It's an auction again! Mosquitoes will definitely raise their cards blindly!"

  WC really has mosquitoes: "Hey! Am I that kind of person? And even if I raise a sign, I won't let it go, okay?"

  Stop talking nonsense: "Did you ever go to the front line?!"

  WC really has mosquitoes: "Why didn't I go up? Although I didn't go up, I got equipped!"

  Stop talking nonsense: "Stop bragging! You have killed more monsters than you have killed!"

  Fujito: "Okay, okay, stop arguing, tell me when my textile machine will be ready, the child is going to cry. QAQ"

Ya'er, I want to go to the toilet and ask: "Fujiteng, don't cry! It's almost there, there are still a few parts missing! No, I have the workbench, and the rubber for the piston. I promise to make it for you within three days! "

  The mole on the run in the canyon: "By the way, who of you knows the income of Brother Fang and their dungeon? Why didn't I see them come out to pretend to be aggressive?"

  Irena: funny

  Night Ten: funny

  Old Bai: "...Speaking of which, when will the exploration rights of the 'Greenhouse Ruins' dungeon start to be filmed? (squint eyes

  Gust: "Exciting. (Funny

   Canyon is trapping moles: "Wait! What are you trying to do? (Frightened

  Fang Chang: "Cough, Brother Mole...I'm sorry."

  Canyon is trapping the mole: "Brother, give me a chance! I'm going to get through! ∑(っ°Д°;)っ"

  Fang Chang: "For sure next time!"

  (end of this chapter)