Welcome Back To the World Game

v2 Chapter 430: · Tier 4 players and "white trial" skil

"Ding dong!"

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[Achievement (birthday at the top of the world): As the first player in the eyes of others as "great and respectable", on his birthday, he received blessings from the whole world - but is it really worth being happy? 】

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[Get 20 achievement points. 】

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……

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"Tick."

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"Tick."

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There was a sound in the brain that was set in advance. When he woke up from the bed, Su Ming'an's mind was still a little dizzy.

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Last night, after watching the fireworks festival, Nuoer and others forced him to play various board games, and even said "this is preparation for the eighth world".

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As a result, things like board games don't seem to be interesting, but they are very good to play with others. After more than a dozen rounds in a row, a few people announced that they had broken up.

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Lin Yin was still in high spirits at the time, saying that it was more interesting than clearing the dungeon, and she also made an appointment to play together next time.

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However, Su Ming'an estimated that there should not be another "next time".

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Birthday is a rare holiday. After that, he probably won't have such ample rest time.

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With the slow progress of the world game process, everything to be faced in the future will only become more and more difficult.

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Su Mingan glanced at the time, it was the first day of the new year, at 11:30 in the morning on January 1st, he had slept for so long, and he had already made up for his sleep.

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He spent 440 points to make up the remaining career points and raised his career skills to level 20.

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"Ding dong!"

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"Ding dong!"

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A series of prompting sounds rang in my ears,

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The long string of elemental resistance disappeared in his passive skill.

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Instead, it was a simple and neat one - [All Elemental Resistance], and [All Abnormal Status Resistance].

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……

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[All Elemental Resistance (lv.1): You can be immune to any elemental attack of creatures whose mental points are lower than 15*6% of yours. 】

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[All Abnormal Resistance (lv.1): You can be immune to any abnormal state attack of creatures whose mental points are less than 15*6% of yours. 】

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……

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All-element resistance, as the name suggests. That is, it can resist all attacks belonging to the elements, including elements such as "gold, wood, water, fire, earth, light, dark, wind, thunder, ice, holy annihilation". And all abnormal resistance, that is, it can resist all aura type, designated type of debuff, such as "poison, imprisonment, knock-up, silence, curse" and other states.

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After absorbing Minghui's malice from the Fifth World, Su Ming'an's shadow state was stronger than his bright state. His occupation added passive damage to his spell attacks, and every time his spatial vibration was an explosion output.

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The previous shadow state is still limited, 300 HP is really as fragile as thin paper, even a designated fireball attack may kill him, and the large-scale curse circle is even more irresistible, stepping on one The feet will bleed instantly.

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And now, after gaining resistance from the entire legal system, when he joins the battle in the shadow state, he will face almost no one.

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His current spirit point is 154, and 90% of 154 is 138.6. At this stage, very few players can have such a high spirit point. After all, not everyone will add extreme points like him.

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As long as the opponent's mental point is below 138.6, any magic attack from the opponent cannot interfere with him.

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...... This is really not afraid of any spell-type skills, and immune to any control skills.

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As long as you keep your distance during the battle, and don't face the enemy's big sword and sword, no one can hurt him.

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Ming's specialization skills have also been soaring all the way. After the upgrade, he has fully acquired the three-level specialization of fighting, swordsmanship, and swords at level 16.

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In melee combat, the 16th-level specialization passive will bring a very high damage bonus.

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Of course, it is not ruled out that there will be swordsmen who specialize in melee combat. I heard that Eli, the top player in the country, is a player with a sword skill of level 20. Eli himself is a swordsman by profession, which brings him many bonuses in swordsmanship.

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However, such players are generally partial. Even if Eli's swordsmanship specialization level is very high, he cannot develop comprehensively, which is completely different from Su Ming'an.

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The most satisfying thing is a new skill he acquired after upgrading to level 20 of his professional skill.

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The text introduction of this new skill was extremely long, taking up almost the entire panel, making his eyes hurt a little.

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……

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[From now on, for you, each dungeon’s emergencies will be accompanied by a certain “emotional value”, and watching or contacting such events will fill you a “emotional value” stored value bar.

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The emotion value is 0 at the beginning of each instance, and when the accumulation reaches 500 units, you will get the "Judgment" skill.

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You can launch the "Judgment" skill within your combat range to make the player(s) who are (attacking you) enter a weak state. The duration of the player's weak state is related to the difference in strength.

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Note: When a player is designated as the attack target, each time the "Judgment" skill is activated, 100 units of emotion will be consumed.

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Note: When two or more players are designated as attack targets, each time the "Judgment" skill is activated, 500 units of emotion will be consumed. 】

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……

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... bells and whistles.

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At the first glance of this skill introduction, Su Mingan gave the adjective "flashy".

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The skill introductions of other players are simple and rude, either "controlling the flame" or "short-distance displacement" and other short sentences. When this skill is reached, a large section is listed, which almost fills the entire skill box.

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He read it carefully several times over and over again, rehearsed several plans in his mind, and carefully simulated the applicability of this skill.

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"..." As he read it over and over again, his thoughts gradually changed.

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Although this skill introduces complex and riddle people, it feels unexpectedly practical, not something flashy.

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The first advantage is that it does not consume blue bars.

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Every time this "judgment" is activated, it consumes "emotion points". Although it is not clear what the cost performance and consumption rate of this "emotion value" is, it should be better than direct consumption of mana.

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Space Vibration and Destruction are both big mana drainers, and they are also his main fighting methods. If there is one more blue bar skill, it will be a bit cumbersome for him.

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The second is its scope.

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This is a group AOE skill that takes effect on all those who are within his combat range and who attack him.

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This will be of great help to his currently weak group battles.

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In the world game, except for those players who summon undead, they can be like a duck to water in group battles. Most players are afraid of group battles. They can kill two or three enemies in front of them, but they can’t kill them and can instantly surround them from all directions. The enemies that come over, their skills are mostly limited or directional skills, even if there is a large range of AOE, the mana consumption is very high, and it cannot be played for a long time.

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This problem also exists for Su Ming'an. His endurance is still limited. Like the sea monster siege group in the seventh world, he can only cut in the bright state. Once it is cut into the shadow state, the blue bar will be exhausted. The flood of enemies can only be submerged.

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And once you have this "judgment" skill, the situation will be greatly improved.

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The concept of "combat range" in the skill description Su Mingan also understands, in the World Forum's explanation, that is - "Draw a circle with you as the center, your farthest field of vision as the radius, and all enemies within the circle", this is a The range of extremely buggy, in that kind of open battlefield, will almost have the effect of covering the entire battlefield.

In general, it is very strong. This is a large-scale weak skill that can be used individually or in groups. In group battles, it will almost change the situation of the battle. It is not a conventional skill, but a big move skill that can play a final role. It consumes 100 "mood points" each time it is used.

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It's just that I don't know if the "emotional value" is good to collect...

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Su Mingan closed this extremely long skill introduction.

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The specific skill effects can only be tested in actual combat. Just looking at the effect and not looking at the consumption is a hooligan.

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Overall, after upgrading to level 20, there is indeed a wave of obvious enhancements.

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Before, he always turned on the light state, because the shadow state was too afraid of large-scale magic attacks.

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But now, in some environments that require high mental value, he can walk in the shadow state.

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The benefits of high mental points are obvious, whether it is observation, acuity or sixth sense, it will bring great enhancement.

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When the profession is upgraded to level 30, the profession should be strengthened again, but it is still far away, at least two or three copies are needed to accumulate.

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"Ding dong!"

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[You have completed all promotion tasks! 】

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[You have been promoted to a (fourth-level one) player. 】

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[Tier 4 and 1 players have rights: the probability of obtaining additional side quests, and the bonus of additional experience. 】

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[You are the first player to be promoted to (level 4), do you want to broadcast the whole game? 】

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……

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"Broadcast."

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[Achieving Honor (Tier 4 Pioneer): Congratulations, you are in power. 】

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[Get 40 honor points. 】

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[Combat Strength: 2315+20]

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……

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After choosing to broadcast, Su Mingan glanced at his experience bar.

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It's only a short distance from the fourth-order second.

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Because he was stuck on the promotion task of Tier 4 before, the accumulated experience would not disappear, but now the experience is poured in all at once, which almost made him directly promoted to Tier 4 and 2.

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For the next eighth world, he already has a great grasp.

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He opened the mailbox and accepted the wandering night walk and Glory Hunt that he had taken time to maintain before. This sniper and a shotgun could well complement his long-range attack ability.

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The previous ammo has been used up, and he used the remaining points to accumulate a new batch of bullets.

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During this process, Su Ming'an realized that it is not a rumor that hot weapon players consume a lot of points.

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Just filling up the magazines of these two guns would cost a full 50 points. Maybe this has something to do with their purple-level quality, but the bullet consumption is indeed not as cost-effective as the sword of Yarman, which is cut at people.

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......In the future, whether the guns can be used less or less, or rely on their own free mana attack.

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Then, he chose the "Equipment Refinement" system that was opened after Tier 3.

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After placing the "Wood Sculpture of the Despicable" in his backpack with first-level luck on the head of the bed, he felt a mysterious and mysterious aura.

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Ou Huanghui is very familiar with this, this is the breath called "lucky".

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After placing the wood carvings, Su Ming'an's luck has reached A+, which is a very high level among humans whose average luck is only C.

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Su Mingan knew that among all attributes such as strength and agility, the most elusive was the attribute of "luck". Even "charm" seems more substantial than "lucky".

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"Lucky" is a player's innate attribute. Some people are lucky at the beginning of the game, and some people are lucky at the lowest level of e at the beginning of the game (there is no implied meaning of who), and the opportunity to improve the lucky level can be met but not sought after, many people can only I have always been lucky, and then experienced various tragic events.

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People with high luck may find hidden clues at any time, and people with low luck may enter a dead end that is difficult to break through as soon as they go out.

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As for the "equipment refining" system, it is a direct manifestation of luck.

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This system is a common "equipment +1, +2..." mechanism in games. Players can spend points to strengthen the nine pieces of equipment on their body. The maximum level of each piece of equipment is level 10, and each level of strengthening requires 20 points. integral.

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Of course, the higher the enhancement level, the greater the probability of failure. Not only will the points not be returned for failure, but the equipment level will also be returned to one level.

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After obtaining a short period of A+ luck, Su Mingan took a deep breath.

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He is not someone who pinned his hopes on fate, nor would he burn incense, take a bath or wash his hands at such a moment. Placing wooden sculptures is just a rational act, at least the luck level in numerical value is intuitively reflected.

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He began to strengthen the sword of Arman in his hand.

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Before, he had spent points to evolve the equipment of his entire body to +2. After reading the strategy suggestions of people on the World Forum, he decided to strengthen one piece of equipment individually, and upgrade a single piece of equipment first.

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The sword of Arman, the most commonly used and the best quality, is the first goal he wants to improve.

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As for the long-lasting golden equipment, that equipment is a functional accessory, it will not directly increase the attack power, and it will not have a good effect if it evolves.

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He raised the mirror-like sword of Yarman in his hand and started to click on the system options.

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+3!

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【Congratulations! +3 Evolved successfully! 】

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+4!

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【Congratulations! +4 Evolved successfully! 】

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+5!

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……

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The evolutionary process of tension and excitement reminds people of the panic and excitement when drawing cards.

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The fear of the guarantee, the strong desire for the soul, the hatred and regret of the sunk cost...

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The player's gambler psychology, hatred of Ougou, and ambivalence of wanting to become Ougou were fully manifested at this moment, and even Su Mingan, who was watching the sword, began to get nervous.

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It has to be said that the game mechanics in this regard are very sloppy, often making people love it and hate it.

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+8!

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【Congratulations! +8 Evolved successfully! 】

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The luck of a+ is really reliable~lightnovelpub.net~ The Sword of Yarman has successfully evolved to +8. During this period, there was not a single failure, and the points cost a total of 120 points.

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He opened the information on the Sword of Arman to check its evolution.

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Its attack power has been increased from the original 55~70 to 65~80, and the most surprising thing is the true damage, which has been directly increased to 100~350.

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True damage can ignore defense and perform fixed-value attacks. Even if the opponent holds up the defensive cover, it can scrape the opponent's health. It is the highest level of attack, and the most desired stat for melee players.

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Just relying on this [True Damage] attribute is enough to make the Sword of Arman worthy of the name of a purple-level weapon, and even win it.

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Not to mention that it also has the [Magic Infusion] attribute, which can store mana to increase damage, and the [Block] passive.

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At present, after +8, the Sword of Yarman has faintly entered a level higher than the purple-level quality.

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Su Mingan closed the panel.

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The remaining 146 points will be used by him as a buffer. When career points or other items are urgently needed, these buffer points will become a life-saving tool.

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