Entertainment: My Game Life

Chapter 479: The warmth of the game

After all, you will get tired of drawing pictures.

The PK between players will never get tired of it. Maybe this is the reason why MOBA games are still so prosperous.

The mobs and bosses of the dungeon are all fixed routines and moves.

Just think about it.

If someone told you before.

You are the same hero, walking the same path on the same map, playing thousands of games, most of you don't think it is possible.

You must feel that this kind of game is tired of playing early in the morning, and there will be no players doing it like this.

But MOBA-type games really do this.

Putting aside the masterpiece, even ordinary players, there are many people who play a hero for hundreds of games.

Because of this game, every round can provide players with freshness.

Even if it is an AP hero.

But you think his attack distance is relatively long, you can also choose different equipment, and play him as a shooter hero.

Some AD heroes, but a certain skill has a high AP bonus.

You can use him as an AP to play, just use this one skill to deal damage.

Even if it is the same hero, there is still endless fun.

Even if I walk the same way every time.

But you may face different heroes, you may have an approaching skill on the opposite side, or a pre-development hero on the opposite side.

The heroes in the lane are different, so the play style and the outfitting ideas are naturally different.

These are freshness.

Each game has a different game experience.

Even if it is the same hero, the players are different.

It is possible that the player on the opposite side can play super, or the player on the opposite side can play super ghostly (reverse super god).

With them, the level of game experience is naturally different.

What's more, there are four extremely variable teammates.

It may be downwind or headwind.

It is also possible that the two sides are evenly matched and have a high-intensity and exciting game.

The fun of PK between players is endless.

However, the PVP gameplay between the dungeon and the warrior is not the same as the MOBA game.

There are many differences between them.

As for each PK game, different game equipment is difficult to achieve in "Dungeon and Warrior".

After all, this is not a round game like MOBA.

"Dungeon and Warrior" itself can be regarded as character development.

One set of equipment is hard to get together, let alone changing multiple sets of equipment into wearables.

No matter what, Fang Yuan will try to make changes in pvp.

As for the copy, it's different.

The player's equipment level and equipment are up, and the picture is completely crushed.

There is no goal to strive for.

Many games are like this. After graduating from equipment or level, many players will not have the motivation to go online and will naturally abandon the pit.

When the next new version is updated, some players will come back, and some players will not.

In fact, it is still very meaningful to brush pictures and bring people, but the current game environment has slowly changed.

Many people have begun to pursue fast food, and game companies have also launched fast food careers.

In order to pursue the speed of the map, many players will dislike the newcomer and don't want to team up with the newcomer.

The atmosphere within the entire game will also change.

This situation is difficult to avoid.

After all, there are more players in the game, and anyone can meet.

Naturally, there are some players who just like to play games.

I just like to play with pictures, and I am also happy to help new players and teach them all kinds of dungeon knowledge.

It is also because of the existence of these players that you can encounter many warm things on the way to the game.

Similar to this kind of game, some players like to play nanny.

But other people's refreshing pictures are for quick refreshing, or for some reasons, some professions are not suitable for the current version.

Then in front of the character's copy, various voices were heard.

"Artillery Lan Foursome, don't assassin."

"Four people, no qigong, thank you for your cooperation."

"The computer configuration is not good, don't fight the mage."

"Make a team to brush the picture, don't come to the sewer profession."

"Quickly brush the insurance, I won't not apply for it, lest I scold you."

"Don't team up with holy knights."

......

But at this time, when old players bring new players to refresh the map and explain the knowledge of the dungeon, some bigwigs give the novice players the equipment and props they don't use.

These small actions gave the game a touch of warmth.

It has also become a deep memory of some players.

In the game, it is also a joy to make a friend.

There are no benefits, no conflicts in reality, only the joy of playing games.

Every big boss came slowly from a novice.

No matter what.

There are still many things that need to be solved in this game.

How to strike a balance between copy and PK.

This is a problem that Fang Yuan needs to consider.

Think about the next game production direction,

Fang Yuan looked at the comments of the game again.

"President Fang, can you reveal the next game you are going to design?"

"What kind of game is the next game? Are you looking forward to it?"

"I hope Fang can always reveal some information."

"I don't know how long the new game will be online."

......

Just when Fang Yuan was about to reply to the comment, he realized that something was missing.

Only text, no pictures.

Sometimes, an emoticon pack can even convey your thoughts and meaning.

"Dungeon and Warrior" happens to have a good emoji material, which is not only circulated among gamers of "Dungeon and Warrior".

Even players who don't play this game will use it, which is also a kind of breaking circle.

This meme is the battle mage of "Dungeons and Warriors".

A game career that lives in the emoji pack.

"Are you in a team? Don't force the law (following the physics school among the fighting masters can be said to be very real.

In addition, there are pixel heads of various combat skills.

Especially the battle mage with the pixel snowman set can be very cute.

The emoji package made from this is even more interesting.

Now that social software has been developed, emojis have gradually emerged.

Fang Yuan can also help the emoji package to conduct a wave of publicity first.

Use the pixel head of the battle mage to make some cute and cute emoticons.

Maybe there will be a large number of sister players, and it is not impossible to enter this game.

Many people like the double ponytail.

Maybe selling in-game clothing items in the future will also attract a large wave of players to recharge.

The making of emoticons is also simple.

Fang Yuan directly chooses to exchange nine emoticons of Battle Mage in the system. There are pixel heads, snowman sets plus pixel heads, and other animations.

These emoji packs look cute and cute, and there is an urge to laugh after watching them.

As for the game music of the classic login interface of "Dungeon and Warriors", "Wind Warriors" can only be released later.

This is a song that old players can remember when they played the game.

This is a music full of memories.

Maybe this is the power of music.